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Misaki/GhostEngine
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9fcf06dbe44dee740b88e86c5e93b47579edc16e
GhostEngine/Ghost.Graphics
History
Misaki 9f05944d81 Improve AssetDatabase performance.
2026-01-29 20:37:45 +09:00
..
Contracts
Refactor error handling: use Error enum, update APIs
2026-01-25 16:34:28 +09:00
Core
Improve AssetDatabase performance.
2026-01-29 20:37:45 +09:00
D3D12
Refactor error handling: use Error enum, update APIs
2026-01-25 16:34:28 +09:00
Properties
Refactor AppState and rendering pipeline components
2025-06-29 11:38:29 +09:00
RenderGraphModule
Refactor error handling: use Error enum, update APIs
2026-01-25 16:34:28 +09:00
RenderPasses
Remove old SceneGraph
2026-01-25 21:18:16 +09:00
RHI
Refactor error handling: use Error enum, update APIs
2026-01-25 16:34:28 +09:00
runtime/win-x64/native
Fixed bugs in rendering.
2025-11-12 20:31:37 +09:00
Shaders
Remove old SceneGraph
2026-01-25 21:18:16 +09:00
Utilities
Add high-performance material/shader system (Ghost.Shader.Concept)
2025-12-26 19:19:30 +09:00
AssemblyInfo.cs
Render graph: native pass merging & heap-based aliasing
2026-01-16 01:59:33 +09:00
Ghost.Graphics.csproj
Render graph integration and resource management refactor
2026-01-21 18:32:03 +09:00
GPUResourceLeakException.cs
Refactor and enhance resource management and rendering
2025-11-26 01:48:24 +09:00
RenderSystem.cs
Render graph integration and resource management refactor
2026-01-21 18:32:03 +09:00
test.gshdr
Remove old SceneGraph
2026-01-25 21:18:16 +09:00
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