Added: - New `ProgressService` class for managing progress indicators. - New `AssetDatabase`, `AssetOpenHandlerAttribute`, and `AsyncAssetOpenHandlerAttribute` classes for asset handling. - `Ghost.UnitTest` project for unit testing with associated files and configurations. Changed: - `ActivationHandler` class to ensure correct handling of `LaunchActivatedEventArgs`. - `App.xaml.cs` to register `INotificationService` and `IProgressService`, replacing `StackedNotificationService`. - `OnLaunched` method in `App.xaml.cs` to correctly call `ActivationHandler.Handle(args)` and start the host. - `INavigationAware` interface from internal to public for broader access. - `EditorState.cs` to activate `EditorApplication` with the current service provider. - Property names in `AssetItem` and `ExplorerItem` structs to `Name` and `FullName`. - `NotificationService` class to implement `INotificationService` and refactor notification handling. - `AssetPathToGlyphConverter` to handle file extensions consistently. - Bindings in `ProjectPage.xaml` and `ProjectPage.xaml.cs` to use `FullName` instead of `Path`. - `EngineEditorWindow` and `LandingWindow` classes to utilize new notification and progress services. - `Logger` class to include a new method for logging errors with exceptions. Updated: - Manifest files and project files to reflect new structure and dependencies. - Solution file `GhostEngine.sln` to include the new unit test project. - Added several new test classes and methods in `UnitTests.cs`.
536 lines
14 KiB
C#
536 lines
14 KiB
C#
using Ghost.Entities.Utilities;
|
|
using Misaki.HighPerformance.Unsafe.Collections;
|
|
using System.Diagnostics.CodeAnalysis;
|
|
using System.Runtime.CompilerServices;
|
|
|
|
namespace Ghost.Entities.Components;
|
|
|
|
internal static class SingletonContainer<T>
|
|
where T : struct, IComponentData
|
|
{
|
|
public static readonly Dictionary<int, T> container = new();
|
|
}
|
|
|
|
internal interface IComponentPool : IDisposable
|
|
{
|
|
public EntityID Count
|
|
{
|
|
get;
|
|
}
|
|
|
|
public void Add(Entity entity, IComponentData component);
|
|
public bool Remove(Entity entity);
|
|
public bool Has(Entity entity);
|
|
public IComponentData Get(Entity entity);
|
|
public void Set(Entity entity, in IComponentData component);
|
|
|
|
public IEnumerable<(Entity entity, IComponentData component)> Enumerate();
|
|
}
|
|
|
|
internal interface IComponentPool<T> : IComponentPool
|
|
where T : IComponentData
|
|
{
|
|
public void Add(Entity entity, T Component);
|
|
public void Set(Entity entity, in T component);
|
|
}
|
|
|
|
internal class ComponentPool<T> : IComponentPool<T>
|
|
where T : struct, IComponentData
|
|
{
|
|
private struct ComponentData
|
|
{
|
|
public T data;
|
|
public Entity owner;
|
|
}
|
|
|
|
private EntityID _nextId;
|
|
private EntityID _capacity;
|
|
|
|
private ComponentData[] _components;
|
|
private EntityID[] _lookup;
|
|
|
|
public EntityID Count => _nextId;
|
|
|
|
public ComponentPool(int initialSize)
|
|
{
|
|
_nextId = 0;
|
|
_capacity = initialSize;
|
|
|
|
_components = new ComponentData[initialSize];
|
|
_lookup = new EntityID[initialSize];
|
|
|
|
_lookup.AsSpan().Fill(Entity.INVALID_ID);
|
|
}
|
|
|
|
public ComponentPool() : this(16)
|
|
{
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static EntityID GetLookupIndex(Entity entity)
|
|
{
|
|
return entity.ID;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private EntityID GetComponentIndex(Entity entity)
|
|
{
|
|
return _lookup[GetLookupIndex(entity)];
|
|
}
|
|
|
|
public void Add(Entity entity, IComponentData component)
|
|
{
|
|
if (component is not T typedComponent)
|
|
{
|
|
throw new ArgumentException($"Component type mismatch. Expected {typeof(T)}, but got {component.GetType()}.");
|
|
}
|
|
|
|
Add(entity, typedComponent);
|
|
}
|
|
|
|
public void Add(Entity entity, T component)
|
|
{
|
|
if (!entity.IsValid)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var lookupIndex = GetLookupIndex(entity);
|
|
var componentIndex = GetComponentIndex(entity);
|
|
|
|
if (componentIndex != Entity.INVALID_ID)
|
|
{
|
|
// Overwrite the old data if generation is larger
|
|
if (entity.Generation > _components[componentIndex].owner.Generation)
|
|
{
|
|
var index = _lookup[lookupIndex];
|
|
_components[index].data = component;
|
|
_components[index].owner = entity;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (_nextId >= _capacity)
|
|
{
|
|
var newCapacity = _capacity * 2;
|
|
Array.Resize(ref _components, newCapacity);
|
|
Array.Resize(ref _lookup, newCapacity);
|
|
_lookup.AsSpan(_capacity, newCapacity - _capacity).Fill(Entity.INVALID_ID);
|
|
|
|
_capacity = newCapacity;
|
|
}
|
|
|
|
_lookup[lookupIndex] = _nextId;
|
|
_components[_nextId] = new ComponentData
|
|
{
|
|
data = component,
|
|
owner = entity
|
|
};
|
|
|
|
_nextId++;
|
|
}
|
|
|
|
public bool Remove(Entity entity)
|
|
{
|
|
// We do not remove anything here, the generation of the entity will be used to determine if the component is valid.
|
|
return true;
|
|
}
|
|
|
|
public IComponentData Get(Entity entity)
|
|
{
|
|
return GetRef(entity);
|
|
}
|
|
|
|
public ref T GetRef(Entity entity)
|
|
{
|
|
if (!entity.IsValid)
|
|
{
|
|
return ref Unsafe.NullRef<T>();
|
|
}
|
|
|
|
var index = GetComponentIndex(entity);
|
|
return ref _components[index].data;
|
|
}
|
|
|
|
public bool Has(Entity entity)
|
|
{
|
|
if (entity.ID >= _lookup.Length)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
var index = GetComponentIndex(entity);
|
|
return index != Entity.INVALID_ID && _components[index].owner.Generation == entity.Generation;
|
|
}
|
|
|
|
public void Set(Entity entity, in IComponentData component)
|
|
{
|
|
if (component is not T typedComponent)
|
|
{
|
|
throw new ArgumentException($"Component type mismatch. Expected {typeof(T)}, but got {component.GetType()}.");
|
|
}
|
|
Set(entity, typedComponent);
|
|
}
|
|
|
|
public void Set(Entity entity, in T component)
|
|
{
|
|
if (!entity.IsValid || entity.ID >= _lookup.Length || GetComponentIndex(entity) == Entity.INVALID_ID)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var index = GetComponentIndex(entity);
|
|
_components[index].data = component;
|
|
_components[index].owner = entity;
|
|
}
|
|
|
|
public IEnumerable<(Entity entity, IComponentData component)> Enumerate()
|
|
{
|
|
for (var i = 0; i < _nextId; i++)
|
|
{
|
|
if (_components[i].owner.IsValid)
|
|
{
|
|
yield return (_components[i].owner, _components[i].data);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
_components = Array.Empty<ComponentData>();
|
|
_lookup = Array.Empty<EntityID>();
|
|
_nextId = 0;
|
|
_capacity = 0;
|
|
}
|
|
}
|
|
|
|
internal class ScriptComponentPool : IComponentPool<ScriptComponent>
|
|
{
|
|
private Dictionary<Entity, List<ScriptComponent>>? _scriptComponents;
|
|
private List<ScriptComponent>? _executionList;
|
|
|
|
internal Dictionary<Entity, List<ScriptComponent>>? ScriptComponents => _scriptComponents;
|
|
internal List<ScriptComponent>? ExecutionList => _executionList;
|
|
|
|
public bool IsInitialized => _scriptComponents != null;
|
|
public int Count => _scriptComponents?.Keys.Count ?? 0;
|
|
|
|
internal void Initialize(int capacity = 16)
|
|
{
|
|
_scriptComponents ??= new(capacity);
|
|
}
|
|
|
|
internal void RebuildExecutionList()
|
|
{
|
|
if (_scriptComponents == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_executionList ??= new List<ScriptComponent>(_scriptComponents.Count);
|
|
_executionList.Clear();
|
|
|
|
foreach (var kvp in _scriptComponents)
|
|
{
|
|
_executionList.AddRange(kvp.Value);
|
|
}
|
|
|
|
_executionList.Sort((a, b) => a.ExecutionOrder.CompareTo(b.ExecutionOrder));
|
|
}
|
|
|
|
public void Add(Entity entity, IComponentData component)
|
|
{
|
|
if (component is not ScriptComponent scriptComponent)
|
|
{
|
|
throw new ArgumentException($"Component type mismatch. Expected {typeof(ScriptComponent)}, but got {component.GetType()}.");
|
|
}
|
|
|
|
Add(entity, scriptComponent);
|
|
}
|
|
|
|
public void Add(Entity entity, ScriptComponent component)
|
|
{
|
|
if (!IsInitialized)
|
|
{
|
|
Initialize();
|
|
}
|
|
|
|
if (!_scriptComponents!.TryGetValue(entity, out var scriptList))
|
|
{
|
|
scriptList = new();
|
|
_scriptComponents[entity] = scriptList;
|
|
}
|
|
|
|
scriptList.Add(component);
|
|
component.Owner = entity;
|
|
}
|
|
|
|
public bool Remove<T>(Entity entity)
|
|
where T : ScriptComponent
|
|
{
|
|
if (!Has(entity)
|
|
|| !_scriptComponents!.TryGetValue(entity, out var scriptList)
|
|
|| scriptList == null)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
var scriptToRemove = scriptList.FirstOrDefault(script => script is T);
|
|
if (scriptToRemove == null)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
scriptToRemove.OnDestroy();
|
|
scriptList.Remove(scriptToRemove);
|
|
if (scriptList.Count == 0)
|
|
{
|
|
_scriptComponents.Remove(entity);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public bool RemoveAt(Entity entity, int index)
|
|
{
|
|
if (!Has(entity)
|
|
|| !_scriptComponents!.TryGetValue(entity, out var scriptList)
|
|
|| scriptList == null)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (index < 0 || index > scriptList.Count)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
scriptList.RemoveAt(index);
|
|
if (scriptList.Count == 0)
|
|
{
|
|
_scriptComponents.Remove(entity);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public bool Remove(Entity entity)
|
|
{
|
|
if (!Has(entity)
|
|
|| !_scriptComponents!.TryGetValue(entity, out var scriptList)
|
|
|| scriptList == null)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
foreach (var script in scriptList)
|
|
{
|
|
script.OnDestroy();
|
|
}
|
|
|
|
_scriptComponents.Remove(entity);
|
|
return true;
|
|
}
|
|
|
|
public bool Has(Entity entity)
|
|
{
|
|
return _scriptComponents?.ContainsKey(entity) ?? false;
|
|
}
|
|
|
|
[Obsolete("Use GetAll instead of Get for ScriptComponentPool.")]
|
|
public IComponentData Get(Entity entity)
|
|
{
|
|
throw new NotSupportedException("Use GetAll instead of Get for ScriptComponentPool.");
|
|
}
|
|
|
|
public void Set(Entity entity, in IComponentData component)
|
|
{
|
|
if (component is not ScriptComponent scriptComponent)
|
|
{
|
|
throw new ArgumentException($"Component type mismatch. Expected {typeof(ScriptComponent)}, but got {component.GetType()}.");
|
|
}
|
|
Set(entity, scriptComponent);
|
|
}
|
|
|
|
public void Set(Entity entity, in ScriptComponent component)
|
|
{
|
|
if (!Has(entity)
|
|
|| !_scriptComponents!.TryGetValue(entity, out var scriptList)
|
|
|| scriptList == null)
|
|
{
|
|
return;
|
|
}
|
|
var index = scriptList.IndexOf(component);
|
|
if (index >= 0)
|
|
{
|
|
scriptList[index] = component;
|
|
component.Owner = entity;
|
|
}
|
|
}
|
|
|
|
public IEnumerable<(Entity entity, IComponentData component)> Enumerate()
|
|
{
|
|
if (_scriptComponents == null)
|
|
{
|
|
yield break;
|
|
}
|
|
|
|
foreach (var kvp in _scriptComponents)
|
|
{
|
|
foreach (var script in kvp.Value)
|
|
{
|
|
yield return (kvp.Key, script);
|
|
}
|
|
}
|
|
}
|
|
|
|
public IEnumerable<IComponentData> GetAll(Entity entity)
|
|
{
|
|
if (_scriptComponents == null
|
|
|| !_scriptComponents.TryGetValue(entity, out var scriptList))
|
|
{
|
|
return Enumerable.Empty<ScriptComponent>();
|
|
}
|
|
|
|
return scriptList;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
if (_scriptComponents != null)
|
|
{
|
|
if (_executionList != null)
|
|
{
|
|
foreach (var script in _executionList)
|
|
{
|
|
script.OnDestroy();
|
|
}
|
|
|
|
_executionList.Clear();
|
|
}
|
|
else
|
|
{
|
|
foreach (var scriptList in _scriptComponents.Values)
|
|
{
|
|
if (scriptList == null)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
foreach (var script in scriptList)
|
|
{
|
|
script.OnDestroy();
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
_scriptComponents.Clear();
|
|
}
|
|
}
|
|
}
|
|
|
|
[SkipLocalsInit]
|
|
internal readonly struct ComponentStorage : IDisposable
|
|
{
|
|
private readonly Dictionary<nint, IComponentPool> _componentPools = new();
|
|
private readonly Dictionary<nint, BitSet> _componentEntityMasks = new();
|
|
private readonly ScriptComponentPool _scriptComponentPool = new();
|
|
|
|
private readonly World _world;
|
|
|
|
internal ComponentStorage(World world)
|
|
{
|
|
_world = world;
|
|
}
|
|
|
|
internal Dictionary<nint, IComponentPool> ComponentPools => _componentPools;
|
|
internal Dictionary<nint, BitSet> ComponentEntityMasks => _componentEntityMasks;
|
|
internal ScriptComponentPool ScriptComponentPool => _scriptComponentPool;
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public bool TryGetPool(nint typeHandle, [MaybeNullWhen(false)] out IComponentPool pool)
|
|
{
|
|
return _componentPools.TryGetValue(typeHandle, out pool);
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public bool TryGetPool(Type type, [MaybeNullWhen(false)] out IComponentPool pool)
|
|
{
|
|
return TryGetPool(TypeHandle.Get(type), out pool);
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public bool TryGetPool<T>([MaybeNullWhen(false)] out ComponentPool<T> pool)
|
|
where T : struct, IComponentData
|
|
{
|
|
var result = TryGetPool(TypeHandle.Get<T>(), out var obj);
|
|
pool = (ComponentPool<T>?)obj ?? default;
|
|
return result;
|
|
}
|
|
|
|
public ComponentPool<T> GetOrCreateComponentPool<T>()
|
|
where T : struct, IComponentData
|
|
{
|
|
var key = TypeHandle.Get<T>();
|
|
if (!_componentPools.TryGetValue(key, out var obj))
|
|
{
|
|
var pool = new ComponentPool<T>(16);
|
|
_componentPools[key] = pool;
|
|
return pool;
|
|
}
|
|
|
|
return (ComponentPool<T>)obj;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public bool TryGetMask(nint typeHandle, [MaybeNullWhen(false)] out BitSet bitSet)
|
|
{
|
|
return _componentEntityMasks.TryGetValue(typeHandle, out bitSet);
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public bool TryGetMask(Type type, [MaybeNullWhen(false)] out BitSet bitSet)
|
|
{
|
|
return TryGetMask(type.TypeHandle.Value, out bitSet);
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public bool TryGetMask<T>([MaybeNullWhen(false)] out BitSet bitSet)
|
|
where T : struct, IComponentData
|
|
{
|
|
return TryGetMask(TypeHandle.Get<T>(), out bitSet);
|
|
}
|
|
|
|
public BitSet GetOrCreateMask(nint typeHandle)
|
|
{
|
|
if (!_componentEntityMasks.TryGetValue(typeHandle, out var mask))
|
|
{
|
|
mask = new BitSet();
|
|
_componentEntityMasks[typeHandle] = mask;
|
|
}
|
|
return mask;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public void RebuildExecutionList()
|
|
{
|
|
_scriptComponentPool.RebuildExecutionList();
|
|
}
|
|
|
|
public void Remove(Entity entity)
|
|
{
|
|
_scriptComponentPool.Remove(entity);
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
foreach (var pool in _componentPools.Values)
|
|
{
|
|
pool.Dispose();
|
|
}
|
|
_componentPools.Clear();
|
|
_scriptComponentPool.Dispose();
|
|
}
|
|
} |