Changed the `ProjectRepository` class to be static for easier usage. Changed `ProjectService` constants to public properties for accessibility. Changed `App.xaml` to consolidate theme resources into `Override.xaml`. Changed `App.xaml.cs` to implement an `AppStateMachine` for better state management. Changed `ConsolePage` and `HierarchyPage` to utilize the new ViewModel structure. Changed `ProjectPage` to use the `ExplorerItem` model for asset display. Changed `Entity` and `EntityManager` to enhance component management with a new `IComponentData` interface. Changed the `Logger` class to introduce structured logging functionality. Changed the system architecture to support dependency management for better organization. Changed the `QueryEnumerable` class to allow for more flexible entity queries. Changed the `TypeHandle` class to improve efficiency in retrieving type handles. Changed the `World` class to support robust world management and multiple worlds. Updated the `Test` class to demonstrate the new entity and component management system.
42 lines
762 B
C#
42 lines
762 B
C#
using Ghost.Entities.Components;
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using System.Runtime.CompilerServices;
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namespace Ghost.Entities.Query;
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public interface IQueryTypeParameter
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{
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}
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public ref struct Ref<T> : IQueryTypeParameter
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where T : IComponentData
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{
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internal ref T _value;
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public ref T ValueRW
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => ref _value;
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}
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public readonly ref T ValueRO
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => ref _value;
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}
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public readonly bool IsValid
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{
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get;
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init;
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}
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public Ref(ref T value, bool isValid)
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{
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_value = ref value;
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IsValid = isValid;
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}
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public Ref(ref T value) : this(ref value, true)
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{
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}
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} |