add more timeout

This commit is contained in:
2026-05-02 18:14:33 +09:00
parent 254cfa5c43
commit 1b22b2a308

View File

@@ -32,6 +32,7 @@ public class TestJobSystem
}
[TestMethod]
[Timeout(1000, CooperativeCancellation = true)]
public unsafe void SingleJob()
{
var result = stackalloc float[1];
@@ -49,6 +50,7 @@ public class TestJobSystem
}
[TestMethod]
[Timeout(1000, CooperativeCancellation = true)]
public unsafe void JobDependency()
{
var result = stackalloc float[1];
@@ -74,6 +76,7 @@ public class TestJobSystem
}
[TestMethod]
[Timeout(1000, CooperativeCancellation = true)]
public unsafe void CompletedDependency()
{
var result = stackalloc float[1];
@@ -100,6 +103,7 @@ public class TestJobSystem
}
[TestMethod]
[Timeout(1000, CooperativeCancellation = true)]
public unsafe void CombineDependencies()
{
var result = stackalloc float[1];
@@ -135,6 +139,7 @@ public class TestJobSystem
}
[TestMethod]
[Timeout(1000, CooperativeCancellation = true)]
public unsafe void SingleParallelJob()
{
const int size = 1000;
@@ -167,6 +172,7 @@ public class TestJobSystem
}
[TestMethod]
[Timeout(1000, CooperativeCancellation = true)]
public unsafe void ChainJob()
{
const int arraySize = 10000;
@@ -209,6 +215,7 @@ public class TestJobSystem
}
[TestMethod]
[Timeout(1000, CooperativeCancellation = true)]
public unsafe void WaitAll()
{
var result1 = stackalloc float[1];
@@ -237,6 +244,7 @@ public class TestJobSystem
[TestMethod]
[Timeout(1000, CooperativeCancellation = true)]
public async Task WaitAllAsync()
{
AddJob job1;
@@ -270,6 +278,7 @@ public class TestJobSystem
}
[TestMethod]
[Timeout(1000, CooperativeCancellation = true)]
public unsafe void WaitAny()
{
var result1 = stackalloc float[1];
@@ -296,6 +305,7 @@ public class TestJobSystem
}
[TestMethod]
[Timeout(1000, CooperativeCancellation = true)]
public unsafe void SPMDCorrectness()
{
const int size = 8;
@@ -327,6 +337,7 @@ public class TestJobSystem
}
[TestMethod]
[Timeout(1000, CooperativeCancellation = true)]
public void DynamicDispatch()
{
using var arr = new UnsafeArray<UnsafeArray<int>>(256, AllocationHandle.Persistent);