Upgrade to .NET 10 and refactor core components

Upgraded target framework to .NET 10 across all projects to leverage new features and improve performance.

Refactored `JobScheduler` to fix method naming inconsistencies and ensure proper resource disposal. Enhanced `AllocationManager` with safer memory operations and better performance handling. Simplified `ReadOnlyUnsafeCollection` enumerator logic for efficiency.

Overhauled `UnsafeBitSet` with new properties, improved bitwise operations, and optimized memory management. Updated `UnsafeSlotMap` and `ConcurrentSlotMap` for better validation and naming consistency.

Revised `MemoryLeakException` to use `ReadOnlySpan` for improved performance. Simplified `MathematicsBenchmark` logic and integrated `BenchmarkDotNet` for testing.

Added AOT compatibility settings for `Debug` and `Release` configurations. Introduced unit tests for `UnsafeBitSet` to validate functionality. Cleaned up unused code, improved readability, and ensured consistent naming conventions.

Updated project references and metadata for consistency. Enabled inline methods for `NET10_0_OR_GREATER` in `VectorGenerator`.
This commit is contained in:
2025-11-14 11:14:09 +09:00
parent bf4dd5670e
commit 24a7d49ae2
18 changed files with 223 additions and 260 deletions

View File

@@ -8,7 +8,7 @@ namespace Misaki.HighPerformance.LowLevel.Buffer;
/// <summary>
/// Holds information about a memory allocation.
/// </summary>
public readonly unsafe struct AllocationInfo
public readonly struct AllocationInfo
{
/// <summary>
/// Get the size of the allocation in bytes.
@@ -69,7 +69,7 @@ public static unsafe class AllocationManager
{
var selfPtr = (ArenaAllocator*)instance;
var newPtr = selfPtr->_arena.Allocate(newSize, alignment, allocationOption);
MemCpy(newPtr, ptr, newSize);
MemCpy(newPtr, ptr, Math.Min(oldSize, newSize));
if (allocationOption.HasFlag(AllocationOption.Clear))
{
@@ -149,7 +149,7 @@ public static unsafe class AllocationManager
private static void* Reallocate(void* instance, void* ptr, nuint oldSize, nuint newSize, nuint alignment, AllocationOption allocationOption)
{
var newPtr = s_stack.Allocate(newSize, alignment, AllocationOption.None);
MemCpy(newPtr, ptr, newSize);
MemCpy(newPtr, ptr, Math.Min(oldSize, newSize));
if (allocationOption.HasFlag(AllocationOption.Clear))
{
@@ -174,7 +174,7 @@ public static unsafe class AllocationManager
}
}
private const uint _DEFAULT_MEMORY_POOL_SIZE = 512 * 1024;
private const uint _DEFAULT_MEMORY_POOL_SIZE = 512 * 1024; // 512 KB
private static readonly ArenaAllocator* s_pArenaAllocator;
private static readonly HeapAllocator* s_pHeapAllocator;
@@ -438,12 +438,10 @@ public static unsafe class AllocationManager
}
var newPtr = AlignedRealloc(ptr, newSize, alignment);
if (allocationOption.HasFlag(AllocationOption.Clear))
if (allocationOption.HasFlag(AllocationOption.Clear)
&& newSize > oldSize)
{
if (newSize > oldSize)
{
MemClear((byte*)newPtr + oldSize, newSize - oldSize);
}
MemClear((byte*)newPtr + oldSize, newSize - oldSize);
}
return newPtr;
@@ -535,7 +533,7 @@ public static unsafe class AllocationManager
if (unfreeBytes > 0u)
{
throw new MemoryLeakException(snapshot);
throw new MemoryLeakException(CollectionsMarshal.AsSpan(snapshot));
}
}
else if (s_activeHeapAllocations != 0)