Files
GhostEngine/src/ThridParty/Ghost.Ufbx/Generated/ufbx_texture.cs
2026-03-14 18:29:18 +09:00

128 lines
2.9 KiB
C#

using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
namespace Ghost.Ufbx
{
public unsafe partial struct ufbx_texture
{
[NativeTypeName("__AnonymousRecord_ufbx_L2885_C2")]
public _Anonymous_e__Union Anonymous;
public ufbx_texture_type type;
public ufbx_string filename;
public ufbx_string absolute_filename;
public ufbx_string relative_filename;
public ufbx_blob raw_filename;
public ufbx_blob raw_absolute_filename;
public ufbx_blob raw_relative_filename;
public ufbx_blob content;
public ufbx_video* video;
[NativeTypeName("uint32_t")]
public uint file_index;
[NativeTypeName("_Bool")]
public bool has_file;
public ufbx_texture_layer_list layers;
public ufbx_shader_texture* shader;
public ufbx_texture_list file_textures;
public ufbx_string uv_set;
public ufbx_wrap_mode wrap_u;
public ufbx_wrap_mode wrap_v;
[NativeTypeName("_Bool")]
public bool has_uv_transform;
public ufbx_transform uv_transform;
[NativeTypeName("ufbx_matrix")]
public Misaki.HighPerformance.Mathematics.float3x4 texture_to_uv;
[NativeTypeName("ufbx_matrix")]
public Misaki.HighPerformance.Mathematics.float3x4 uv_to_texture;
[UnscopedRef]
public ref ufbx_element element
{
get
{
return ref Anonymous.element;
}
}
[UnscopedRef]
public ref ufbx_string name
{
get
{
return ref Anonymous.Anonymous.name;
}
}
[UnscopedRef]
public ref ufbx_props props
{
get
{
return ref Anonymous.Anonymous.props;
}
}
[UnscopedRef]
public ref uint element_id
{
get
{
return ref Anonymous.Anonymous.element_id;
}
}
[UnscopedRef]
public ref uint typed_id
{
get
{
return ref Anonymous.Anonymous.typed_id;
}
}
[StructLayout(LayoutKind.Explicit)]
public partial struct _Anonymous_e__Union
{
[FieldOffset(0)]
public ufbx_element element;
[FieldOffset(0)]
[NativeTypeName("__AnonymousRecord_ufbx_L2885_C32")]
public _Anonymous_e__Struct Anonymous;
public partial struct _Anonymous_e__Struct
{
public ufbx_string name;
public ufbx_props props;
[NativeTypeName("uint32_t")]
public uint element_id;
[NativeTypeName("uint32_t")]
public uint typed_id;
}
}
}
}