Update memory management and collection structures
Added `AllocationHandler` struct for memory allocation management. Added `UnsafeArrayPool` class for pooling `UnsafeArray<T>` instances. Added new `External` option to `Allocator` enum. Added default constructors for `UnsafeList`, `UnsafeQueue`, and `UnsafeStack` using `Persistent` allocator. Changed namespace in `AllocationManager` to `Misaki.HighPerformance.Unsafe.Buffer`. Changed `MemoryLeakException` to use `MemoryLeakExceptionInfo` for better debugging. Changed constructor behavior in `UnsafeArray` to clarify memory management responsibilities. Changed `MemoryUtilities` to include null checks in `Free` and `AlignedFree` methods. Removed unused using directive in `CollectionBenchmark.cs`. Removed initialization of `AllocationManager` in `Program.cs`.
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@@ -23,6 +23,10 @@ public unsafe struct UnsafeStack<T> : IUnsafeCollection<T>
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return GetEnumerator();
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}
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public UnsafeStack() : this(1, Allocator.Persistent)
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{
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}
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public UnsafeStack(int initialSize, Allocator allocator, AllocationOption allocationOption = AllocationOption.None)
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{
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_array = new UnsafeArray<T>(initialSize, allocator, allocationOption);
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