using Ghost.Core;
using Ghost.Editor.Core;
using Ghost.Editor.Core.Contracts;
using Ghost.Editor.Core.Services;
using Ghost.Editor.Core.Utilities;
using Ghost.Editor.View.Pages.EngineEditor;
using Ghost.Editor.View.Windows;
using Ghost.Editor.ViewModels.Controls;
using Ghost.Editor.ViewModels.Pages.EngineEditor;
using Ghost.Editor.ViewModels.Windows;
using Ghost.Engine;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Microsoft.UI.Dispatching;
using Microsoft.UI.Xaml;
using System.Diagnostics;
using WinUIEx;
namespace Ghost.Editor;
///
/// Provides application-specific behavior to supplement the default Application class.
///
public partial class App : Application
{
private Window? _window;
internal static Window? Window
{
get => (Current as App)!._window;
set
{
if (Current is App app)
{
// HACK: As far as I can tell, there is no proper application shutdown event in WinUI 3.
app._window?.Closed -= app.OnClosed;
app._window = value;
app._window?.Closed += app.OnClosed;
}
}
}
internal IHost Host
{
get;
}
///
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
///
internal App()
{
InitializeComponent();
TypeCache.Initialize();
Host = Microsoft.Extensions.Hosting.Host.
CreateDefaultBuilder().
UseContentRoot(AppContext.BaseDirectory).
ConfigureServices((context, services) =>
{
services.AddSingleton();
services.AddSingleton();
services.AddSingleton();
services.AddSingleton();
services.AddSingleton();
// services.AddSingleton();
services.AddSingleton();
services.AddTransient();
foreach (var type in TypeCache.GetTypes())
{
var data = type.GetCustomAttributesData().FirstOrDefault(a => a.AttributeType == typeof(EditorInjectionAttribute));
if (data is null)
{
continue;
}
var lifeTime = (EditorInjectionAttribute.ServiceLifetime)data.ConstructorArguments[0].Value!;
var implementationType = (Type)data.ConstructorArguments[1].Value!;
var serviceType = type.IsInterface ? type.AsType() : implementationType;
switch (lifeTime)
{
case EditorInjectionAttribute.ServiceLifetime.Singleton:
services.AddSingleton(serviceType, implementationType);
break;
case EditorInjectionAttribute.ServiceLifetime.Transient:
services.AddTransient(serviceType, implementationType);
break;
default:
break;
}
}
#region Should be deleted
services.AddTransient();
services.AddTransient();
services.AddTransient();
services.AddTransient();
services.AddTransient();
services.AddTransient();
services.AddTransient();
services.AddTransient();
services.AddTransient();
#endregion
})
.Build();
UnhandledException += App_UnhandledException;
}
internal static IServiceScope CreateScope()
{
return (Current as App)!.Host.Services.CreateScope();
}
public static T GetService() where T : class
{
if ((Current as App)!.Host.Services.GetService(typeof(T)) is not T service)
{
throw new ArgumentException($"{typeof(T)} needs to be registered in ConfigureServices within App.xaml.cs.");
}
return service;
}
protected override async void OnLaunched(LaunchActivatedEventArgs args)
{
base.OnLaunched(args);
var arguments = ActivationHandler.ParseArguments("--project-path F:/GhostProject/Test2 --project-name Test2"); // args.Arguments
if (!arguments.IsValid())
{
Exit();
return;
}
try
{
EditorApplication.Initialize(Host.Services, arguments.ProjectPath, arguments.ProjectName);
// NOTE: We must call DispatcherQueue.GetForCurrentThread() on the UI thread before any await.
EditorApplication.SetDispatcherQueue(DispatcherQueue.GetForCurrentThread());
var splashWindow = new SplashWindow();
splashWindow.Activate();
Window = splashWindow;
await Host.StartAsync();
await ActivationHandler.HandleAsync(arguments);
splashWindow.Hide();
var editorWindow = new EngineEditorWindow();
editorWindow.Activate();
Window = editorWindow;
splashWindow.Close();
}
catch (Exception ex)
{
Environment.Exit(ex.HResult);
}
}
private void OnClosed(object? sender, WindowEventArgs args)
{
try
{
Host.StopAsync().GetAwaiter().GetResult();
Host.Dispose();
EditorApplication.Shutdown();
ActivationHandler.Shutdown();
}
catch (Exception ex)
{
Debugger.BreakForUserUnhandledException(ex);
}
finally
{
Environment.Exit(0);
}
}
private void App_UnhandledException(object sender, Microsoft.UI.Xaml.UnhandledExceptionEventArgs e)
{
Logger.Error(e.Exception);
#if DEBUG
Debugger.BreakForUserUnhandledException(e.Exception);
#endif
}
}