Changed the project namespace from `Ghost.Editor` to `Ghost.App` across multiple files. Changed the `InternalsVisibleTo` attribute in `AssemblyInfo.cs` to include `Ghost.App`. Changed the `ProjectRepository` class to add new asynchronous methods for retrieving projects by ID, name, and metadata path. Changed the `ProjectService` class to utilize the new asynchronous project loading methods. Changed the `SceneGraph` classes to improve node management and serialization. Changed the `EntityManager` class to enhance entity management with new component handling methods. Added new test classes, `EntityTest` and `SerializationTest`, to ensure reliability in entity and serialization systems. Added the `Ghost.App` project file to establish a modular project structure. Added the `Ghost.Generator` project for automated component serialization code generation. Updated UI components to reflect the new namespace for proper functionality.
61 lines
2.0 KiB
C#
61 lines
2.0 KiB
C#
using Ghost.App.Services;
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using Ghost.App.View.Pages.Landing;
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using Ghost.Data.Resources;
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using Ghost.Engine.Resources;
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using Microsoft.Extensions.DependencyInjection;
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using Microsoft.UI.Xaml.Controls;
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using Microsoft.UI.Xaml.Media.Animation;
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using WinUIEx;
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namespace Ghost.App.View.Windows;
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internal sealed partial class LandingWindow : WindowEx
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{
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private IServiceScope? _landingScope;
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private int _previousSelectedIndex;
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public LandingWindow()
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{
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AppWindow.SetIcon(AssetsPath.s_appIconPath);
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Title = EngineData.ENGINE_NAME;
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InitializeComponent();
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this.SetWindowSize(1000, 750);
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this.CenterOnScreen();
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ExtendsContentIntoTitleBar = true;
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}
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private void WindowEx_Activated(object sender, Microsoft.UI.Xaml.WindowActivatedEventArgs args)
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{
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_landingScope?.Dispose();
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_landingScope = GhostApplication.CreateScope();
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GhostApplication.GetService<StackedNotificationService>().SetReference(InfoBar, NotificationQueue);
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}
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private void WindowEx_Closed(object sender, Microsoft.UI.Xaml.WindowEventArgs args)
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{
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_landingScope?.Dispose();
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GhostApplication.GetService<StackedNotificationService>().ClearReference();
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}
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private void SelectorBar_SelectionChanged(SelectorBar sender, SelectorBarSelectionChangedEventArgs e)
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{
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var selectedItem = sender.SelectedItem;
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var currentSelectedIndex = sender.Items.IndexOf(selectedItem);
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var pageType = currentSelectedIndex switch
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{
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1 => typeof(CreateProjectPage),
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_ => typeof(OpenProjectPage),
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};
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var slideNavigationTransitionEffect = currentSelectedIndex - _previousSelectedIndex > 0 ?
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SlideNavigationTransitionEffect.FromRight : SlideNavigationTransitionEffect.FromLeft;
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ContentFrame.Navigate(pageType, _landingScope, new SlideNavigationTransitionInfo() { Effect = slideNavigationTransitionEffect });
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_previousSelectedIndex = currentSelectedIndex;
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}
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} |