Update memory management and collection structures

Added `AllocationHandler` struct for memory allocation management.
Added `UnsafeArrayPool` class for pooling `UnsafeArray<T>` instances.
Added new `External` option to `Allocator` enum.
Added default constructors for `UnsafeList`, `UnsafeQueue`, and `UnsafeStack` using `Persistent` allocator.
Changed namespace in `AllocationManager` to `Misaki.HighPerformance.Unsafe.Buffer`.
Changed `MemoryLeakException` to use `MemoryLeakExceptionInfo` for better debugging.
Changed constructor behavior in `UnsafeArray` to clarify memory management responsibilities.
Changed `MemoryUtilities` to include null checks in `Free` and `AlignedFree` methods.
Removed unused using directive in `CollectionBenchmark.cs`.
Removed initialization of `AllocationManager` in `Program.cs`.
This commit is contained in:
2025-04-05 16:07:04 +09:00
parent 9eea53d8f1
commit 463735a481
15 changed files with 177 additions and 53 deletions

View File

@@ -79,6 +79,10 @@ public unsafe struct UnsafeQueue<T> : IUnsafeCollection<T>
public IEnumerator<T> GetEnumerator() => new Enumerator((UnsafeQueue<T>*)UnsafeUtilities.AddressOf(ref this));
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
public UnsafeQueue() : this(1, Allocator.Persistent)
{
}
public UnsafeQueue(int capacity, Allocator allocator, AllocationOption allocationType = AllocationOption.None)
{
_array = new UnsafeArray<T>(capacity, allocator, allocationType);