Files
GhostEngine/src/Runtime/Ghost.Graphics/Meshlet/ClodConfig.cs

60 lines
2.9 KiB
C#

namespace Ghost.Graphics.Meshlet;
public struct ClodConfig
{
public nuint maxVertices;
public nuint minTriangles;
public nuint maxTriangles;
public bool partitionSpatial;
public bool partitionSort;
public nuint partitionSize;
public bool clusterSpatial;
public float clusterFillWeight;
public float clusterSplitFactor;
public float simplifyRatio;
public float simplifyThreshold;
public float simplifyErrorMergePrevious;
public float simplifyErrorMergeAdditive;
public float simplifyErrorFactorSloppy;
public float simplifyErrorEdgeLimit;
public bool simplifyPermissive;
public bool simplifyFallbackPermissive;
public bool simplifyFallbackSloppy;
public bool simplifyRegularize;
public bool optimizeBounds;
public bool optimizeClusters;
public nuint MaxVertices { get => maxVertices; set => maxVertices = value; }
public nuint MinTriangles { get => minTriangles; set => minTriangles = value; }
public nuint MaxTriangles { get => maxTriangles; set => maxTriangles = value; }
public bool PartitionSpatial { get => partitionSpatial; set => partitionSpatial = value; }
public bool PartitionSort { get => partitionSort; set => partitionSort = value; }
public nuint PartitionSize { get => partitionSize; set => partitionSize = value; }
public bool ClusterSpatial { get => clusterSpatial; set => clusterSpatial = value; }
public float ClusterFillWeight { get => clusterFillWeight; set => clusterFillWeight = value; }
public float ClusterSplitFactor { get => clusterSplitFactor; set => clusterSplitFactor = value; }
public float SimplifyRatio { get => simplifyRatio; set => simplifyRatio = value; }
public float SimplifyThreshold { get => simplifyThreshold; set => simplifyThreshold = value; }
public float SimplifyErrorMergePrevious { get => simplifyErrorMergePrevious; set => simplifyErrorMergePrevious = value; }
public float SimplifyErrorMergeAdditive { get => simplifyErrorMergeAdditive; set => simplifyErrorMergeAdditive = value; }
public float SimplifyErrorFactorSloppy { get => simplifyErrorFactorSloppy; set => simplifyErrorFactorSloppy = value; }
public float SimplifyErrorEdgeLimit { get => simplifyErrorEdgeLimit; set => simplifyErrorEdgeLimit = value; }
public bool SimplifyPermissive { get => simplifyPermissive; set => simplifyPermissive = value; }
public bool SimplifyFallbackPermissive { get => simplifyFallbackPermissive; set => simplifyFallbackPermissive = value; }
public bool SimplifyFallbackSloppy { get => simplifyFallbackSloppy; set => simplifyFallbackSloppy = value; }
public bool SimplifyRegularize { get => simplifyRegularize; set => simplifyRegularize = value; }
public bool OptimizeBounds { get => optimizeBounds; set => optimizeBounds = value; }
public bool OptimizeClusters { get => optimizeClusters; set => optimizeClusters = value; }
}