Add benchmark method and improve Unsafe collections
Added a new benchmark method `For` in `ParallelNoiseBenchmark` to test gradient noise generation. Added demonstration code for `UnsafeArray` in `Program.cs` with a custom `Test` struct. Changed property accessors in `IUnsafeCollection<T>` to use `ref` returns for better memory efficiency. Changed property accessors and indexers in `UnsafeArray<T>`, `UnsafeList<T>`, and `UnsafeQueue<T>` to return `ref` types. Changed `TryDequeue` in `UnsafeQueue<T>` to return a default value instead of null. Changed `Clear` and `Dispose` methods in `UnsafeQueue<T>` to reset size and offset. Removed commented-out `BenchmarkRunner` code in `Program.cs`.
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@@ -1,8 +1,8 @@
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using System.Collections;
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using Misaki.HighPerformance.Unsafe.Collections.Contracts;
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using Misaki.HighPerformance.Unsafe.Helpers;
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using System.Collections;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using Misaki.HighPerformance.Unsafe.Collections.Contracts;
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using Misaki.HighPerformance.Unsafe.Helpers;
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namespace Misaki.HighPerformance.Unsafe.Collections;
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@@ -45,16 +45,24 @@ public unsafe struct UnsafeArray<T> : IUnsafeCollection<T>, IEnumerable<T>
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public T Current
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return _value; }
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get
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{
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return _value;
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}
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}
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object IEnumerator.Current
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return Current; }
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get
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{
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return Current;
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}
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}
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public void Dispose() { }
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public void Dispose()
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{
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}
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}
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private T* _buffer;
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@@ -63,7 +71,11 @@ public unsafe struct UnsafeArray<T> : IUnsafeCollection<T>, IEnumerable<T>
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public readonly T* Buffer => _buffer;
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public readonly int Size => _size;
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public readonly T this[int index] => UnsafeUtilities.ReadArrayElement<T>(_buffer, index);
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public readonly ref T this[int index]
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => ref UnsafeUtilities.ReadArrayElementRef<T>(_buffer, index);
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}
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public IEnumerator<T> GetEnumerator() => new Enumerator(ref this);
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@@ -72,7 +84,7 @@ public unsafe struct UnsafeArray<T> : IUnsafeCollection<T>, IEnumerable<T>
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public UnsafeArray(int size, AllocationType allocationType)
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{
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_size = size;
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_buffer = (T*)NativeMemory.AlignedAlloc((nuint)(size * sizeof(T)), (nuint)AlignOf<T>());
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_buffer = (T*)NativeMemory.AlignedAlloc((nuint)(size * sizeof(T)), AlignOf<T>());
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if (allocationType == AllocationType.Clear)
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{
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@@ -92,7 +104,7 @@ public unsafe struct UnsafeArray<T> : IUnsafeCollection<T>, IEnumerable<T>
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public readonly void Clear()
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public void Clear()
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{
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MemClear(_buffer, (uint)(_size * sizeof(T)));
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}
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