Update memory management and collection structures
Added `AllocationHandler` struct for memory allocation management. Added `UnsafeArrayPool` class for pooling `UnsafeArray<T>` instances. Added new `External` option to `Allocator` enum. Added default constructors for `UnsafeList`, `UnsafeQueue`, and `UnsafeStack` using `Persistent` allocator. Changed namespace in `AllocationManager` to `Misaki.HighPerformance.Unsafe.Buffer`. Changed `MemoryLeakException` to use `MemoryLeakExceptionInfo` for better debugging. Changed constructor behavior in `UnsafeArray` to clarify memory management responsibilities. Changed `MemoryUtilities` to include null checks in `Free` and `AlignedFree` methods. Removed unused using directive in `CollectionBenchmark.cs`. Removed initialization of `AllocationManager` in `Program.cs`.
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Misaki.HighPerformance.Unsafe/Buffer/UnsafeArrayPool.cs
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19
Misaki.HighPerformance.Unsafe/Buffer/UnsafeArrayPool.cs
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using Misaki.HighPerformance.Unsafe.Collections;
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namespace Misaki.HighPerformance.Unsafe.Buffer;
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// TODO: Implement a pool for UnsafeArray<T>.
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public unsafe static class UnsafeArrayPool
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{
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public static UnsafeArray<T> Rent<T>(int minimalSize)
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where T : unmanaged
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{
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throw new NotImplementedException();
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}
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public static void Return<T>(UnsafeArray<T> array)
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where T : unmanaged
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{
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throw new NotImplementedException();
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}
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}
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