Files
GhostEngine/src/Runtime/Ghost.Core/Graphics/PipelineState.cs
2026-02-18 00:52:18 +09:00

110 lines
1.8 KiB
C#

namespace Ghost.Core.Graphics;
public enum ZTest : byte
{
Disabled,
Less,
LessEqual,
Equal,
GreaterEqual,
Greater,
NotEqual,
Always
}
public enum ZWrite : byte
{
Off,
On
}
public enum Cull : byte
{
Off,
Front,
Back
}
public enum Blend : byte
{
Opaque,
Alpha,
Additive,
Multiply,
PremultipliedAlpha
}
[Flags]
public enum ColorWriteMask : byte
{
None = 0,
Red = 1 << 0,
Green = 1 << 1,
Blue = 1 << 2,
Alpha = 1 << 3,
All = Red | Green | Blue | Alpha
}
public struct PipelineState
{
public ZTest ZTest
{
get; set;
}
public ZWrite ZWrite
{
get; set;
}
public Cull Cull
{
get; set;
}
public Blend Blend
{
get; set;
}
public ColorWriteMask ColorMask
{
get; set;
}
public static PipelineState Default => new PipelineState
{
ZTest = ZTest.LessEqual,
ZWrite = ZWrite.On,
Cull = Cull.Back,
Blend = Blend.Opaque,
ColorMask = ColorWriteMask.All
};
public readonly ulong GetHashCode64()
{
// 32-bit packed key for states controlled by material / overrides.
// layout:
// 0..3 Blend (4 bits)
// 4..6 Cull (3 bits)
// 7..10 DeafaultState (4 bits)
// 11 ZWrite (1 bit)
// 12..15 ColorMask (4 bits)
var key = 0u;
key |= ((uint)Blend & 0xFu) << 0;
key |= ((uint)Cull & 0x7u) << 4;
key |= ((uint)ZTest & 0xFu) << 7;
key |= ((uint)ZWrite & 0x1u) << 11;
key |= ((uint)ColorMask & 0xFu) << 12;
return key;
}
public override readonly int GetHashCode()
{
var code64 = GetHashCode64();
return ((int)code64) ^ (int)(code64 >> 32);
}
}