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139312d73b8ef3a334e8dbbd87cd7feb4d50b78f
GhostEngine/Ghost.Graphics/D3D12
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Misaki 139312d73b Enhanced barrier
2026-01-22 12:33:23 +09:00
..
Utilities
Enhanced barrier
2026-01-22 12:33:23 +09:00
D3D12CommandAllocator.cs
Refactor: add command allocator & render target strategies
2025-12-23 00:35:34 +09:00
D3D12CommandBuffer.cs
Enhanced barrier
2026-01-22 12:33:23 +09:00
D3D12CommandQueue.cs
Add render graph proof of concept and refactor graphics
2025-12-01 22:31:17 +09:00
D3D12DebugLayer.cs
Refactor core systems and improve resource management
2025-11-23 15:02:37 +09:00
D3D12DescriptorAllocator.cs
Render graph integration and resource management refactor
2026-01-21 18:32:03 +09:00
D3D12DescriptorHeap.cs
Render graph integration and resource management refactor
2026-01-21 18:32:03 +09:00
D3D12GraphicsEngine.cs
Render graph integration and resource management refactor
2026-01-21 18:32:03 +09:00
D3D12PipelineLibrary.cs
Enhanced barrier
2026-01-22 12:33:23 +09:00
D3D12RenderDevice.cs
Render graph: native pass merging & heap-based aliasing
2026-01-16 01:59:33 +09:00
D3D12Renderer.cs
Render graph integration and resource management refactor
2026-01-21 18:32:03 +09:00
D3D12ResourceAllocator.cs
Enhanced barrier
2026-01-22 12:33:23 +09:00
D3D12ResourceDatabase.cs
Enhanced barrier
2026-01-22 12:33:23 +09:00
D3D12SwapChain.cs
Enhanced barrier
2026-01-22 12:33:23 +09:00
ResourceViewGroup.cs
Refactor: variant-aware shader/material pipeline overhaul
2026-01-09 22:25:37 +09:00
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