Upgrade to .NET 10 and refactor core components

Upgraded target framework to .NET 10 across all projects to leverage new features and improve performance.

Refactored `JobScheduler` to fix method naming inconsistencies and ensure proper resource disposal. Enhanced `AllocationManager` with safer memory operations and better performance handling. Simplified `ReadOnlyUnsafeCollection` enumerator logic for efficiency.

Overhauled `UnsafeBitSet` with new properties, improved bitwise operations, and optimized memory management. Updated `UnsafeSlotMap` and `ConcurrentSlotMap` for better validation and naming consistency.

Revised `MemoryLeakException` to use `ReadOnlySpan` for improved performance. Simplified `MathematicsBenchmark` logic and integrated `BenchmarkDotNet` for testing.

Added AOT compatibility settings for `Debug` and `Release` configurations. Introduced unit tests for `UnsafeBitSet` to validate functionality. Cleaned up unused code, improved readability, and ensured consistent naming conventions.

Updated project references and metadata for consistency. Enabled inline methods for `NET10_0_OR_GREATER` in `VectorGenerator`.
This commit is contained in:
2025-11-14 11:14:09 +09:00
parent bf4dd5670e
commit 24a7d49ae2
18 changed files with 223 additions and 260 deletions

View File

@@ -1,4 +1,4 @@
using Misaki.HighPerformance.LowLevel.Utilities;
using Misaki.HighPerformance.LowLevel.Utilities;
using System.Collections;
using System.Runtime.CompilerServices;
@@ -20,36 +20,21 @@ public readonly unsafe struct ReadOnlyUnsafeCollection<T> : IEnumerable<T>
{
private readonly ReadOnlyUnsafeCollection<T> _collection;
private int _index;
private T _value;
public readonly T Current
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => _value;
}
public readonly T Current => _collection[_index];
readonly object IEnumerator.Current => Current;
public Enumerator(ref readonly ReadOnlyUnsafeCollection<T> array)
{
_collection = array;
_index = -1;
_value = default;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool MoveNext()
{
_index++;
if (_index < _collection.Count)
{
_value = UnsafeUtility.ReadArrayElement<T>(_collection._buffer, _index);
return true;
}
_value = default;
return false;
return _index < _collection.Count;
}
public void Reset()
@@ -79,7 +64,8 @@ public readonly unsafe struct ReadOnlyUnsafeCollection<T> : IEnumerable<T>
get => UnsafeUtility.ReadArrayElement<T>(_buffer, index);
}
public IEnumerator<T> GetEnumerator() => new Enumerator(in this);
public Enumerator GetEnumerator() => new Enumerator(in this);
IEnumerator<T> IEnumerable<T>.GetEnumerator() => GetEnumerator();
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
public ReadOnlyUnsafeCollection(T* buffer, int count)