- Refactor D3D12 backend and RenderGraph module - Update graphics RHI and core rendering components - Add Random.hlsl shader include - Regenerate API documentation and update user guides
759 lines
27 KiB
YAML
759 lines
27 KiB
YAML
### YamlMime:ManagedReference
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items:
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parent: Ghost.Entities
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children:
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source:
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remote:
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path: src/Runtime/Ghost.Entities/Templates/EntityQuery.ComponentIterator.gen.cs
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langs:
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type: Field
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source:
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remote:
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path: src/Runtime/Ghost.Entities/Templates/EntityQuery.ComponentIterator.gen.cs
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branch: develop
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nameWithType.vb: EntityQuery.ComponentIterator(Of T0, T1, T2, T3, T4, T5).QueryItem.component0
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source:
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remote:
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remote:
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