Major ECS API overhaul: added ComponentSet, refactored ComponentRegistry, and updated all entity/component creation methods. Introduced robust custom serialization infrastructure and per-component source generators for registration and (de)serialization. Updated editor, engine, and test code to use new APIs. Improved code quality, naming, and performance throughout. Removed obsolete code and updated dependencies.
87 lines
3.7 KiB
XML
87 lines
3.7 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net10.0-windows10.0.22621.0</TargetFramework>
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<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
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<RootNamespace>Ghost.Graphics.Test</RootNamespace>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<Platforms>x86;x64;ARM64</Platforms>
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<RuntimeIdentifiers>win-x86;win-x64;win-arm64</RuntimeIdentifiers>
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<PublishProfile>win-$(Platform).pubxml</PublishProfile>
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<UseWinUI>true</UseWinUI>
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<EnableMsixTooling>true</EnableMsixTooling>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<None Remove="Controls\DebugConsole.xaml" />
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<None Remove="Windows\DebugOutputWindow.xaml" />
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</ItemGroup>
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<ItemGroup>
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<Page Remove="UnitTestApp.xaml" />
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<ApplicationDefinition Include="UnitTestApp.xaml" />
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<ProjectCapability Include="TestContainer" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="Assets\SplashScreen.scale-200.png" />
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<Content Include="Assets\LockScreenLogo.scale-200.png" />
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<Content Include="Assets\Square150x150Logo.scale-200.png" />
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<Content Include="Assets\Square44x44Logo.scale-200.png" />
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<Content Include="Assets\Square44x44Logo.targetsize-24_altform-unplated.png" />
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<Content Include="Assets\StoreLogo.png" />
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<Content Include="Assets\Wide310x150Logo.scale-200.png" />
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</ItemGroup>
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<ItemGroup>
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<Manifest Include="$(ApplicationManifest)" />
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</ItemGroup>
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<!--
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Defining the "Msix" ProjectCapability here allows the Single-project MSIX Packaging
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Tools extension to be activated for this project even if the Windows App SDK Nuget
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package has not yet been restored.
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-->
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<ItemGroup Condition="'$(DisableMsixProjectCapabilityAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
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<ProjectCapability Include="Msix" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.TestPlatform.TestHost" Version="18.0.1" />
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<PackageReference Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.26100.7175" />
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<PackageReference Include="Microsoft.WindowsAppSDK" Version="1.8.251106002" />
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<PackageReference Include="MSTest.TestAdapter" Version="4.0.2" />
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<PackageReference Include="MSTest.TestFramework" Version="4.0.2" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Ghost.Engine\Ghost.Engine.csproj" />
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<ProjectReference Include="..\Ghost.Test.Core\Ghost.Test.Core.csproj" />
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</ItemGroup>
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<!--
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Defining the "HasPackageAndPublishMenuAddedByProject" property here allows the Solution
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Explorer "Package and Publish" context menu entry to be enabled for this project even if
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the Windows App SDK Nuget package has not yet been restored.
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-->
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<PropertyGroup Condition="'$(DisableHasPackageAndPublishMenuAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
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<HasPackageAndPublishMenu>true</HasPackageAndPublishMenu>
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</PropertyGroup>
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<!-- Publish Properties -->
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<PropertyGroup>
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<PublishReadyToRun Condition="'$(Configuration)' == 'Debug'">False</PublishReadyToRun>
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<PublishReadyToRun Condition="'$(Configuration)' != 'Debug'">True</PublishReadyToRun>
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<SupportedOSPlatformVersion>10.0.20348.0</SupportedOSPlatformVersion>
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<ImplicitUsings>enable</ImplicitUsings>
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<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x86'">
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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</Project>
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