16 lines
399 B
C#
16 lines
399 B
C#
using Ghost.Core;
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using Ghost.Entities;
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using Ghost.Graphics.Core;
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using Ghost.Graphics.Services;
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namespace Ghost.Engine.Components;
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public struct MeshInstance : IComponent
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{
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public Handle<Mesh> mesh;
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public Identifier<MaterialPalette> materialPalette;
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public RenderingLayerMask renderingLayerMask;
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public ShadowCastingMode shadowCastingMode;
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public bool staticShadowCaster;
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}
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