50 lines
1.8 KiB
C#
50 lines
1.8 KiB
C#
using Ghost.Editor.Core.SceneGraph;
|
|
using Ghost.Entities;
|
|
using System.Text.Json;
|
|
|
|
namespace Ghost.UnitTest.Test;
|
|
|
|
internal class SerializationTest : ITest
|
|
{
|
|
private const string _TEST_FILE_PATH = "C:/Users/Misaki/Downloads/testScene.ghostscene";
|
|
|
|
public void Run()
|
|
{
|
|
var testWorld = World.Create();
|
|
var testScene = new WorldNode(testWorld, "Test Scene");
|
|
|
|
var entity1 = SceneGraphHelpers.CreateEntityNode(testScene, "entity 1");
|
|
var entity2 = SceneGraphHelpers.CreateEntityNode(testScene, "entity 2");
|
|
var entity3 = SceneGraphHelpers.CreateEntityNode(testScene, "entity 3");
|
|
var entity4 = SceneGraphHelpers.CreateEntityNode(testScene, "entity 4");
|
|
var entity5 = SceneGraphHelpers.CreateEntityNode(testScene, "entity 5");
|
|
|
|
testWorld.SystemStorage.AddSystem<TestSystem>();
|
|
|
|
SceneGraphHelpers.AttachChild(testScene, entity1, entity2);
|
|
SceneGraphHelpers.AttachChild(testScene, entity1, entity3);
|
|
SceneGraphHelpers.AttachChild(testScene, entity2, entity4);
|
|
|
|
testScene.AddChild(entity1);
|
|
testScene.AddChild(entity5);
|
|
|
|
var createStream = new FileStream(_TEST_FILE_PATH, FileMode.Create, FileAccess.Write, FileShare.None);
|
|
|
|
var options = new JsonSerializerOptions
|
|
{
|
|
WriteIndented = true,
|
|
IncludeFields = true,
|
|
IgnoreReadOnlyProperties = true,
|
|
};
|
|
|
|
JsonSerializer.Serialize(createStream, testScene, options);
|
|
|
|
createStream.Dispose();
|
|
testWorld.Dispose();
|
|
|
|
var readStream = new FileStream(_TEST_FILE_PATH, FileMode.Open, FileAccess.Read, FileShare.Read);
|
|
|
|
var deserializedScene = JsonSerializer.Deserialize<WorldNode>(readStream, options) ?? throw new Exception("Deserialization failed.");
|
|
deserializedScene.LoadAsync();
|
|
}
|
|
} |