Files
GhostEngine/Ghost.App/View/Pages/EngineEditor/ProjectPage.xaml.cs
Misaki fc44c73ca8 Refactor project from Ghost.App to Ghost.Editor
Changed the project structure to reflect a shift from `Ghost.App` to `Ghost.Editor`, updating namespaces and class names throughout.

Changed the application class in `App.xaml` and `App.xaml.cs` from `GhostApplication` to `EditorApplication`.

Changed several service interfaces to reside under `Ghost.Editor.Services.Contracts`, including `IInspectorService`, `INotificationService`, and `IProgressService`.

Added `InspectorView` and `InspectorViewModel` classes to manage inspector functionality.

Added `NavigationTabView` and `NavigationTabPage` classes to facilitate navigation within the editor.

Enhanced `WorldNode` and `EntityNode` classes to support scene graph functionality, including serialization and entity management.

Updated the project file `Ghost.Editor.csproj` to reflect the new structure and removed old references.

Modified the solution file `GhostEngine.sln` to remove references to `Ghost.App` and include `Ghost.Editor`.

Updated unit tests to align with the new namespaces and project structure.
2025-06-17 19:37:30 +09:00

25 lines
556 B
C#

using Ghost.Editor.ViewModels.Pages.EngineEditor;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Input;
namespace Ghost.Editor.View.Pages.EngineEditor;
internal sealed partial class ProjectPage : Page
{
public ProjectViewModel ViewModel
{
get;
}
public ProjectPage()
{
ViewModel = EditorApplication.GetService<ProjectViewModel>();
InitializeComponent();
}
private void GridViewItem_DoubleTapped(object sender, DoubleTappedRoutedEventArgs e)
{
ViewModel.OpenSelected();
}
}