Added `InternalsVisibleTo` attribute for "Ghost.Editor" in `AssemblyInfo.cs`. Added a binary file `Empty.zip` to the project. Added a new `ProjectMetadata` class in `ProjectMetadata.cs`. Added new states and interfaces for managing application states in `EditorState.cs`, `LandingState.cs`, and `IAppState.cs`. Added a notification service in `INotificationService.cs` and `StackedNotificationService.cs`. Added new XAML files for UI components, including `InspectorView.xaml` and `InternalControls.xaml`. Changed the `ProjectInfo` class in `ProjectInfo.cs` to include a `MetadataPath` property instead of `Path` and `EngineVersion`. Changed the `TemplateInfo` class in `TemplateInfo.cs` to use a struct instead of a class for `TemplateData`. Changed the `ProjectService` class to use the new `ProjectRepository` for managing project data. Removed several using directives and the entire `ProjectRepository` class from `ProjectRepository.cs`, replacing it with a new implementation. Removed old methods and properties in `EntityManager` and `World` classes to improve entity management and component handling. Updated the `Ghost.Data.csproj` file to include the new `Empty.zip` file as a content item. Updated the `ProjectRepository` class to manage project data using SQLite. Updated various XAML files to include new styles and controls, improving the overall UI design. Updated the `CreateProjectViewModel` to include a notification service and handle project creation logic. Updated the test project to include references to the new `Ghost.Graphics` project and modified test cases to align with the new structure.
44 lines
857 B
C#
44 lines
857 B
C#
namespace Ghost.Data.Models;
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public class TemplateInfo
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{
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public required string Name
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{
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get; set;
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}
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public string? Description
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{
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get; set;
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}
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public required Version TemplateVersion
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{
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get; set;
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}
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public required Version EngineVersion
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{
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get; set;
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}
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}
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public struct TemplateData(string templatePath, TemplateInfo info)
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{
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private const string _ICON_NAME = "icon.png";
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private const string _PREVIEW_NAME = "preview.png";
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public string directory = Path.GetDirectoryName(templatePath)!;
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public readonly TemplateInfo Info => info;
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public readonly Uri GetIconURI()
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{
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return new Uri(Path.Combine(directory, _ICON_NAME));
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}
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public readonly Uri GetPreviewURI()
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{
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return new Uri(Path.Combine(directory, _PREVIEW_NAME));
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}
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} |