977 lines
31 KiB
YAML
977 lines
31 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: Ghost.Graphics.RenderSystem
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commentId: T:Ghost.Graphics.RenderSystem
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id: RenderSystem
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parent: Ghost.Graphics
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children:
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- Ghost.Graphics.RenderSystem.AddRenderRequest(Ghost.Graphics.Core.RenderRequest@)
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- Ghost.Graphics.RenderSystem.CPUFenceValue
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- Ghost.Graphics.RenderSystem.Dispose
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- Ghost.Graphics.RenderSystem.Finalize
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- Ghost.Graphics.RenderSystem.FrameIndex
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- Ghost.Graphics.RenderSystem.GPUFenceValue
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- Ghost.Graphics.RenderSystem.GraphicsEngine
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- Ghost.Graphics.RenderSystem.IsRunning
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|
- Ghost.Graphics.RenderSystem.MaxFrameLatency
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- Ghost.Graphics.RenderSystem.RenderPipelineSettings
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- Ghost.Graphics.RenderSystem.ResourceManager
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- Ghost.Graphics.RenderSystem.WaitForGPUReady(System.Int32)
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- Ghost.Graphics.RenderSystem.WaitIdle
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|
langs:
|
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- csharp
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|
- vb
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|
name: RenderSystem
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nameWithType: RenderSystem
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fullName: Ghost.Graphics.RenderSystem
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type: Class
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source:
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remote:
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path: src/Runtime/Ghost.Graphics/RenderSystem.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: RenderSystem
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path: src/Runtime/Ghost.Graphics/RenderSystem.cs
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startLine: 41
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assemblies:
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- Ghost.Graphics
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namespace: Ghost.Graphics
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summary: >-
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Application-level render system that orchestrates multiple renderers
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and handles frame synchronization
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example: []
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syntax:
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content: 'public class RenderSystem : IDisposable'
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content.vb: Public Class RenderSystem Implements IDisposable
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inheritance:
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- System.Object
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implements:
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- System.IDisposable
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inheritedMembers:
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|
- System.Object.Equals(System.Object)
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|
- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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- uid: Ghost.Graphics.RenderSystem.GraphicsEngine
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commentId: P:Ghost.Graphics.RenderSystem.GraphicsEngine
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id: GraphicsEngine
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parent: Ghost.Graphics.RenderSystem
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langs:
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- csharp
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- vb
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name: GraphicsEngine
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nameWithType: RenderSystem.GraphicsEngine
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fullName: Ghost.Graphics.RenderSystem.GraphicsEngine
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type: Property
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|
source:
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|
remote:
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path: src/Runtime/Ghost.Graphics/RenderSystem.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: GraphicsEngine
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path: src/Runtime/Ghost.Graphics/RenderSystem.cs
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startLine: 109
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|
assemblies:
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- Ghost.Graphics
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namespace: Ghost.Graphics
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syntax:
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content: public IGraphicsEngine GraphicsEngine { get; }
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parameters: []
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return:
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type: Ghost.Graphics.RHI.IGraphicsEngine
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content.vb: Public ReadOnly Property GraphicsEngine As IGraphicsEngine
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overload: Ghost.Graphics.RenderSystem.GraphicsEngine*
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- uid: Ghost.Graphics.RenderSystem.ResourceManager
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commentId: P:Ghost.Graphics.RenderSystem.ResourceManager
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id: ResourceManager
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parent: Ghost.Graphics.RenderSystem
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langs:
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- csharp
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- vb
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|
name: ResourceManager
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|
nameWithType: RenderSystem.ResourceManager
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|
fullName: Ghost.Graphics.RenderSystem.ResourceManager
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type: Property
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|
source:
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|
remote:
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path: src/Runtime/Ghost.Graphics/RenderSystem.cs
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|
branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: ResourceManager
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path: src/Runtime/Ghost.Graphics/RenderSystem.cs
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|
startLine: 110
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|
assemblies:
|
|
- Ghost.Graphics
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namespace: Ghost.Graphics
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syntax:
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content: public ResourceManager ResourceManager { get; }
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parameters: []
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return:
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type: Ghost.Graphics.ResourceManager
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content.vb: Public ReadOnly Property ResourceManager As ResourceManager
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overload: Ghost.Graphics.RenderSystem.ResourceManager*
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- uid: Ghost.Graphics.RenderSystem.IsRunning
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commentId: P:Ghost.Graphics.RenderSystem.IsRunning
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id: IsRunning
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parent: Ghost.Graphics.RenderSystem
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langs:
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- csharp
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- vb
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name: IsRunning
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nameWithType: RenderSystem.IsRunning
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fullName: Ghost.Graphics.RenderSystem.IsRunning
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type: Property
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source:
|
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remote:
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path: src/Runtime/Ghost.Graphics/RenderSystem.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: IsRunning
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path: src/Runtime/Ghost.Graphics/RenderSystem.cs
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startLine: 111
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assemblies:
|
|
- Ghost.Graphics
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namespace: Ghost.Graphics
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syntax:
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content: public bool IsRunning { get; }
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parameters: []
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return:
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type: System.Boolean
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content.vb: Public ReadOnly Property IsRunning As Boolean
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overload: Ghost.Graphics.RenderSystem.IsRunning*
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- uid: Ghost.Graphics.RenderSystem.CPUFenceValue
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commentId: P:Ghost.Graphics.RenderSystem.CPUFenceValue
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id: CPUFenceValue
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parent: Ghost.Graphics.RenderSystem
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langs:
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- csharp
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- vb
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name: CPUFenceValue
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nameWithType: RenderSystem.CPUFenceValue
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fullName: Ghost.Graphics.RenderSystem.CPUFenceValue
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type: Property
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|
source:
|
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remote:
|
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path: src/Runtime/Ghost.Graphics/RenderSystem.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: CPUFenceValue
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path: src/Runtime/Ghost.Graphics/RenderSystem.cs
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startLine: 113
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assemblies:
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- Ghost.Graphics
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namespace: Ghost.Graphics
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syntax:
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content: public ulong CPUFenceValue { get; }
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parameters: []
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return:
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type: System.UInt64
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content.vb: Public ReadOnly Property CPUFenceValue As ULong
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overload: Ghost.Graphics.RenderSystem.CPUFenceValue*
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- uid: Ghost.Graphics.RenderSystem.GPUFenceValue
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commentId: P:Ghost.Graphics.RenderSystem.GPUFenceValue
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id: GPUFenceValue
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parent: Ghost.Graphics.RenderSystem
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langs:
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- csharp
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- vb
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name: GPUFenceValue
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nameWithType: RenderSystem.GPUFenceValue
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fullName: Ghost.Graphics.RenderSystem.GPUFenceValue
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type: Property
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source:
|
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remote:
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path: src/Runtime/Ghost.Graphics/RenderSystem.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: GPUFenceValue
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path: src/Runtime/Ghost.Graphics/RenderSystem.cs
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startLine: 114
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assemblies:
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- Ghost.Graphics
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namespace: Ghost.Graphics
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syntax:
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content: public ulong GPUFenceValue { get; }
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parameters: []
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return:
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type: System.UInt64
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content.vb: Public ReadOnly Property GPUFenceValue As ULong
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overload: Ghost.Graphics.RenderSystem.GPUFenceValue*
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- uid: Ghost.Graphics.RenderSystem.FrameIndex
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commentId: P:Ghost.Graphics.RenderSystem.FrameIndex
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id: FrameIndex
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parent: Ghost.Graphics.RenderSystem
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langs:
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- csharp
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- vb
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name: FrameIndex
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nameWithType: RenderSystem.FrameIndex
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fullName: Ghost.Graphics.RenderSystem.FrameIndex
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type: Property
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source:
|
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remote:
|
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path: src/Runtime/Ghost.Graphics/RenderSystem.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: FrameIndex
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path: src/Runtime/Ghost.Graphics/RenderSystem.cs
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startLine: 115
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assemblies:
|
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- Ghost.Graphics
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namespace: Ghost.Graphics
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syntax:
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content: public uint FrameIndex { get; }
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parameters: []
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return:
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type: System.UInt32
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content.vb: Public ReadOnly Property FrameIndex As UInteger
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overload: Ghost.Graphics.RenderSystem.FrameIndex*
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- uid: Ghost.Graphics.RenderSystem.MaxFrameLatency
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commentId: P:Ghost.Graphics.RenderSystem.MaxFrameLatency
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id: MaxFrameLatency
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parent: Ghost.Graphics.RenderSystem
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langs:
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- csharp
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- vb
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name: MaxFrameLatency
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nameWithType: RenderSystem.MaxFrameLatency
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fullName: Ghost.Graphics.RenderSystem.MaxFrameLatency
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type: Property
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source:
|
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remote:
|
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path: src/Runtime/Ghost.Graphics/RenderSystem.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: MaxFrameLatency
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path: src/Runtime/Ghost.Graphics/RenderSystem.cs
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startLine: 116
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assemblies:
|
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- Ghost.Graphics
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namespace: Ghost.Graphics
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syntax:
|
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content: public uint MaxFrameLatency { get; }
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parameters: []
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return:
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type: System.UInt32
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content.vb: Public ReadOnly Property MaxFrameLatency As UInteger
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overload: Ghost.Graphics.RenderSystem.MaxFrameLatency*
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- uid: Ghost.Graphics.RenderSystem.RenderPipelineSettings
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commentId: P:Ghost.Graphics.RenderSystem.RenderPipelineSettings
|
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id: RenderPipelineSettings
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parent: Ghost.Graphics.RenderSystem
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langs:
|
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- csharp
|
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- vb
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name: RenderPipelineSettings
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nameWithType: RenderSystem.RenderPipelineSettings
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fullName: Ghost.Graphics.RenderSystem.RenderPipelineSettings
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|
type: Property
|
|
source:
|
|
remote:
|
|
path: src/Runtime/Ghost.Graphics/RenderSystem.cs
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branch: develop
|
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
|
|
id: RenderPipelineSettings
|
|
path: src/Runtime/Ghost.Graphics/RenderSystem.cs
|
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startLine: 118
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assemblies:
|
|
- Ghost.Graphics
|
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namespace: Ghost.Graphics
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syntax:
|
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content: public IRenderPipelineSettings RenderPipelineSettings { get; set; }
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parameters: []
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return:
|
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type: Ghost.Graphics.RenderPipeline.IRenderPipelineSettings
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content.vb: Public Property RenderPipelineSettings As IRenderPipelineSettings
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overload: Ghost.Graphics.RenderSystem.RenderPipelineSettings*
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- uid: Ghost.Graphics.RenderSystem.Finalize
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commentId: M:Ghost.Graphics.RenderSystem.Finalize
|
|
id: Finalize
|
|
parent: Ghost.Graphics.RenderSystem
|
|
langs:
|
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- csharp
|
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- vb
|
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name: ~RenderSystem()
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nameWithType: RenderSystem.~RenderSystem()
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fullName: Ghost.Graphics.RenderSystem.~RenderSystem()
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type: Method
|
|
source:
|
|
remote:
|
|
path: src/Runtime/Ghost.Graphics/RenderSystem.cs
|
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branch: develop
|
|
repo: https://git.personalnas.com/Misaki/GhostEngine.git
|
|
id: Finalize
|
|
path: src/Runtime/Ghost.Graphics/RenderSystem.cs
|
|
startLine: 198
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assemblies:
|
|
- Ghost.Graphics
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namespace: Ghost.Graphics
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syntax:
|
|
content: protected ~RenderSystem()
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|
content.vb: 'Protected '
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|
overload: Ghost.Graphics.RenderSystem.Finalize*
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nameWithType.vb: ''
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fullName.vb: ''
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|
name.vb: ''
|
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- uid: Ghost.Graphics.RenderSystem.AddRenderRequest(Ghost.Graphics.Core.RenderRequest@)
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commentId: M:Ghost.Graphics.RenderSystem.AddRenderRequest(Ghost.Graphics.Core.RenderRequest@)
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|
id: AddRenderRequest(Ghost.Graphics.Core.RenderRequest@)
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parent: Ghost.Graphics.RenderSystem
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: AddRenderRequest(in RenderRequest)
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|
nameWithType: RenderSystem.AddRenderRequest(in RenderRequest)
|
|
fullName: Ghost.Graphics.RenderSystem.AddRenderRequest(in Ghost.Graphics.Core.RenderRequest)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: src/Runtime/Ghost.Graphics/RenderSystem.cs
|
|
branch: develop
|
|
repo: https://git.personalnas.com/Misaki/GhostEngine.git
|
|
id: AddRenderRequest
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|
path: src/Runtime/Ghost.Graphics/RenderSystem.cs
|
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startLine: 383
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assemblies:
|
|
- Ghost.Graphics
|
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namespace: Ghost.Graphics
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syntax:
|
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content: public void AddRenderRequest(in RenderRequest request)
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parameters:
|
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- id: request
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type: Ghost.Graphics.Core.RenderRequest
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content.vb: Public Sub AddRenderRequest(request As RenderRequest)
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overload: Ghost.Graphics.RenderSystem.AddRenderRequest*
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nameWithType.vb: RenderSystem.AddRenderRequest(RenderRequest)
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fullName.vb: Ghost.Graphics.RenderSystem.AddRenderRequest(Ghost.Graphics.Core.RenderRequest)
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name.vb: AddRenderRequest(RenderRequest)
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- uid: Ghost.Graphics.RenderSystem.WaitForGPUReady(System.Int32)
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commentId: M:Ghost.Graphics.RenderSystem.WaitForGPUReady(System.Int32)
|
|
id: WaitForGPUReady(System.Int32)
|
|
parent: Ghost.Graphics.RenderSystem
|
|
langs:
|
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- csharp
|
|
- vb
|
|
name: WaitForGPUReady(int)
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nameWithType: RenderSystem.WaitForGPUReady(int)
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|
fullName: Ghost.Graphics.RenderSystem.WaitForGPUReady(int)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: src/Runtime/Ghost.Graphics/RenderSystem.cs
|
|
branch: develop
|
|
repo: https://git.personalnas.com/Misaki/GhostEngine.git
|
|
id: WaitForGPUReady
|
|
path: src/Runtime/Ghost.Graphics/RenderSystem.cs
|
|
startLine: 391
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assemblies:
|
|
- Ghost.Graphics
|
|
namespace: Ghost.Graphics
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|
syntax:
|
|
content: public bool WaitForGPUReady(int timeOut = -1)
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parameters:
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- id: timeOut
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type: System.Int32
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return:
|
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type: System.Boolean
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content.vb: Public Function WaitForGPUReady(timeOut As Integer = -1) As Boolean
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overload: Ghost.Graphics.RenderSystem.WaitForGPUReady*
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nameWithType.vb: RenderSystem.WaitForGPUReady(Integer)
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|
fullName.vb: Ghost.Graphics.RenderSystem.WaitForGPUReady(Integer)
|
|
name.vb: WaitForGPUReady(Integer)
|
|
- uid: Ghost.Graphics.RenderSystem.WaitIdle
|
|
commentId: M:Ghost.Graphics.RenderSystem.WaitIdle
|
|
id: WaitIdle
|
|
parent: Ghost.Graphics.RenderSystem
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: WaitIdle()
|
|
nameWithType: RenderSystem.WaitIdle()
|
|
fullName: Ghost.Graphics.RenderSystem.WaitIdle()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: src/Runtime/Ghost.Graphics/RenderSystem.cs
|
|
branch: develop
|
|
repo: https://git.personalnas.com/Misaki/GhostEngine.git
|
|
id: WaitIdle
|
|
path: src/Runtime/Ghost.Graphics/RenderSystem.cs
|
|
startLine: 399
|
|
assemblies:
|
|
- Ghost.Graphics
|
|
namespace: Ghost.Graphics
|
|
syntax:
|
|
content: public void WaitIdle()
|
|
content.vb: Public Sub WaitIdle()
|
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overload: Ghost.Graphics.RenderSystem.WaitIdle*
|
|
- uid: Ghost.Graphics.RenderSystem.Dispose
|
|
commentId: M:Ghost.Graphics.RenderSystem.Dispose
|
|
id: Dispose
|
|
parent: Ghost.Graphics.RenderSystem
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Dispose()
|
|
nameWithType: RenderSystem.Dispose()
|
|
fullName: Ghost.Graphics.RenderSystem.Dispose()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: src/Runtime/Ghost.Graphics/RenderSystem.cs
|
|
branch: develop
|
|
repo: https://git.personalnas.com/Misaki/GhostEngine.git
|
|
id: Dispose
|
|
path: src/Runtime/Ghost.Graphics/RenderSystem.cs
|
|
startLine: 411
|
|
assemblies:
|
|
- Ghost.Graphics
|
|
namespace: Ghost.Graphics
|
|
summary: Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
|
|
example: []
|
|
syntax:
|
|
content: public void Dispose()
|
|
content.vb: Public Sub Dispose()
|
|
overload: Ghost.Graphics.RenderSystem.Dispose*
|
|
implements:
|
|
- System.IDisposable.Dispose
|
|
references:
|
|
- uid: Ghost.Graphics
|
|
commentId: N:Ghost.Graphics
|
|
href: Ghost.html
|
|
name: Ghost.Graphics
|
|
nameWithType: Ghost.Graphics
|
|
fullName: Ghost.Graphics
|
|
spec.csharp:
|
|
- uid: Ghost
|
|
name: Ghost
|
|
href: Ghost.html
|
|
- name: .
|
|
- uid: Ghost.Graphics
|
|
name: Graphics
|
|
href: Ghost.Graphics.html
|
|
spec.vb:
|
|
- uid: Ghost
|
|
name: Ghost
|
|
href: Ghost.html
|
|
- name: .
|
|
- uid: Ghost.Graphics
|
|
name: Graphics
|
|
href: Ghost.Graphics.html
|
|
- uid: System.Object
|
|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
name: object
|
|
nameWithType: object
|
|
fullName: object
|
|
nameWithType.vb: Object
|
|
fullName.vb: Object
|
|
name.vb: Object
|
|
- uid: System.IDisposable
|
|
commentId: T:System.IDisposable
|
|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.idisposable
|
|
name: IDisposable
|
|
nameWithType: IDisposable
|
|
fullName: System.IDisposable
|
|
- uid: System.Object.Equals(System.Object)
|
|
commentId: M:System.Object.Equals(System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
|
name: Equals(object)
|
|
nameWithType: object.Equals(object)
|
|
fullName: object.Equals(object)
|
|
nameWithType.vb: Object.Equals(Object)
|
|
fullName.vb: Object.Equals(Object)
|
|
name.vb: Equals(Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.Equals(System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
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