Files
GhostEngine/Ghost.Editor.Core/Utilities/FileExtensions.cs
2026-01-27 14:39:00 +09:00

16 lines
557 B
C#

using Ghost.Data.Models;
namespace Ghost.Editor.Core.Utilities;
internal static class FileExtensions
{
public const string META_FILE_EXTENSION = ".gmeta";
public const string PROJECT_FILE_EXTENSION = "." + ProjectMetadata.PROJECT_FILE_EXTENSION_NAME;
public const string TEMPLATE_FILE_EXTENSION = ".gtmpl";
public const string SCENE_FILE_EXTENSION = ".gscene";
public const string ASSET_FILE_EXTENSION = ".gasset";
public const string SHADER_FILE_EXTENSION = ".gshdr";
public const string MATERIAL_FILE_EXTENSION = ".gmat";
}