- Refactor D3D12 backend and RenderGraph module - Update graphics RHI and core rendering components - Add Random.hlsl shader include - Regenerate API documentation and update user guides
534 lines
19 KiB
YAML
534 lines
19 KiB
YAML
### YamlMime:ManagedReference
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items:
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commentId: T:Ghost.Entities.EntityQuery.EntityComponentIterator`2.QueryItem
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id: EntityQuery.EntityComponentIterator`2.QueryItem
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parent: Ghost.Entities
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children:
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langs:
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fullName: Ghost.Entities.EntityQuery.EntityComponentIterator<T0, T1>.QueryItem
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type: Struct
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source:
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remote:
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path: src/Runtime/Ghost.Entities/Templates/EntityQuery.EntityComponentIterator.gen.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: QueryItem
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path: ../src/Runtime/Ghost.Entities/Templates/EntityQuery.EntityComponentIterator.gen.cs
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content.vb: Public Structure EntityQuery.EntityComponentIterator(Of T0, T1).QueryItem
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inheritedMembers:
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source:
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remote:
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path: src/Runtime/Ghost.Entities/Templates/EntityQuery.EntityComponentIterator.gen.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: entity
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return:
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type: Ghost.Entities.Entity
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langs:
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type: Field
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source:
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remote:
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path: src/Runtime/Ghost.Entities/Templates/EntityQuery.EntityComponentIterator.gen.cs
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syntax:
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content: public ref T0 component0
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return:
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type: '{T0}'
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content.vb: Public component0 As T0
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type: Field
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source:
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remote:
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path: src/Runtime/Ghost.Entities/Templates/EntityQuery.EntityComponentIterator.gen.cs
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branch: develop
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namespace: Ghost.Entities
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syntax:
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content: public ref T1 component1
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return:
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type: '{T1}'
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content.vb: Public component1 As T1
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commentId: M:Ghost.Entities.EntityQuery.EntityComponentIterator`2.QueryItem.Deconstruct(Ghost.Entities.Entity@,Misaki.HighPerformance.LowLevel.Ref{`0}@,Misaki.HighPerformance.LowLevel.Ref{`1}@)
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id: Deconstruct(Ghost.Entities.Entity@,Misaki.HighPerformance.LowLevel.Ref{`0}@,Misaki.HighPerformance.LowLevel.Ref{`1}@)
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parent: Ghost.Entities.EntityQuery.EntityComponentIterator`2.QueryItem
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langs:
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name: Deconstruct(out Entity, out Ref<T0>, out Ref<T1>)
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type: Method
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source:
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remote:
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path: src/Runtime/Ghost.Entities/Templates/EntityQuery.EntityComponentIterator.gen.cs
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branch: develop
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repo: https://git.personalnas.com/Misaki/GhostEngine.git
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id: Deconstruct
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assemblies:
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namespace: Ghost.Entities
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parameters:
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type: Ghost.Entities.Entity
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content.vb: Public Sub Deconstruct(entity As Entity, component0 As Ref(Of T0), component1 As Ref(Of T1))
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overload: Ghost.Entities.EntityQuery.EntityComponentIterator`2.QueryItem.Deconstruct*
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nameWithType.vb: Ref(Of T0)
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spec.vb:
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spec.vb:
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spec.vb:
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spec.vb:
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