949 lines
34 KiB
YAML
949 lines
34 KiB
YAML
### YamlMime:ManagedReference
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|
items:
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- uid: Ghost.Graphics.Core.RenderList
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commentId: T:Ghost.Graphics.Core.RenderList
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id: RenderList
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parent: Ghost.Graphics.Core
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children:
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- Ghost.Graphics.Core.RenderList.#ctor(System.Int32,System.Int32,Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle)
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- Ghost.Graphics.Core.RenderList.#ctor(System.Int32,System.Int32,Misaki.HighPerformance.LowLevel.Buffer.Allocator)
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- Ghost.Graphics.Core.RenderList.Add(Ghost.Graphics.Core.RenderRecord,System.Int32)
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- Ghost.Graphics.Core.RenderList.Append(Ghost.Graphics.Core.RenderList)
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- Ghost.Graphics.Core.RenderList.Clear
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- Ghost.Graphics.Core.RenderList.ClearThreadLocal(System.Int32)
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- Ghost.Graphics.Core.RenderList.Dispose
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- Ghost.Graphics.Core.RenderList.GetEnumerator
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- Ghost.Graphics.Core.RenderList.GetThreadLocalRecords(System.Int32)
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- Ghost.Graphics.Core.RenderList.IsCreated
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- Ghost.Graphics.Core.RenderList.ThreadLocalCount
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- Ghost.Graphics.Core.RenderList.TotalRecordCount
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langs:
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- csharp
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|
- vb
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name: RenderList
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nameWithType: RenderList
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fullName: Ghost.Graphics.Core.RenderList
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type: Struct
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source:
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remote:
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path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: RenderList
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path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
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startLine: 15
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assemblies:
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- Ghost.Graphics
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namespace: Ghost.Graphics.Core
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syntax:
|
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content: 'public struct RenderList : IDisposable'
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content.vb: Public Structure RenderList Implements IDisposable
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implements:
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- System.IDisposable
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inheritedMembers:
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- System.ValueType.Equals(System.Object)
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- System.ValueType.GetHashCode
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- System.ValueType.ToString
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetType
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- uid: Ghost.Graphics.Core.RenderList.ThreadLocalCount
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commentId: P:Ghost.Graphics.Core.RenderList.ThreadLocalCount
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id: ThreadLocalCount
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parent: Ghost.Graphics.Core.RenderList
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langs:
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- csharp
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- vb
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name: ThreadLocalCount
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nameWithType: RenderList.ThreadLocalCount
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fullName: Ghost.Graphics.Core.RenderList.ThreadLocalCount
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type: Property
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source:
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remote:
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path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: ThreadLocalCount
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path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
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startLine: 64
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assemblies:
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- Ghost.Graphics
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namespace: Ghost.Graphics.Core
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syntax:
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content: public readonly int ThreadLocalCount { get; }
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parameters: []
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return:
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type: System.Int32
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content.vb: Public ReadOnly Property ThreadLocalCount As Integer
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overload: Ghost.Graphics.Core.RenderList.ThreadLocalCount*
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- uid: Ghost.Graphics.Core.RenderList.TotalRecordCount
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commentId: P:Ghost.Graphics.Core.RenderList.TotalRecordCount
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id: TotalRecordCount
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parent: Ghost.Graphics.Core.RenderList
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langs:
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- csharp
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- vb
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name: TotalRecordCount
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nameWithType: RenderList.TotalRecordCount
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fullName: Ghost.Graphics.Core.RenderList.TotalRecordCount
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type: Property
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source:
|
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remote:
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path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: TotalRecordCount
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path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
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startLine: 65
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assemblies:
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- Ghost.Graphics
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namespace: Ghost.Graphics.Core
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syntax:
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content: public readonly int TotalRecordCount { get; }
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parameters: []
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return:
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type: System.Int32
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content.vb: Public ReadOnly Property TotalRecordCount As Integer
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overload: Ghost.Graphics.Core.RenderList.TotalRecordCount*
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- uid: Ghost.Graphics.Core.RenderList.IsCreated
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commentId: P:Ghost.Graphics.Core.RenderList.IsCreated
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id: IsCreated
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parent: Ghost.Graphics.Core.RenderList
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langs:
|
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- csharp
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- vb
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name: IsCreated
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nameWithType: RenderList.IsCreated
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fullName: Ghost.Graphics.Core.RenderList.IsCreated
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type: Property
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source:
|
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remote:
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path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: IsCreated
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path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
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startLine: 78
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assemblies:
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- Ghost.Graphics
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namespace: Ghost.Graphics.Core
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syntax:
|
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content: public readonly bool IsCreated { get; }
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parameters: []
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return:
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type: System.Boolean
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content.vb: Public ReadOnly Property IsCreated As Boolean
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overload: Ghost.Graphics.Core.RenderList.IsCreated*
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- uid: Ghost.Graphics.Core.RenderList.#ctor(System.Int32,System.Int32,Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle)
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commentId: M:Ghost.Graphics.Core.RenderList.#ctor(System.Int32,System.Int32,Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle)
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id: '#ctor(System.Int32,System.Int32,Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle)'
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parent: Ghost.Graphics.Core.RenderList
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langs:
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- csharp
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- vb
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name: RenderList(int, int, AllocationHandle)
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nameWithType: RenderList.RenderList(int, int, AllocationHandle)
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fullName: Ghost.Graphics.Core.RenderList.RenderList(int, int, Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle)
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type: Constructor
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source:
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remote:
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path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: .ctor
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path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
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startLine: 80
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assemblies:
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- Ghost.Graphics
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namespace: Ghost.Graphics.Core
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syntax:
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content: public RenderList(int maxLevelOfConcurrency, int capacity, AllocationHandle allocationHandle)
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parameters:
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- id: maxLevelOfConcurrency
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type: System.Int32
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- id: capacity
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type: System.Int32
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- id: allocationHandle
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type: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle
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content.vb: Public Sub New(maxLevelOfConcurrency As Integer, capacity As Integer, allocationHandle As AllocationHandle)
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overload: Ghost.Graphics.Core.RenderList.#ctor*
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nameWithType.vb: RenderList.New(Integer, Integer, AllocationHandle)
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fullName.vb: Ghost.Graphics.Core.RenderList.New(Integer, Integer, Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle)
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name.vb: New(Integer, Integer, AllocationHandle)
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- uid: Ghost.Graphics.Core.RenderList.#ctor(System.Int32,System.Int32,Misaki.HighPerformance.LowLevel.Buffer.Allocator)
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commentId: M:Ghost.Graphics.Core.RenderList.#ctor(System.Int32,System.Int32,Misaki.HighPerformance.LowLevel.Buffer.Allocator)
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id: '#ctor(System.Int32,System.Int32,Misaki.HighPerformance.LowLevel.Buffer.Allocator)'
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parent: Ghost.Graphics.Core.RenderList
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langs:
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- csharp
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- vb
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name: RenderList(int, int, Allocator)
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nameWithType: RenderList.RenderList(int, int, Allocator)
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fullName: Ghost.Graphics.Core.RenderList.RenderList(int, int, Misaki.HighPerformance.LowLevel.Buffer.Allocator)
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type: Constructor
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source:
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remote:
|
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path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: .ctor
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path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
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startLine: 95
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assemblies:
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- Ghost.Graphics
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namespace: Ghost.Graphics.Core
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syntax:
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content: public RenderList(int maxLevelOfConcurrency, int capacity, Allocator allocator)
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parameters:
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- id: maxLevelOfConcurrency
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type: System.Int32
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- id: capacity
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type: System.Int32
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- id: allocator
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type: Misaki.HighPerformance.LowLevel.Buffer.Allocator
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content.vb: Public Sub New(maxLevelOfConcurrency As Integer, capacity As Integer, allocator As Allocator)
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overload: Ghost.Graphics.Core.RenderList.#ctor*
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nameWithType.vb: RenderList.New(Integer, Integer, Allocator)
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fullName.vb: Ghost.Graphics.Core.RenderList.New(Integer, Integer, Misaki.HighPerformance.LowLevel.Buffer.Allocator)
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name.vb: New(Integer, Integer, Allocator)
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- uid: Ghost.Graphics.Core.RenderList.GetEnumerator
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commentId: M:Ghost.Graphics.Core.RenderList.GetEnumerator
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id: GetEnumerator
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parent: Ghost.Graphics.Core.RenderList
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langs:
|
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- csharp
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- vb
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name: GetEnumerator()
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nameWithType: RenderList.GetEnumerator()
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fullName: Ghost.Graphics.Core.RenderList.GetEnumerator()
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type: Method
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source:
|
|
remote:
|
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path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: GetEnumerator
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path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
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startLine: 108
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assemblies:
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- Ghost.Graphics
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namespace: Ghost.Graphics.Core
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syntax:
|
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content: public readonly RenderList.Enumerator GetEnumerator()
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return:
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type: Ghost.Graphics.Core.RenderList.Enumerator
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content.vb: Public Function GetEnumerator() As RenderList.Enumerator
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overload: Ghost.Graphics.Core.RenderList.GetEnumerator*
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- uid: Ghost.Graphics.Core.RenderList.Add(Ghost.Graphics.Core.RenderRecord,System.Int32)
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commentId: M:Ghost.Graphics.Core.RenderList.Add(Ghost.Graphics.Core.RenderRecord,System.Int32)
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id: Add(Ghost.Graphics.Core.RenderRecord,System.Int32)
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parent: Ghost.Graphics.Core.RenderList
|
|
langs:
|
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- csharp
|
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- vb
|
|
name: Add(RenderRecord, int)
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nameWithType: RenderList.Add(RenderRecord, int)
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fullName: Ghost.Graphics.Core.RenderList.Add(Ghost.Graphics.Core.RenderRecord, int)
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type: Method
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source:
|
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remote:
|
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path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
|
|
id: Add
|
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path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
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startLine: 114
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assemblies:
|
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- Ghost.Graphics
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namespace: Ghost.Graphics.Core
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syntax:
|
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content: public readonly void Add(RenderRecord record, int threadIndex)
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parameters:
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- id: record
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type: Ghost.Graphics.Core.RenderRecord
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- id: threadIndex
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type: System.Int32
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content.vb: Public Sub Add(record As RenderRecord, threadIndex As Integer)
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overload: Ghost.Graphics.Core.RenderList.Add*
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nameWithType.vb: RenderList.Add(RenderRecord, Integer)
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fullName.vb: Ghost.Graphics.Core.RenderList.Add(Ghost.Graphics.Core.RenderRecord, Integer)
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name.vb: Add(RenderRecord, Integer)
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- uid: Ghost.Graphics.Core.RenderList.GetThreadLocalRecords(System.Int32)
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commentId: M:Ghost.Graphics.Core.RenderList.GetThreadLocalRecords(System.Int32)
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id: GetThreadLocalRecords(System.Int32)
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|
parent: Ghost.Graphics.Core.RenderList
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetThreadLocalRecords(int)
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nameWithType: RenderList.GetThreadLocalRecords(int)
|
|
fullName: Ghost.Graphics.Core.RenderList.GetThreadLocalRecords(int)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
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branch: develop
|
|
repo: https://git.personalnas.com/Misaki/GhostEngine.git
|
|
id: GetThreadLocalRecords
|
|
path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
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startLine: 120
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assemblies:
|
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- Ghost.Graphics
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namespace: Ghost.Graphics.Core
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syntax:
|
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content: public readonly ReadOnlyUnsafeCollection<RenderRecord> GetThreadLocalRecords(int threadIndex)
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parameters:
|
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- id: threadIndex
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type: System.Int32
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return:
|
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type: Misaki.HighPerformance.LowLevel.Collections.ReadOnlyUnsafeCollection{Ghost.Graphics.Core.RenderRecord}
|
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content.vb: Public Function GetThreadLocalRecords(threadIndex As Integer) As ReadOnlyUnsafeCollection(Of RenderRecord)
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overload: Ghost.Graphics.Core.RenderList.GetThreadLocalRecords*
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nameWithType.vb: RenderList.GetThreadLocalRecords(Integer)
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fullName.vb: Ghost.Graphics.Core.RenderList.GetThreadLocalRecords(Integer)
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name.vb: GetThreadLocalRecords(Integer)
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|
- uid: Ghost.Graphics.Core.RenderList.Clear
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commentId: M:Ghost.Graphics.Core.RenderList.Clear
|
|
id: Clear
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parent: Ghost.Graphics.Core.RenderList
|
|
langs:
|
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- csharp
|
|
- vb
|
|
name: Clear()
|
|
nameWithType: RenderList.Clear()
|
|
fullName: Ghost.Graphics.Core.RenderList.Clear()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
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|
branch: develop
|
|
repo: https://git.personalnas.com/Misaki/GhostEngine.git
|
|
id: Clear
|
|
path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
|
|
startLine: 126
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|
assemblies:
|
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- Ghost.Graphics
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namespace: Ghost.Graphics.Core
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syntax:
|
|
content: public readonly void Clear()
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content.vb: Public Sub Clear()
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overload: Ghost.Graphics.Core.RenderList.Clear*
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- uid: Ghost.Graphics.Core.RenderList.ClearThreadLocal(System.Int32)
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commentId: M:Ghost.Graphics.Core.RenderList.ClearThreadLocal(System.Int32)
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id: ClearThreadLocal(System.Int32)
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parent: Ghost.Graphics.Core.RenderList
|
|
langs:
|
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- csharp
|
|
- vb
|
|
name: ClearThreadLocal(int)
|
|
nameWithType: RenderList.ClearThreadLocal(int)
|
|
fullName: Ghost.Graphics.Core.RenderList.ClearThreadLocal(int)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
|
|
branch: develop
|
|
repo: https://git.personalnas.com/Misaki/GhostEngine.git
|
|
id: ClearThreadLocal
|
|
path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
|
|
startLine: 135
|
|
assemblies:
|
|
- Ghost.Graphics
|
|
namespace: Ghost.Graphics.Core
|
|
syntax:
|
|
content: public readonly void ClearThreadLocal(int threadIndex)
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|
parameters:
|
|
- id: threadIndex
|
|
type: System.Int32
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content.vb: Public Sub ClearThreadLocal(threadIndex As Integer)
|
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overload: Ghost.Graphics.Core.RenderList.ClearThreadLocal*
|
|
nameWithType.vb: RenderList.ClearThreadLocal(Integer)
|
|
fullName.vb: Ghost.Graphics.Core.RenderList.ClearThreadLocal(Integer)
|
|
name.vb: ClearThreadLocal(Integer)
|
|
- uid: Ghost.Graphics.Core.RenderList.Append(Ghost.Graphics.Core.RenderList)
|
|
commentId: M:Ghost.Graphics.Core.RenderList.Append(Ghost.Graphics.Core.RenderList)
|
|
id: Append(Ghost.Graphics.Core.RenderList)
|
|
parent: Ghost.Graphics.Core.RenderList
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Append(RenderList)
|
|
nameWithType: RenderList.Append(RenderList)
|
|
fullName: Ghost.Graphics.Core.RenderList.Append(Ghost.Graphics.Core.RenderList)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
|
|
branch: develop
|
|
repo: https://git.personalnas.com/Misaki/GhostEngine.git
|
|
id: Append
|
|
path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
|
|
startLine: 141
|
|
assemblies:
|
|
- Ghost.Graphics
|
|
namespace: Ghost.Graphics.Core
|
|
syntax:
|
|
content: public readonly void Append(RenderList other)
|
|
parameters:
|
|
- id: other
|
|
type: Ghost.Graphics.Core.RenderList
|
|
content.vb: Public Sub Append(other As RenderList)
|
|
overload: Ghost.Graphics.Core.RenderList.Append*
|
|
- uid: Ghost.Graphics.Core.RenderList.Dispose
|
|
commentId: M:Ghost.Graphics.Core.RenderList.Dispose
|
|
id: Dispose
|
|
parent: Ghost.Graphics.Core.RenderList
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Dispose()
|
|
nameWithType: RenderList.Dispose()
|
|
fullName: Ghost.Graphics.Core.RenderList.Dispose()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
|
|
branch: develop
|
|
repo: https://git.personalnas.com/Misaki/GhostEngine.git
|
|
id: Dispose
|
|
path: src/Runtime/Ghost.Graphics/Core/RenderList.cs
|
|
startLine: 164
|
|
assemblies:
|
|
- Ghost.Graphics
|
|
namespace: Ghost.Graphics.Core
|
|
summary: Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
|
|
example: []
|
|
syntax:
|
|
content: public void Dispose()
|
|
content.vb: Public Sub Dispose()
|
|
overload: Ghost.Graphics.Core.RenderList.Dispose*
|
|
implements:
|
|
- System.IDisposable.Dispose
|
|
references:
|
|
- uid: Ghost.Graphics.Core
|
|
commentId: N:Ghost.Graphics.Core
|
|
href: Ghost.html
|
|
name: Ghost.Graphics.Core
|
|
nameWithType: Ghost.Graphics.Core
|
|
fullName: Ghost.Graphics.Core
|
|
spec.csharp:
|
|
- uid: Ghost
|
|
name: Ghost
|
|
href: Ghost.html
|
|
- name: .
|
|
- uid: Ghost.Graphics
|
|
name: Graphics
|
|
href: Ghost.Graphics.html
|
|
- name: .
|
|
- uid: Ghost.Graphics.Core
|
|
name: Core
|
|
href: Ghost.Graphics.Core.html
|
|
spec.vb:
|
|
- uid: Ghost
|
|
name: Ghost
|
|
href: Ghost.html
|
|
- name: .
|
|
- uid: Ghost.Graphics
|
|
name: Graphics
|
|
href: Ghost.Graphics.html
|
|
- name: .
|
|
- uid: Ghost.Graphics.Core
|
|
name: Core
|
|
href: Ghost.Graphics.Core.html
|
|
- uid: System.IDisposable
|
|
commentId: T:System.IDisposable
|
|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.idisposable
|
|
name: IDisposable
|
|
nameWithType: IDisposable
|
|
fullName: System.IDisposable
|
|
- uid: System.ValueType.Equals(System.Object)
|
|
commentId: M:System.ValueType.Equals(System.Object)
|
|
parent: System.ValueType
|
|
isExternal: true
|
|
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- uid: Ghost.Graphics.Core.RenderList.Dispose*
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|
commentId: Overload:Ghost.Graphics.Core.RenderList.Dispose
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|
href: Ghost.Graphics.Core.RenderList.html#Ghost_Graphics_Core_RenderList_Dispose
|
|
name: Dispose
|
|
nameWithType: RenderList.Dispose
|
|
fullName: Ghost.Graphics.Core.RenderList.Dispose
|
|
- uid: System.IDisposable.Dispose
|
|
commentId: M:System.IDisposable.Dispose
|
|
parent: System.IDisposable
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.idisposable.dispose
|
|
name: Dispose()
|
|
nameWithType: IDisposable.Dispose()
|
|
fullName: System.IDisposable.Dispose()
|
|
spec.csharp:
|
|
- uid: System.IDisposable.Dispose
|
|
name: Dispose
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.idisposable.dispose
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.IDisposable.Dispose
|
|
name: Dispose
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.idisposable.dispose
|
|
- name: (
|
|
- name: )
|