Enhance JobScheduler and related classes
Added XML documentation comments to the `JobScheduler` class and its methods. Added a new method `GetJobStatus` in the `JobScheduler` class for job status retrieval. Added a new `CollectionHandle` struct for collection management. Added a new test class `TestUnsafeSparseSet` with unit tests for `UnsafeSparseSet`. Changed the `WorkerThread` class to improve job retrieval logic with a new `FindJob` method. Changed the `DynamicArena` class by removing commented-out code to streamline memory management. Removed commented-out code in the `WorkerThread` class for improved readability. Removed the `ArenaAllocator` struct from `AllocationManager` to clean up unused code. Removed the `ParallelWriter` struct from `UnsafeSparseSet`, indicating a shift in handling sparse sets.
This commit is contained in:
@@ -0,0 +1,47 @@
|
||||
namespace Misaki.HighPerformance.LowLevel.Collections;
|
||||
|
||||
public readonly struct CollectionHandle
|
||||
{
|
||||
public readonly int id;
|
||||
public readonly int generation;
|
||||
|
||||
public static CollectionHandle Invalid => new(-1, -1);
|
||||
|
||||
public bool IsValid => this != Invalid;
|
||||
|
||||
internal CollectionHandle(int id, int generation)
|
||||
{
|
||||
this.id = id;
|
||||
this.generation = generation;
|
||||
}
|
||||
|
||||
public bool Equals(CollectionHandle other)
|
||||
{
|
||||
return id == other.id && generation == other.generation;
|
||||
}
|
||||
|
||||
public override bool Equals(object? obj)
|
||||
{
|
||||
return obj is CollectionHandle handle && Equals(handle);
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(id, generation);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return IsValid ? $"CollectionHandle({id}, {generation})" : "CollectionHandle(Invalid)";
|
||||
}
|
||||
|
||||
public static bool operator ==(CollectionHandle left, CollectionHandle right)
|
||||
{
|
||||
return left.Equals(right);
|
||||
}
|
||||
|
||||
public static bool operator !=(CollectionHandle left, CollectionHandle right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user