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GhostEngine/Ghost.RenderGraph.Concept/Ghost.RenderGraph.Concept.csproj
Misaki 1fc9df1812 GhostEngine Render Graph: major refactor & Unity RG ref
- Major architectural refactor for performance, extensibility, and feature completeness: resource pooling, pass culling, aliasing, and compilation caching.
- Introduces type-safe builder and context APIs, blackboard pattern, and unified resource management.
- Adds detailed documentation and cleans up obsolete files and APIs.
- Includes (commented) Unity Render Graph source for reference; not compiled, for parity and future extension.
2026-01-11 23:43:17 +09:00

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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DefineConstants>$(DefineConstants);PROFILING</DefineConstants>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DefineConstants>$(DefineConstants);PROFILING</DefineConstants>
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<ItemGroup>
<ProjectReference Include="..\Ghost.Core\Ghost.Core.csproj" />
</ItemGroup>
</Project>