60 lines
2.9 KiB
C#
60 lines
2.9 KiB
C#
namespace Ghost.Graphics.Meshlet;
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public struct ClodConfig
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{
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public nuint maxVertices;
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public nuint minTriangles;
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public nuint maxTriangles;
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public bool partitionSpatial;
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public bool partitionSort;
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public nuint partitionSize;
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public bool clusterSpatial;
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public float clusterFillWeight;
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public float clusterSplitFactor;
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public float simplifyRatio;
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public float simplifyThreshold;
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public float simplifyErrorMergePrevious;
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public float simplifyErrorMergeAdditive;
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public float simplifyErrorFactorSloppy;
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public float simplifyErrorEdgeLimit;
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public bool simplifyPermissive;
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public bool simplifyFallbackPermissive;
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public bool simplifyFallbackSloppy;
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public bool simplifyRegularize;
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public bool optimizeBounds;
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public bool optimizeClusters;
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public nuint MaxVertices { get => maxVertices; set => maxVertices = value; }
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public nuint MinTriangles { get => minTriangles; set => minTriangles = value; }
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public nuint MaxTriangles { get => maxTriangles; set => maxTriangles = value; }
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public bool PartitionSpatial { get => partitionSpatial; set => partitionSpatial = value; }
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public bool PartitionSort { get => partitionSort; set => partitionSort = value; }
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public nuint PartitionSize { get => partitionSize; set => partitionSize = value; }
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public bool ClusterSpatial { get => clusterSpatial; set => clusterSpatial = value; }
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public float ClusterFillWeight { get => clusterFillWeight; set => clusterFillWeight = value; }
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public float ClusterSplitFactor { get => clusterSplitFactor; set => clusterSplitFactor = value; }
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public float SimplifyRatio { get => simplifyRatio; set => simplifyRatio = value; }
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public float SimplifyThreshold { get => simplifyThreshold; set => simplifyThreshold = value; }
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public float SimplifyErrorMergePrevious { get => simplifyErrorMergePrevious; set => simplifyErrorMergePrevious = value; }
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public float SimplifyErrorMergeAdditive { get => simplifyErrorMergeAdditive; set => simplifyErrorMergeAdditive = value; }
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public float SimplifyErrorFactorSloppy { get => simplifyErrorFactorSloppy; set => simplifyErrorFactorSloppy = value; }
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public float SimplifyErrorEdgeLimit { get => simplifyErrorEdgeLimit; set => simplifyErrorEdgeLimit = value; }
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public bool SimplifyPermissive { get => simplifyPermissive; set => simplifyPermissive = value; }
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public bool SimplifyFallbackPermissive { get => simplifyFallbackPermissive; set => simplifyFallbackPermissive = value; }
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public bool SimplifyFallbackSloppy { get => simplifyFallbackSloppy; set => simplifyFallbackSloppy = value; }
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public bool SimplifyRegularize { get => simplifyRegularize; set => simplifyRegularize = value; }
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public bool OptimizeBounds { get => optimizeBounds; set => optimizeBounds = value; }
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public bool OptimizeClusters { get => optimizeClusters; set => optimizeClusters = value; }
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}
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