Added: - New `ProgressService` class for managing progress indicators. - New `AssetDatabase`, `AssetOpenHandlerAttribute`, and `AsyncAssetOpenHandlerAttribute` classes for asset handling. - `Ghost.UnitTest` project for unit testing with associated files and configurations. Changed: - `ActivationHandler` class to ensure correct handling of `LaunchActivatedEventArgs`. - `App.xaml.cs` to register `INotificationService` and `IProgressService`, replacing `StackedNotificationService`. - `OnLaunched` method in `App.xaml.cs` to correctly call `ActivationHandler.Handle(args)` and start the host. - `INavigationAware` interface from internal to public for broader access. - `EditorState.cs` to activate `EditorApplication` with the current service provider. - Property names in `AssetItem` and `ExplorerItem` structs to `Name` and `FullName`. - `NotificationService` class to implement `INotificationService` and refactor notification handling. - `AssetPathToGlyphConverter` to handle file extensions consistently. - Bindings in `ProjectPage.xaml` and `ProjectPage.xaml.cs` to use `FullName` instead of `Path`. - `EngineEditorWindow` and `LandingWindow` classes to utilize new notification and progress services. - `Logger` class to include a new method for logging errors with exceptions. Updated: - Manifest files and project files to reflect new structure and dependencies. - Solution file `GhostEngine.sln` to include the new unit test project. - Added several new test classes and methods in `UnitTests.cs`.
54 lines
866 B
C#
54 lines
866 B
C#
namespace Ghost.Engine.Models;
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public enum LogLevel
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{
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Info,
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Warning,
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Error
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}
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internal class LogMessage
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{
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public LogLevel Level
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{
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get; set;
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}
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public string Message
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{
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get; set;
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}
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public string? StackTrace
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{
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get; set;
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}
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public DateTime Timestamp
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{
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get; set;
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}
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public LogMessage(LogLevel level, string message, string? stackTrace = null)
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{
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Level = level;
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Message = message;
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StackTrace = stackTrace;
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Timestamp = DateTime.Now;
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}
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public override string ToString()
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{
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return $"{Timestamp:HH:mm:ss} [{Level}] {Message}";
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}
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public string ToStringWithStackTrace()
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{
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if (StackTrace == null)
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{
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return ToString();
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}
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return $"{ToString()}\n{StackTrace}";
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}
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} |