Files
GhostEngine/Ghost.App/ViewModels/Pages/Landing/OpenProjectViewModel.cs
Misaki fc44c73ca8 Refactor project from Ghost.App to Ghost.Editor
Changed the project structure to reflect a shift from `Ghost.App` to `Ghost.Editor`, updating namespaces and class names throughout.

Changed the application class in `App.xaml` and `App.xaml.cs` from `GhostApplication` to `EditorApplication`.

Changed several service interfaces to reside under `Ghost.Editor.Services.Contracts`, including `IInspectorService`, `INotificationService`, and `IProgressService`.

Added `InspectorView` and `InspectorViewModel` classes to manage inspector functionality.

Added `NavigationTabView` and `NavigationTabPage` classes to facilitate navigation within the editor.

Enhanced `WorldNode` and `EntityNode` classes to support scene graph functionality, including serialization and entity management.

Updated the project file `Ghost.Editor.csproj` to reflect the new structure and removed old references.

Modified the solution file `GhostEngine.sln` to remove references to `Ghost.App` and include `Ghost.Editor`.

Updated unit tests to align with the new namespaces and project structure.
2025-06-17 19:37:30 +09:00

107 lines
3.1 KiB
C#

using CommunityToolkit.Mvvm.ComponentModel;
using Ghost.Data.Models;
using Ghost.Data.Services;
using Ghost.Editor.Contracts;
using Ghost.Editor.Core.AppState;
using Ghost.Editor.Models;
using Ghost.Editor.Services.Contracts;
using Microsoft.UI.Xaml;
using System.Collections.ObjectModel;
using Windows.ApplicationModel.DataTransfer;
using Windows.Storage;
namespace Ghost.Editor.ViewModels.Pages.Landing;
internal partial class OpenProjectViewModel(ProjectService projectService, INotificationService _notificationService, AppStateMachine _stateService) : ObservableObject, INavigationAware
{
public readonly ObservableCollection<ProjectMetadataInfo> projects = new();
[ObservableProperty]
public partial Visibility EmptyVisibility
{
get;
set;
}
[ObservableProperty]
public partial Visibility DragVisibility
{
get;
set;
}
public void UpdateEmptyPlaceHolderVisibility()
{
EmptyVisibility = projects.Count == 0 ? Visibility.Visible : Visibility.Collapsed;
}
public async void OnNavigatedTo(object? parameter)
{
projects.Clear();
await foreach (var projectInfo in projectService.GetAllProjectAsync())
{
var metadata = await ProjectService.LoadMetadataAsync(projectInfo.MetadataPath);
if (metadata == null)
{
continue;
}
projects.Add(new(projectInfo.MetadataPath, metadata));
}
UpdateEmptyPlaceHolderVisibility();
DragVisibility = Visibility.Collapsed;
}
public void OnNavigatedFrom()
{
}
public async Task ContentDrop(DataPackageView dataView)
{
var errorMessage = string.Empty;
if (dataView.Contains(StandardDataFormats.StorageItems))
{
var items = await dataView.GetStorageItemsAsync();
var rootFolder = items.OfType<StorageFolder>().FirstOrDefault();
if (rootFolder != null)
{
var result = await projectService.AddProjectFromDirectoryAsync(rootFolder.Path);
if (result.success)
{
projects.Add(result.data);
goto CloseDropPanel;
}
else
{
errorMessage = result.message;
}
}
}
else
{
errorMessage = "Unsupported data format. Please drop a folder containing a project.";
}
_notificationService.ShowNotification(errorMessage, MessageType.Error);
CloseDropPanel:
DragVisibility = Visibility.Collapsed;
UpdateEmptyPlaceHolderVisibility();
}
public async Task LoadProject(ProjectMetadataInfo project)
{
try
{
project.Metadata.LastOpened = DateTime.Now;
await ProjectService.CreateMetadataFileAsync(project.Path, project.Metadata);
await _stateService.TransitionToAsync(StateKey.EngineEditor, project);
}
catch (Exception e)
{
_notificationService.ShowNotification($"Failed to load project: {e.Message}", MessageType.Error);
}
}
}