Files
GhostEngine/Ghost.Graphics/D3D12/D3D12RenderDevice.cs
2025-09-12 21:44:32 +09:00

102 lines
2.9 KiB
C#

using Ghost.Graphics.RHI;
using Win32;
using Win32.Graphics.Direct3D;
using Win32.Graphics.Direct3D12;
using Win32.Graphics.Dxgi;
namespace Ghost.Graphics.D3D12;
/// <summary>
/// D3D12 implementation of the render device interface
/// </summary>
internal unsafe class D3D12RenderDevice : IRenderDevice
{
private ComPtr<IDXGIFactory7> _dxgiFactory;
private ComPtr<ID3D12Device14> _device;
private ComPtr<IDXGIAdapter1> _adapter;
private readonly D3D12CommandQueue _graphicsQueue;
private readonly D3D12CommandQueue _computeQueue;
private readonly D3D12CommandQueue _copyQueue;
private bool _disposed;
public ICommandQueue GraphicsQueue => _graphicsQueue;
public ICommandQueue ComputeQueue => _computeQueue;
public ICommandQueue CopyQueue => _copyQueue;
public ID3D12Device14* NativeDevice => _device.Get();
public IDXGIFactory7* DXGIFactory => _dxgiFactory.Get();
public IDXGIAdapter1* Adapter => _adapter.Get();
public D3D12RenderDevice()
{
InitializeDevice();
_graphicsQueue = new D3D12CommandQueue(_device, CommandQueueType.Graphics);
_computeQueue = new D3D12CommandQueue(_device, CommandQueueType.Compute);
_copyQueue = new D3D12CommandQueue(_device, CommandQueueType.Copy);
}
~D3D12RenderDevice()
{
Dispose();
}
private void InitializeDevice()
{
#if DEBUG
CreateDXGIFactory2(true, __uuidof<IDXGIFactory7>(), _dxgiFactory.GetVoidAddressOf());
#else
CreateDXGIFactory2(false, __uuidof<IDXGIFactory7>(), _dxgiFactory.GetVoidAddressOf());
#endif
using ComPtr<IDXGIAdapter1> adapter = default;
for (uint adapterIndex = 0;
_dxgiFactory.Get()->EnumAdapterByGpuPreference(adapterIndex, GpuPreference.HighPerformance, __uuidof<IDXGIAdapter1>(), adapter.ReleaseAndGetVoidAddressOf()).Success;
adapterIndex++)
{
AdapterDescription1 desc = default;
adapter.Get()->GetDesc1(&desc);
// Don't select the Basic Render Driver adapter.
if ((desc.Flags & AdapterFlags.Software) != AdapterFlags.None)
{
continue;
}
if (D3D12CreateDevice((IUnknown*)adapter.Get(), FeatureLevel.Level_12_0, __uuidof<ID3D12Device14>(), _device.GetVoidAddressOf()).Success)
{
_adapter = adapter.Move();
break;
}
}
if (_device.Get() == null)
{
throw new PlatformNotSupportedException("Cannot create ID3D12Device with feature level 12.0");
}
}
public void Dispose()
{
if (_disposed)
{
return;
}
_graphicsQueue?.Dispose();
_computeQueue?.Dispose();
_copyQueue?.Dispose();
_device.Reset();
_dxgiFactory.Dispose();
_adapter.Dispose();
_disposed = true;
GC.SuppressFinalize(this);
}
}