Files
GhostEngine/Ghost.App/Utilities/SystemUtilities.cs
Misaki fc44c73ca8 Refactor project from Ghost.App to Ghost.Editor
Changed the project structure to reflect a shift from `Ghost.App` to `Ghost.Editor`, updating namespaces and class names throughout.

Changed the application class in `App.xaml` and `App.xaml.cs` from `GhostApplication` to `EditorApplication`.

Changed several service interfaces to reside under `Ghost.Editor.Services.Contracts`, including `IInspectorService`, `INotificationService`, and `IProgressService`.

Added `InspectorView` and `InspectorViewModel` classes to manage inspector functionality.

Added `NavigationTabView` and `NavigationTabPage` classes to facilitate navigation within the editor.

Enhanced `WorldNode` and `EntityNode` classes to support scene graph functionality, including serialization and entity management.

Updated the project file `Ghost.Editor.csproj` to reflect the new structure and removed old references.

Modified the solution file `GhostEngine.sln` to remove references to `Ghost.App` and include `Ghost.Editor`.

Updated unit tests to align with the new namespaces and project structure.
2025-06-17 19:37:30 +09:00

43 lines
1.5 KiB
C#

using Ghost.Editor;
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Windows.Storage;
using Windows.Storage.Pickers;
using WinRT.Interop;
namespace Ghost.Editor.Utilities;
public static class SystemUtilities
{
public static async Task<StorageFolder?> OpenFolderPickerAsync(PickerLocationId startLocation = PickerLocationId.DocumentsLibrary, string settingsIdentifier = "")
{
var openPicker = new FolderPicker();
var hWnd = WindowNative.GetWindowHandle(EditorApplication.Window);
InitializeWithWindow.Initialize(openPicker, hWnd);
openPicker.SuggestedStartLocation = startLocation;
openPicker.FileTypeFilter.Add("*");
openPicker.SettingsIdentifier = settingsIdentifier;
var folder = await openPicker.PickSingleFolderAsync();
return folder;
}
public static async Task<StorageFile?> OpenFilePickerAsync(PickerLocationId startLocation = PickerLocationId.DocumentsLibrary, string settingsIdentifier = "", params IEnumerable<string> filter)
{
var openPicker = new FileOpenPicker();
var hWnd = WindowNative.GetWindowHandle(EditorApplication.Window);
InitializeWithWindow.Initialize(openPicker, hWnd);
openPicker.SuggestedStartLocation = startLocation;
openPicker.SettingsIdentifier = settingsIdentifier;
foreach (var fileType in filter)
{
openPicker.FileTypeFilter.Add(fileType);
}
var file = await openPicker.PickSingleFileAsync();
return file;
}
}