Files
GhostEngine/src/Runtime/Ghost.Engine/Components/MeshInstance.cs

16 lines
399 B
C#

using Ghost.Core;
using Ghost.Entities;
using Ghost.Graphics.Core;
using Ghost.Graphics.Services;
namespace Ghost.Engine.Components;
public struct MeshInstance : IComponent
{
public Handle<Mesh> mesh;
public Identifier<MaterialPalette> materialPalette;
public RenderingLayerMask renderingLayerMask;
public ShadowCastingMode shadowCastingMode;
public bool staticShadowCaster;
}