Add Roslyn analyzer and code fix for unique ownership
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Introduce a Roslyn analyzer to enforce unique ownership semantics for structs marked with the `[NonCopyable]` attribute. Added a corresponding code fix to resolve violations by suggesting the use of `Share()` or other ownership transfer methods.

Key changes:
- Added `StructCopyCodeAnalyzer` to detect invalid struct copies.
- Implemented `StructCopyCodeFixProvider` to provide code fixes.
- Created `Misaki.HighPerformance.Analyzer` and `CodeFixes` projects.
- Added unit tests for the analyzer and code fixes.
- Introduced `UniquePtr<T>` and `SharedPtr<T>` for pointer ownership.
- Added a Visual Studio extension project and packaging support.
- Updated `UnsafeUtility` to use `nint`/`nuint` for indices.
This commit is contained in:
2025-11-22 18:20:03 +09:00
parent c0a0861897
commit 27dfa67784
34 changed files with 2122 additions and 26 deletions

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.0
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
namespace Misaki.HighPerformance.Analyzer
{
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class CodeFixResources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal CodeFixResources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if (object.ReferenceEquals(resourceMan, null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Misaki.HighPerformance.Analyzer.CodeFixResources", typeof(CodeFixResources).GetTypeInfo().Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Make uppercase.
/// </summary>
internal static string CodeFixTitle
{
get
{
return ResourceManager.GetString("CodeFixTitle", resourceCulture);
}
}
}
}

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<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
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<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
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There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
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<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
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<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
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<xsd:element name="data">
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<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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<data name="CodeFixTitle" xml:space="preserve">
<value>Make uppercase</value>
<comment>The title of the code fix.</comment>
</data>
</root>

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<IsPackable>false</IsPackable>
<RootNamespace>Misaki.HighPerformance.Analyzer</RootNamespace>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Workspaces" Version="3.3.1" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Misaki.HighPerformance.Analyzer\Misaki.HighPerformance.Analyzer.csproj" />
</ItemGroup>
<ItemGroup>
<Compile Update="CodeFixResources.Designer.cs" DesignTime="True" AutoGen="True" DependentUpon="CodeFixResources.resx" />
<EmbeddedResource Update="CodeFixResources.resx" Generator="ResXFileCodeGenerator" LastGenOutput="CodeFixResources.Designer.cs" />
</ItemGroup>
</Project>

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using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CodeActions;
using Microsoft.CodeAnalysis.CodeFixes;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using Microsoft.CodeAnalysis.Formatting;
using System.Collections.Immutable;
using System.Composition;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
namespace Misaki.HighPerformance.Analyzer
{
[ExportCodeFixProvider(LanguageNames.CSharp, Name = nameof(StructCopyCodeFixProvider)), Shared]
public class StructCopyCodeFixProvider : CodeFixProvider
{
public sealed override ImmutableArray<string> FixableDiagnosticIds
{
get
{
return ImmutableArray.Create(StructCopyCodeAnalyzer.DIAGNOSTIC_ID);
}
}
public sealed override FixAllProvider GetFixAllProvider()
{
// See https://github.com/dotnet/roslyn/blob/main/docs/analyzers/FixAllProvider.md for more information on Fix All Providers
return WellKnownFixAllProviders.BatchFixer;
}
public sealed override async Task RegisterCodeFixesAsync(CodeFixContext context)
{
var root = await context.Document.GetSyntaxRootAsync(context.CancellationToken).ConfigureAwait(false);
var diagnostic = context.Diagnostics.First();
var diagnosticSpan = diagnostic.Location.SourceSpan;
// Find the expression identified by the diagnostic.
// This will be the Right-Hand Side (RHS) of the assignment or declaration
var expressionSyntax = root.FindToken(diagnosticSpan.Start).Parent.AncestorsAndSelf()
.OfType<ExpressionSyntax>()
.First();
// Register a code action that will invoke the fix.
context.RegisterCodeFix(
CodeAction.Create(
title: "Share",
createChangedDocument: c => TransferOwnershipAsync(context.Document, expressionSyntax, c),
equivalenceKey: nameof(StructCopyCodeFixProvider)),
diagnostic);
}
private async Task<Document> TransferOwnershipAsync(Document document, ExpressionSyntax expressionToFix, CancellationToken cancellationToken)
{
// 1. Get the semantic model to figure out exactly what type we are dealing with
var semanticModel = await document.GetSemanticModelAsync(cancellationToken);
var typeSymbol = semanticModel.GetTypeInfo(expressionToFix).Type;
// 2. Generate the type name string (e.g., "UniquePtr<ID3D12Device>")
// We use ToMinimalDisplayString so Roslyn handles namespaces/using directives automatically.
var typeName = typeSymbol.ToMinimalDisplayString(semanticModel, expressionToFix.SpanStart);
var typeSyntax = SyntaxFactory.ParseTypeName(typeName);
// 3. Create the "Share()" invocation: expression.Share()
var detachMethod = SyntaxFactory.MemberAccessExpression(
SyntaxKind.SimpleMemberAccessExpression,
expressionToFix, // The 'a' in 'b = a'
SyntaxFactory.IdentifierName("Share")
);
var detachInvocation = SyntaxFactory.InvocationExpression(detachMethod);
// 4. Create the "new UniquePtr<T>(...)" expression
var newObjectCreation = SyntaxFactory.ObjectCreationExpression(typeSyntax)
.WithArgumentList(
SyntaxFactory.ArgumentList(
SyntaxFactory.SingletonSeparatedList(
SyntaxFactory.Argument(detachInvocation)
)
)
)
.WithAdditionalAnnotations(Formatter.Annotation); // Auto-format whitespace
// 5. Replace the old node with the new node in the Syntax Tree
var root = await document.GetSyntaxRootAsync(cancellationToken);
var newRoot = root.ReplaceNode(expressionToFix, newObjectCreation);
return document.WithSyntaxRoot(newRoot);
}
}
}