- Introduced `Handle<T>` and `Identifier<T>` for lightweight, strongly-typed resource identifiers. - Replaced `BitSet` with `UnsafeBitSet` for improved performance and memory safety. - Refactored `Mesh` and `Material` into `MeshClass` and `MaterialClass` for better GPU resource handling. - Added `D3D12ResourceDatabase` to centralize GPU resource tracking and lifecycle management. - Updated `D3D12ShaderCompiler` to load shaders from disk and dynamically populate constant buffers and textures. - Enhanced `ICommandBuffer` with new upload operations for buffers and textures. - Refactored `Vertex` struct for simplified memory layout and better performance. - Updated `MeshBuilder` and rendering logic to align with new resource and shader structures. - Added `BindlessDescriptor` support to `TextureHandle` and `BufferHandle`. - Removed unused classes and performed general cleanup. - Updated unit tests and demos to reflect the new architecture.
714 lines
19 KiB
C#
714 lines
19 KiB
C#
using Ghost.Core;
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using Misaki.HighPerformance.LowLevel.Collections;
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using System.Diagnostics.CodeAnalysis;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace Ghost.Entities.Components;
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internal static class SingletonContainer<T>
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where T : unmanaged, IComponentData
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{
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public static readonly Dictionary<int, T> container = new();
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}
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internal interface IComponentPool : IDisposable
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{
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public EntityID Count
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{
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get;
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}
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public void Add(Entity entity, IComponentData component);
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public bool Remove(Entity entity);
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public bool Has(Entity entity);
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public IComponentData Get(Entity entity);
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public IntPtr GetUnsafe(Entity entity);
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public void Set(Entity entity, in IComponentData component);
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public IEnumerable<(Entity entity, IComponentData component)> Enumerate();
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}
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internal interface IComponentPool<T> : IComponentPool
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where T : IComponentData
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{
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public void Add(Entity entity, T Component);
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public void Set(Entity entity, in T component);
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}
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internal class ComponentPool<T> : IComponentPool<T>
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where T : unmanaged, IComponentData
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{
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private struct ComponentMetadata
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{
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public T data;
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public Entity owner;
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}
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private EntityID _nextId;
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private EntityID _capacity;
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private ComponentMetadata[] _components;
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private EntityID[] _lookup;
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public EntityID Count => _nextId;
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public ComponentPool(int initialSize)
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{
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_nextId = 0;
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_capacity = initialSize;
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_components = new ComponentMetadata[initialSize];
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_lookup = new EntityID[initialSize];
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_lookup.AsSpan().Fill(Entity.INVALID_ID);
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}
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public ComponentPool() : this(16)
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{
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static EntityID GetLookupIndex(Entity entity)
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{
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return entity.ID;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private EntityID GetComponentIndex(Entity entity)
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{
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return _lookup[GetLookupIndex(entity)];
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}
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public void Add(Entity entity, IComponentData component)
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{
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if (component is not T typedComponent)
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{
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throw new ArgumentException($"Component type mismatch. Expected {typeof(T)}, but got {component.GetType()}.");
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}
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Add(entity, typedComponent);
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}
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public void Add(Entity entity, T component)
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{
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if (!entity.IsValid)
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{
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return;
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}
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var lookupIndex = GetLookupIndex(entity);
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var componentIndex = GetComponentIndex(entity);
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if (componentIndex != Entity.INVALID_ID)
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{
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// Overwrite the old data if generation is larger
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if (entity.Generation > _components[componentIndex].owner.Generation)
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{
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var index = _lookup[lookupIndex];
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_components[index].data = component;
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_components[index].owner = entity;
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}
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return;
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}
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if (_nextId >= _capacity)
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{
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var newCapacity = _capacity * 2;
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Array.Resize(ref _components, newCapacity);
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Array.Resize(ref _lookup, newCapacity);
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_lookup.AsSpan(_capacity, newCapacity - _capacity).Fill(Entity.INVALID_ID);
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_capacity = newCapacity;
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}
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_lookup[lookupIndex] = _nextId;
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_components[_nextId] = new ComponentMetadata
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{
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data = component,
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owner = entity
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};
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_nextId++;
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}
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public bool Remove(Entity entity)
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{
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// We do not remove anything here, the generation of the entity will be used to determine if the component is valid.
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return true;
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}
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public IComponentData Get(Entity entity)
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{
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return GetRef(entity);
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}
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public unsafe IntPtr GetUnsafe(Entity entity)
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{
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return (IntPtr)Unsafe.AsPointer(ref GetRef(entity));
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}
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public ref T GetRef(Entity entity)
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{
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if (!entity.IsValid)
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{
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return ref Unsafe.NullRef<T>();
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}
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var index = GetComponentIndex(entity);
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return ref _components[index].data;
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}
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public bool Has(Entity entity)
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{
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if (entity.ID >= _lookup.Length)
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{
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return false;
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}
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var index = GetComponentIndex(entity);
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return index != Entity.INVALID_ID && _components[index].owner.Generation == entity.Generation;
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}
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public void Set(Entity entity, in IComponentData component)
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{
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if (component is not T typedComponent)
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{
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throw new ArgumentException($"Component type mismatch. Expected {typeof(T)}, but got {component.GetType()}.");
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}
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Set(entity, typedComponent);
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}
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public void Set(Entity entity, in T component)
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{
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if (!entity.IsValid || entity.ID >= _lookup.Length || GetComponentIndex(entity) == Entity.INVALID_ID)
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{
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return;
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}
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var index = GetComponentIndex(entity);
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_components[index].data = component;
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_components[index].owner = entity;
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}
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public IEnumerable<(Entity entity, IComponentData component)> Enumerate()
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{
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for (var i = 0; i < _nextId; i++)
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{
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if (_components[i].owner.IsValid)
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{
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yield return (_components[i].owner, _components[i].data);
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}
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}
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}
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public void Dispose()
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{
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_components = Array.Empty<ComponentMetadata>();
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_lookup = Array.Empty<EntityID>();
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_nextId = 0;
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_capacity = 0;
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}
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}
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internal class ScriptComponentPool : IComponentPool<ScriptComponent>
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{
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private Dictionary<Entity, List<ScriptComponent>>? _scriptComponents;
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private List<ScriptComponent>? _executionList;
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internal IReadOnlyDictionary<Entity, List<ScriptComponent>>? ScriptComponents => _scriptComponents;
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internal IReadOnlyList<ScriptComponent>? ExecutionList => _executionList;
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public bool IsInitialized => _scriptComponents != null;
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public int Count => _scriptComponents?.Keys.Count ?? 0;
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internal void Initialize(int capacity = 16)
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{
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_scriptComponents ??= new(capacity);
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}
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internal void RebuildExecutionList()
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{
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if (_scriptComponents == null)
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{
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return;
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}
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_executionList ??= new List<ScriptComponent>(_scriptComponents.Count);
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_executionList.Clear();
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foreach (var kvp in _scriptComponents)
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{
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_executionList.AddRange(kvp.Value);
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}
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_executionList.Sort((a, b) => a.ExecutionOrder.CompareTo(b.ExecutionOrder));
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}
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public void Add(Entity entity, IComponentData component)
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{
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if (component is not ScriptComponent scriptComponent)
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{
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throw new ArgumentException($"Component type mismatch. Expected {typeof(ScriptComponent)}, but got {component.GetType()}.");
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}
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Add(entity, scriptComponent);
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}
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public void Add(Entity entity, ScriptComponent component)
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{
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if (!IsInitialized)
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{
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Initialize();
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}
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if (!_scriptComponents!.TryGetValue(entity, out var scriptList))
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{
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scriptList = new();
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_scriptComponents[entity] = scriptList;
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}
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scriptList.Add(component);
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component.Owner = entity;
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}
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public bool Remove<T>(Entity entity)
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where T : ScriptComponent
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{
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if (!Has(entity)
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|| !_scriptComponents!.TryGetValue(entity, out var scriptList)
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|| scriptList == null)
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{
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return false;
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}
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var scriptToRemove = scriptList.FirstOrDefault(script => script is T);
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if (scriptToRemove == null)
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{
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return false;
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}
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scriptToRemove.OnDestroy();
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scriptList.Remove(scriptToRemove);
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if (scriptList.Count == 0)
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{
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_scriptComponents.Remove(entity);
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}
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return true;
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}
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public bool RemoveAt(Entity entity, int index)
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{
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if (!Has(entity)
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|| !_scriptComponents!.TryGetValue(entity, out var scriptList)
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|| scriptList == null)
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{
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return false;
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}
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if (index < 0 || index > scriptList.Count)
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{
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return false;
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}
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scriptList.RemoveAt(index);
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if (scriptList.Count == 0)
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{
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_scriptComponents.Remove(entity);
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}
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return true;
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}
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public bool Remove(Entity entity)
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{
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if (!Has(entity)
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|| !_scriptComponents!.TryGetValue(entity, out var scriptList)
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|| scriptList == null)
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{
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return false;
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}
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foreach (var script in scriptList)
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{
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script.OnDestroy();
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}
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_scriptComponents.Remove(entity);
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return true;
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}
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public bool Has(Entity entity)
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{
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return _scriptComponents?.ContainsKey(entity) ?? false;
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}
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[Obsolete("Use GetAll instead of Get for ScriptComponentPool.")]
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public IComponentData Get(Entity entity)
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{
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if (!Has(entity)
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|| !_scriptComponents!.TryGetValue(entity, out var scriptList)
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|| scriptList == null
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|| scriptList.Count == 0)
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{
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return null!;
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}
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return scriptList[0];
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}
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[Obsolete("Use GetAll instead of GetUnsafe for ScriptComponentPool.")]
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public unsafe IntPtr GetUnsafe(Entity entity)
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{
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if (!Has(entity)
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|| !_scriptComponents!.TryGetValue(entity, out var scriptList)
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|| scriptList == null
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|| scriptList.Count == 0)
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{
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return IntPtr.Zero;
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}
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return (IntPtr)Unsafe.AsPointer(ref CollectionsMarshal.AsSpan(scriptList)[0]);
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}
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public void Set(Entity entity, in IComponentData component)
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{
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if (component is not ScriptComponent scriptComponent)
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{
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throw new ArgumentException($"Component type mismatch. Expected {typeof(ScriptComponent)}, but got {component.GetType()}.");
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}
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Set(entity, scriptComponent);
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}
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public void Set(Entity entity, in ScriptComponent component)
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{
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if (!Has(entity)
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|| !_scriptComponents!.TryGetValue(entity, out var scriptList)
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|| scriptList == null)
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{
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return;
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}
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var index = scriptList.IndexOf(component);
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if (index >= 0)
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{
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scriptList[index] = component;
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component.Owner = entity;
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}
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}
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public IEnumerable<(Entity entity, IComponentData component)> Enumerate()
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{
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if (_scriptComponents == null)
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{
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yield break;
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}
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foreach (var kvp in _scriptComponents)
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{
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foreach (var script in kvp.Value)
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{
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yield return (kvp.Key, script);
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}
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}
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}
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public IReadOnlyList<IComponentData>? GetAll(Entity entity)
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{
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if (_scriptComponents == null
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|| !_scriptComponents.TryGetValue(entity, out var scriptList))
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{
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return null;
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}
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return scriptList;
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}
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public void Dispose()
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{
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if (_scriptComponents != null)
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{
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if (_executionList != null)
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{
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foreach (var script in _executionList)
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{
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script.OnDestroy();
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}
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_executionList.Clear();
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}
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else
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{
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foreach (var scriptList in _scriptComponents.Values)
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{
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if (scriptList == null)
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{
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continue;
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}
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foreach (var script in scriptList)
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{
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script.OnDestroy();
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}
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}
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}
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_scriptComponents.Clear();
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}
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}
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}
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[SkipLocalsInit]
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internal struct ComponentStorage : IDisposable
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{
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private static int s_nextId = 0;
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private static class TypeID<T>
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{
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public static readonly int value = s_nextId++;
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}
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private int _currentCapacity = 16;
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private IComponentPool?[] _componentPools = new IComponentPool[16];
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private UnsafeBitSet?[] _componentEntityMasks = new UnsafeBitSet?[16];
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private readonly Dictionary<TypeHandle, int> _typeIDMap = new(16);
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private readonly Dictionary<int, TypeHandle> _typeHandleMap = new(16);
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private readonly ScriptComponentPool _scriptComponentPool = new();
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private readonly World _world;
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internal ComponentStorage(World world)
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{
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_world = world;
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}
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internal readonly IReadOnlyList<IComponentPool?> ComponentPools => _componentPools;
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internal readonly IReadOnlyList<UnsafeBitSet?> ComponentEntityMasks => _componentEntityMasks;
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internal readonly ScriptComponentPool ScriptComponentPool => _scriptComponentPool;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private readonly int GetTypeID(TypeHandle typeHandle)
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{
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if (_typeIDMap.TryGetValue(typeHandle, out var id))
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{
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return id;
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}
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return typeof(TypeID<>).MakeGenericType(typeHandle!)
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.GetField("value", System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.Public)
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?.GetValue(null) as int? ?? -1;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private readonly int GetTypeID<T>()
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{
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return TypeID<T>.value;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void Resize(int newCapacity)
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{
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Array.Resize(ref _componentPools, newCapacity);
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Array.Resize(ref _componentEntityMasks, newCapacity);
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_currentCapacity = newCapacity;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal readonly TypeHandle GetComponentPoolType(int poolIndex)
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{
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if (poolIndex < 0 || poolIndex >= _currentCapacity)
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{
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throw new ArgumentOutOfRangeException(nameof(poolIndex), "Invalid pool index.");
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}
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return _typeHandleMap[poolIndex];
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public readonly bool TryGetPool(TypeHandle typeHandle, [NotNullWhen(true)] out IComponentPool? pool)
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{
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var result = _typeIDMap.TryGetValue(typeHandle, out var id);
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if (!result || id >= _currentCapacity)
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{
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pool = null;
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return false;
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}
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pool = _componentPools[id];
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return pool != null;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public readonly bool TryGetPool(Type type, [NotNullWhen(true)] out IComponentPool? pool)
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{
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return TryGetPool(TypeHandle.Get(type), out pool);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public readonly bool TryGetPool<T>([NotNullWhen(true)] out ComponentPool<T>? pool)
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where T : unmanaged, IComponentData
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{
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var id = TypeID<T>.value;
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if (id >= _currentCapacity)
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{
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pool = null;
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return false;
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}
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pool = (ComponentPool<T>?)_componentPools[id];
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return pool != null;
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}
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public IComponentPool GetOrCreateComponentPool(Type type)
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{
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var typeHandle = TypeHandle.Get(type);
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if (_typeIDMap.TryGetValue(typeHandle, out var id))
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{
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if (id < _currentCapacity && _componentPools[id] is IComponentPool existingPool)
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{
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return existingPool;
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}
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}
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else
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{
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id = GetTypeID(typeHandle);
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}
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if (id >= _currentCapacity)
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{
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Resize(_currentCapacity * 2);
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_typeIDMap[typeHandle] = id;
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_typeHandleMap[id] = typeHandle;
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}
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else if (_componentPools[id] is IComponentPool existingPool)
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{
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return existingPool;
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}
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var pool = Activator.CreateInstance(typeof(ComponentPool<>).MakeGenericType(type)) as IComponentPool
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?? throw new InvalidOperationException($"Failed to create component pool for type {type.FullName}");
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_componentPools[id] = pool;
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return pool;
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}
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public ComponentPool<T> GetOrCreateComponentPool<T>()
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where T : unmanaged, IComponentData
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{
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var id = TypeID<T>.value;
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var typeHandle = TypeHandle.Get<T>();
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if (id >= _currentCapacity)
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{
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|
Resize(_currentCapacity * 2);
|
|
_typeIDMap[typeHandle] = id;
|
|
_typeHandleMap[id] = typeHandle;
|
|
}
|
|
else if (_componentPools[id] is ComponentPool<T> existingPool)
|
|
{
|
|
return existingPool;
|
|
}
|
|
|
|
var pool = new ComponentPool<T>();
|
|
_componentPools[id] = pool;
|
|
|
|
return pool;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public readonly bool TryGetMask(TypeHandle typeHandle, [NotNullWhen(true)] out UnsafeBitSet? bitSet)
|
|
{
|
|
if (!_typeIDMap.TryGetValue(typeHandle, out var id)
|
|
|| id >= _currentCapacity)
|
|
{
|
|
bitSet = null;
|
|
return false;
|
|
}
|
|
|
|
bitSet = _componentEntityMasks[id];
|
|
return bitSet.HasValue;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public readonly bool TryGetMask<T>([NotNullWhen(true)] out UnsafeBitSet? bitSet)
|
|
where T : unmanaged, IComponentData
|
|
{
|
|
return TryGetMask(TypeHandle.Get<T>(), out bitSet);
|
|
}
|
|
|
|
public UnsafeBitSet GetOrCreateMask<T>()
|
|
where T : unmanaged, IComponentData
|
|
{
|
|
var typeHandle = TypeHandle.Get<T>();
|
|
if (!_typeIDMap.TryGetValue(typeHandle, out var id))
|
|
{
|
|
id = GetTypeID<T>();
|
|
_typeIDMap[typeHandle] = id;
|
|
_typeHandleMap[id] = typeHandle;
|
|
}
|
|
|
|
if (id >= _currentCapacity)
|
|
{
|
|
Resize(_currentCapacity * 2);
|
|
}
|
|
|
|
ref var set = ref _componentEntityMasks[id];
|
|
set ??= new UnsafeBitSet();
|
|
|
|
return set.Value;
|
|
}
|
|
|
|
public UnsafeBitSet GetOrCreateMask(Type type)
|
|
{
|
|
var typeHandle = TypeHandle.Get(type);
|
|
if (!_typeIDMap.TryGetValue(typeHandle, out var id))
|
|
{
|
|
id = GetTypeID(typeHandle);
|
|
_typeIDMap[typeHandle] = id;
|
|
_typeHandleMap[id] = typeHandle;
|
|
}
|
|
|
|
if (id >= _currentCapacity)
|
|
{
|
|
Resize(_currentCapacity * 2);
|
|
}
|
|
|
|
ref var set = ref _componentEntityMasks[id];
|
|
set ??= new UnsafeBitSet();
|
|
|
|
return set.Value;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public readonly void RebuildExecutionList()
|
|
{
|
|
_scriptComponentPool.RebuildExecutionList();
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public readonly void Remove(Entity entity)
|
|
{
|
|
_scriptComponentPool.Remove(entity);
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public readonly void Dispose()
|
|
{
|
|
foreach (var pool in _componentPools)
|
|
{
|
|
pool?.Dispose();
|
|
}
|
|
|
|
foreach (var bitSet in _componentEntityMasks)
|
|
{
|
|
bitSet?.Dispose();
|
|
}
|
|
|
|
_scriptComponentPool.Dispose();
|
|
}
|
|
} |