Files
GhostEngine/Ghost.Editor/Ghost.Editor.csproj
Misaki bab3be2508 Refactor project structure and improve performance
Changed the `ProjectRepository` class to be static for easier usage.
Changed `ProjectService` constants to public properties for accessibility.
Changed `App.xaml` to consolidate theme resources into `Override.xaml`.
Changed `App.xaml.cs` to implement an `AppStateMachine` for better state management.
Changed `ConsolePage` and `HierarchyPage` to utilize the new ViewModel structure.
Changed `ProjectPage` to use the `ExplorerItem` model for asset display.
Changed `Entity` and `EntityManager` to enhance component management with a new `IComponentData` interface.
Changed the `Logger` class to introduce structured logging functionality.
Changed the system architecture to support dependency management for better organization.
Changed the `QueryEnumerable` class to allow for more flexible entity queries.
Changed the `TypeHandle` class to improve efficiency in retrieving type handles.
Changed the `World` class to support robust world management and multiple worlds.
Updated the `Test` class to demonstrate the new entity and component management system.
2025-06-05 21:45:50 +09:00

182 lines
7.7 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net9.0-windows10.0.22621.0</TargetFramework>
<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
<RootNamespace>Ghost.Editor</RootNamespace>
<Platforms>x86;x64;ARM64</Platforms>
<RuntimeIdentifiers>win-x86;win-x64;win-arm64</RuntimeIdentifiers>
<PublishProfile>win-$(Platform).pubxml</PublishProfile>
<UseWinUI>true</UseWinUI>
<EnableMsixTooling>true</EnableMsixTooling>
<LangVersion>preview</LangVersion>
</PropertyGroup>
<ItemGroup>
<Content Remove="Assets\icon-256.png" />
<Content Remove="Assets\Icon.altform-lightunplated_targetsize-16.png" />
<Content Remove="Assets\Icon.altform-lightunplated_targetsize-24.png" />
<Content Remove="Assets\Icon.altform-lightunplated_targetsize-256.png" />
<Content Remove="Assets\Icon.altform-lightunplated_targetsize-32.png" />
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<Content Remove="Assets\Icon.altform-unplated_targetsize-256.png" />
<Content Remove="Assets\Icon.altform-unplated_targetsize-32.png" />
<Content Remove="Assets\Icon.altform-unplated_targetsize-48.png" />
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<None Remove="Assets\Icon.scale-100.png" />
<None Remove="Assets\Icon.scale-125.png" />
<None Remove="Assets\Icon.scale-150.png" />
<None Remove="Assets\Icon.scale-200.png" />
<None Remove="Assets\Icon.scale-400.png" />
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<None Remove="Controls\BasicInput\PropertyField.xaml" />
<None Remove="Controls\EditorControls.xaml" />
<None Remove="Controls\Internal\InspectorView.xaml" />
<None Remove="Controls\Internal\InternalControls.xaml" />
<None Remove="View\Pages\EngineEditor\ConsolePage.xaml" />
<None Remove="View\Pages\EngineEditor\HierarchyPage.xaml" />
<None Remove="View\Pages\EngineEditor\ProjectPage.xaml" />
<None Remove="View\Pages\Landing\CreateProjectPage.xaml" />
<None Remove="View\Pages\Landing\OpenProjectPage.xaml" />
<None Remove="View\Windows\EngineEditorWindow.xaml" />
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<ItemGroup>
<Content Include="Assets\SplashScreen.scale-200.png" />
<Content Include="Assets\LockScreenLogo.scale-200.png" />
<Content Include="Assets\Square150x150Logo.scale-200.png" />
<Content Include="Assets\StoreLogo.png" />
<Content Include="Assets\Wide310x150Logo.scale-200.png" />
</ItemGroup>
<ItemGroup>
<Manifest Include="$(ApplicationManifest)" />
</ItemGroup>
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Defining the "Msix" ProjectCapability here allows the Single-project MSIX Packaging
Tools extension to be activated for this project even if the Windows App SDK Nuget
package has not yet been restored.
-->
<ItemGroup Condition="'$(DisableMsixProjectCapabilityAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
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<ItemGroup>
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<PackageReference Include="CommunityToolkit.WinUI.Behaviors" Version="8.2.250402" />
<PackageReference Include="CommunityToolkit.WinUI.Controls.Primitives" Version="8.2.250402" />
<PackageReference Include="CommunityToolkit.WinUI.Controls.TabbedCommandBar" Version="8.2.250402" />
<PackageReference Include="Microsoft.Extensions.Hosting" Version="9.0.5" />
<PackageReference Include="Microsoft.Windows.CsWinRT" Version="2.2.0" />
<PackageReference Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.26100.4188" />
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<ItemGroup>
<ProjectReference Include="..\Ghost.Data\Ghost.Data.csproj" />
<ProjectReference Include="..\Ghost.Engine\Ghost.Engine.csproj" />
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<ItemGroup>
<Folder Include="AppStates\" />
<Folder Include="Resources\" />
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<ItemGroup>
<Reference Include="Misaki.HighPerformance.Unsafe">
<HintPath>..\..\Class\Misaki.HighPerformance\Misaki.HighPerformance.Unsafe\bin\Release\net9.0\Misaki.HighPerformance.Unsafe.dll</HintPath>
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<Page Update="View\Pages\EngineEditor\HierarchyPage.xaml">
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<ItemGroup>
<Page Update="Controls\EditorControls.xaml">
<Generator>MSBuild:Compile</Generator>
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<PropertyGroup Label="Globals" />
<!--
Defining the "HasPackageAndPublishMenuAddedByProject" property here allows the Solution
Explorer "Package and Publish" context menu entry to be enabled for this project even if
the Windows App SDK Nuget package has not yet been restored.
-->
<PropertyGroup Condition="'$(DisableHasPackageAndPublishMenuAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
<HasPackageAndPublishMenu>true</HasPackageAndPublishMenu>
</PropertyGroup>
<!-- Publish Properties -->
<PropertyGroup>
<PublishReadyToRun Condition="'$(Configuration)' == 'Debug'">False</PublishReadyToRun>
<PublishReadyToRun Condition="'$(Configuration)' != 'Debug'">True</PublishReadyToRun>
<PublishTrimmed Condition="'$(Configuration)' != 'Debug'">True</PublishTrimmed>
<Nullable>enable</Nullable>
<SupportedOSPlatformVersion>10.0.20348.0</SupportedOSPlatformVersion>
<ApplicationManifest>app.manifest</ApplicationManifest>
<PublishAot>True</PublishAot>
<PublishTrimmed>True</PublishTrimmed>
</PropertyGroup>
</Project>