Files
GhostEngine/Ghost.UnitTest/Windows/GraphicsTestWindow.xaml.cs
Misaki 5385141f14 Added new RHI abstraction layer;
Added new console debug page to UnitTest;
2025-08-25 10:48:59 +09:00

73 lines
2.2 KiB
C#

using Ghost.Graphics;
using Ghost.Graphics.Contracts;
using Ghost.Graphics.D3D12;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Media;
using Misaki.HighPerformance.LowLevel.Buffer;
using WinRT;
namespace Ghost.UnitTest.Windows;
public sealed partial class GraphicsTestWindow : Window
{
private Renderer? _renderer;
private ISwapChainPanelNative _swapChainPanelNative;
public GraphicsTestWindow()
{
InitializeComponent();
Panel.Loaded += SwapChainPanel_Loaded;
Panel.Unloaded += SwapChainPanel_Unloaded;
Panel.SizeChanged += SwapChainPanel_SizeChanged;
}
private void SwapChainPanel_Loaded(object sender, RoutedEventArgs e)
{
#if DEBUG
AllocationManager.EnableDebugLayer();
#endif
GraphicsPipeline.Initialize();
GraphicsPipeline.Start();
var guid = typeof(ISwapChainPanelNative.Interface).GUID;
((IWinRTObject)Panel).NativeObject.TryAs(guid, out var swapChainPanelNativeHandle);
_swapChainPanelNative = new ISwapChainPanelNative(swapChainPanelNativeHandle);
//_renderer = GraphicsPipeline.GraphicsDevice.CreateRenderer(new(_swapChainPanelNative, (uint)AppWindow.Size.Width, (uint)AppWindow.Size.Height));
CompositionTarget.Rendering += OnRendering;
}
private void SwapChainPanel_Unloaded(object sender, RoutedEventArgs e)
{
CompositionTarget.Rendering -= OnRendering;
GraphicsPipeline.SignalCPUReady();
GraphicsPipeline.Shutdown();
_swapChainPanelNative.Dispose();
_renderer?.Dispose();
}
private void SwapChainPanel_SizeChanged(object sender, SizeChangedEventArgs e)
{
if (e.NewSize.Width > 8.0 && e.NewSize.Height > 8.0)
{
_renderer?.RequestResize((uint)e.NewSize.Width, (uint)e.NewSize.Height);
}
}
private void OnRendering(object? sender, object e)
{
//if (GraphicsPipeline.CPUFenceValue < GraphicsPipeline.GPUFenceValue + GraphicsPipeline._FRAME_COUNT)
//{
// DispatcherQueue.TryEnqueue(Microsoft.UI.Dispatching.DispatcherQueuePriority.High, () =>
// {
// GraphicsPipeline.SignalCPUReady();
// });
//}
}
}