Major ECS API overhaul: added ComponentSet, refactored ComponentRegistry, and updated all entity/component creation methods. Introduced robust custom serialization infrastructure and per-component source generators for registration and (de)serialization. Updated editor, engine, and test code to use new APIs. Improved code quality, naming, and performance throughout. Removed obsolete code and updated dependencies.
13 lines
424 B
C#
13 lines
424 B
C#
using CommunityToolkit.Mvvm.ComponentModel;
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using Ghost.Data.Models;
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using Ghost.Data.Services;
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using Ghost.Engine.Resources;
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namespace Ghost.Editor.ViewModels.Windows;
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internal partial class EngineEditorViewModel : ObservableRecipient
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{
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public string engineVersionDescriptor = $"{EngineData.ENGINE_NAME} - {EngineData.EngineVersion}";
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public ProjectMetadataInfo CurrentProject => ProjectService.CurrentProject;
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} |