- Introduce full managed C# wrapper for NVIDIA Texture Tools (nvtt) with safe handle classes, idiomatic APIs, and managed callback support. - Integrate Ghost.Nvtt into Ghost.Editor.Core and Ghost.MicroTest; update TextureAssetHandler to use the new nvtt wrapper for texture compression. - Add comprehensive end-to-end binding test (NvttBindingTest). - Refactor D3D12 resource management: add deferred/immediate release APIs, update allocator/database usage, and ensure proper resource cleanup. - Update project files for new native DLL layout and dependency versions. - Minor API cleanups: EditorApplication properties, D3D12 input layout, and removal of obsolete code. - Update shaders, tests, and documentation for new APIs and usage patterns.
47 lines
1.6 KiB
XML
47 lines
1.6 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net10.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<IsAotCompatible>True</IsAotCompatible>
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<IsTrimmable>True</IsTrimmable>
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</PropertyGroup>
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<ItemGroup>
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<Content Include="runtimes\win-x64\native\dxcompiler.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="runtimes\win-x64\native\dxil.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Misaki.HighPerformance.Analyzer" Version="1.0.0">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Misaki.HighPerformance.Image" Version="1.1.0" />
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<PackageReference Include="TerraFX.Interop.D3D12MemoryAllocator" Version="3.0.1" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="../../Runtime/Ghost.Core/Ghost.Core.csproj" />
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<ProjectReference Include="../../Editor/Ghost.DSL/Ghost.DSL.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Service Include="{508349b6-6b84-4df5-91f0-309beebad82d}" />
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</ItemGroup>
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</Project>
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