Refactor job system and update project configuration
Added: - Added `JobExecutor.cs` for job execution management. - Added `JobInfo.cs` to hold job execution information. - Added `TestJobSystem.cs` for unit tests of the job system. - Added `TestJobs.cs` for additional job implementation tests. - Added `WorkerThread.cs` to manage worker threads for jobs. Changed: - Changed `AssemblyInfo.cs.cs` to include a global using directive for `unsafe JobExecuteFunc`. - Changed `IJob.cs` to include an overload of the `Execute` method with a `threadIndex` parameter. - Changed `JobHandle.cs` to include an `IsValid` property and updated internal structure. - Changed `JobScheduler.cs` to improve job scheduling and management. - Changed `JobsUtility.cs` to enhance job management functions. - Changed `MemoryBlock.cs` to reference the heap from which memory was allocated. - Changed `ParallelNoiseBenchmark.cs` to include benchmarks for the job system. - Changed `Program.cs` to execute benchmarks instead of previous test code. Removed: - Removed `.gitignore` entries for default ignored files. - Removed `JobBase.cs` to shift from structs to classes for jobs. - Removed `JobExtensions.cs` indicating a change in job scheduling. - Removed `JobStruct.cs` indicating a change in job structure. - Removed `encodings.xml`, `indexLayout.xml`, and `vcs.xml` files to simplify project configuration. - Removed fields from `JobData.cs` to simplify the job data structure. - Removed `TestJobSystem.csproj` entries related to old project structure.
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@@ -2,25 +2,25 @@
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/// <summary>
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/// Represents a job that performs a single unit of work.
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/// Jobs are structs to avoid allocations and enable high-performance execution.
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/// </summary>
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public interface IJob
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{
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/// <summary>
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/// Executes the job logic.
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/// </summary>
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void Execute();
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/// <param name="threadIndex">The index of the thread executing the job, useful for thread-specific operations.</param>
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void Execute(int threadIndex);
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}
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/// <summary>
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/// Represents a job that performs the same operation for a set of items, executed in parallel.
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/// Each job instance processes a range of indices, enabling data parallelism.
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/// </summary>
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public interface IJobParallelFor
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{
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/// <summary>
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/// Executes the job for a single item at the given index.
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/// </summary>
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/// <param name="index">The index of the item to process.</param>
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void Execute(int index);
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/// <param name="loopIndex">The index of the item to process.</param>
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/// <param name="threadIndex">The index of the thread executing the job, useful for thread-specific operations.</param>
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void Execute(int loopIndex, int threadIndex);
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}
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