SPMD API overhaul: gather/scatter, job & packaging updates
- ISPMDLane: add MaskGather, MaskStore, Scatter, MaskScatter; update MaskLoad/Gather signatures for hardware parity - WideLane/ScalarLane: implement new methods with HW/fallback logic - MathV: gather/mask-gather now delegate to lane methods - Vector2/3/4: add CompressStore, Scatter, MaskScatter - SPMD jobs/tests/README: migrate to new APIs for correctness - Use Unsafe.BitCast instead of Unsafe.As/AsRef - Add SPMDUtility for gather index extraction - Job system: add ICustomJob<TSelf>, ScheduleCustom overload - FreeList concurrency obsolete; always thread-safe - NuGet: include LICENSE/README, set license/readme in .csproj - Docs: update SPMD usage, clarify safety notes - Minor: doc fixes, CompressStore test improvements
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@@ -6,13 +6,20 @@
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<Nullable>enable</Nullable>
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<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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<GeneratePackageOnBuild>True</GeneratePackageOnBuild>
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<AssemblyVersion>3.1.5</AssemblyVersion>
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<AssemblyVersion>3.1.6</AssemblyVersion>
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<Version>$(AssemblyVersion)</Version>
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<Authors>Misaki</Authors>
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<PackageProjectUrl>https://git.personalnas.com/Misaki/Misaki.HighPerformance.git</PackageProjectUrl>
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<RepositoryUrl>https://git.personalnas.com/Misaki/Misaki.HighPerformance.git</RepositoryUrl>
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<PackageLicenseFile>LICENSE</PackageLicenseFile>
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<PackageReadmeFile>README.md</PackageReadmeFile>
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</PropertyGroup>
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<ItemGroup>
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<None Include="../LICENSE" Pack="true" PackagePath=""/>
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<None Include="README.md" Pack="true" PackagePath=""/>
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</ItemGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<IsAotCompatible>True</IsAotCompatible>
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</PropertyGroup>
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