Update memory management and collection structures
Added `AllocationHandler` struct for memory allocation management. Added `UnsafeArrayPool` class for pooling `UnsafeArray<T>` instances. Added new `External` option to `Allocator` enum. Added default constructors for `UnsafeList`, `UnsafeQueue`, and `UnsafeStack` using `Persistent` allocator. Changed namespace in `AllocationManager` to `Misaki.HighPerformance.Unsafe.Buffer`. Changed `MemoryLeakException` to use `MemoryLeakExceptionInfo` for better debugging. Changed constructor behavior in `UnsafeArray` to clarify memory management responsibilities. Changed `MemoryUtilities` to include null checks in `Free` and `AlignedFree` methods. Removed unused using directive in `CollectionBenchmark.cs`. Removed initialization of `AllocationManager` in `Program.cs`.
This commit is contained in:
@@ -1,6 +1,6 @@
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Attributes;
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using Misaki.HighPerformance.Unsafe.Buffer;
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using Misaki.HighPerformance.Unsafe.Collections;
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using Misaki.HighPerformance.Unsafe.Collections;
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using Misaki.HighPerformance.Unsafe.Services;
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namespace Misaki.HighPerformance.Test;
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namespace Misaki.HighPerformance.Test;
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@@ -1,9 +1,10 @@
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using Misaki.HighPerformance.Unsafe.Collections;
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using Misaki.HighPerformance.Unsafe.Collections;
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using Misaki.HighPerformance.Unsafe.Services;
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using Misaki.HighPerformance.Unsafe.Helpers;
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using System.Numerics;
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AllocationManager.Initialize(100);
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unsafe
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{
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var unfreeArray = new UnsafeArray<int>(10, Allocator.Persistent);
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Console.WriteLine(sizeof(UnsafeHashMap<int, float>));
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var unfreeList = new UnsafeList<int>(10, Allocator.Persistent);
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Console.WriteLine(MemoryUtilities.AlignOf<UnsafeHashMap<int, float>>());
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//unfreeArray.Dispose();
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Console.WriteLine(1 << Math.Min(3, BitOperations.TrailingZeroCount(sizeof(UnsafeHashMap<int, float>))));
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AllocationManager.Dispose();
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}
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32
Misaki.HighPerformance.Unsafe/Buffer/AllocationHandler.cs
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32
Misaki.HighPerformance.Unsafe/Buffer/AllocationHandler.cs
Normal file
@@ -0,0 +1,32 @@
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using Misaki.HighPerformance.Unsafe.Collections;
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using Misaki.HighPerformance.Unsafe.Collections.Contracts;
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using System.Runtime.InteropServices;
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namespace Misaki.HighPerformance.Unsafe.Buffer;
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct AllocationHandler : IAllocator
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{
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public unsafe T* Allocate<T>(uint size, uint alignSize, AllocationOption allocationOption)
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where T : unmanaged
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{
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throw new NotImplementedException();
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}
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public unsafe T* Reallocate<T>(T* buffer, uint size, uint alignSize)
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where T : unmanaged
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{
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throw new NotImplementedException();
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}
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public unsafe void Free<T>(T* buffer, uint size, uint alignSize)
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where T : unmanaged
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{
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throw new NotImplementedException();
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}
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public void Dispose()
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{
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throw new NotImplementedException();
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}
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}
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@@ -1,29 +1,15 @@
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using Misaki.HighPerformance.Unsafe.Buffer;
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#define UNSAFE_COLLECTION_CHECK
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using Misaki.HighPerformance.Unsafe.Collections;
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using Misaki.HighPerformance.Unsafe.Collections;
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#if UNSAFE_COLLECTION_CHECK
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#if DEBUG
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#if DEBUG
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using System.Diagnostics;
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using System.Diagnostics;
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#endif
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#endif
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namespace Misaki.HighPerformance.Unsafe.Services;
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internal readonly struct AllocationInfo
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{
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public readonly nuint Size
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{
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get;
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init;
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}
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#if DEBUG
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public readonly StackTrace StackTrace
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{
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get;
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init;
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}
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#endif
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#endif
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}
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namespace Misaki.HighPerformance.Unsafe.Buffer;
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// TODO: Custom allocator
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public static unsafe class AllocationManager
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public static unsafe class AllocationManager
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{
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{
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private const uint _DEFAULT_ARENA_SIZE = 512 * 1024; // 512 KB
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private const uint _DEFAULT_ARENA_SIZE = 512 * 1024; // 512 KB
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@@ -31,7 +17,9 @@ public static unsafe class AllocationManager
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private static DynamicArena _arena;
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private static DynamicArena _arena;
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private static bool _initialized;
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private static bool _initialized;
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private static Dictionary<IntPtr, AllocationInfo> _allocated = null!;
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#if UNSAFE_COLLECTION_CHECK
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private static Dictionary<IntPtr, MemoryLeakExceptionInfo> _allocated = null!;
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#endif
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private static readonly Lock _lock = new();
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private static readonly Lock _lock = new();
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@@ -47,7 +35,9 @@ public static unsafe class AllocationManager
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}
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}
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_arena = new DynamicArena(initialSize);
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_arena = new DynamicArena(initialSize);
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_allocated = new(32);
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#if UNSAFE_COLLECTION_CHECK
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_allocated = new Dictionary<nint, MemoryLeakExceptionInfo>(32);
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#endif
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_initialized = true;
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_initialized = true;
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}
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}
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@@ -77,24 +67,28 @@ public static unsafe class AllocationManager
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case Allocator.Persistent:
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case Allocator.Persistent:
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var allocationSize = size * (nuint)sizeof(T);
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var allocationSize = size * (nuint)sizeof(T);
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buffer = (T*)AlignedAlloc(allocationSize, alignSize);
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buffer = (T*)AlignedAlloc(allocationSize, alignSize);
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_allocated[(IntPtr)buffer] = new AllocationInfo
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#if UNSAFE_COLLECTION_CHECK
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_allocated[(IntPtr)buffer] = new MemoryLeakExceptionInfo
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{
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{
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Size = allocationSize,
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Size = allocationSize,
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#if DEBUG
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#if DEBUG
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StackTrace = new StackTrace(true)
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StackTrace = new StackTrace(true)
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#endif
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#endif
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};
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};
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#endif
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if (allocationOption.HasFlag(AllocationOption.Clear))
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{
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MemClear(buffer, allocationSize);
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}
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break;
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break;
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default:
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default:
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throw new ArgumentOutOfRangeException(nameof(allocator), "Invalid allocator type.");
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throw new ArgumentOutOfRangeException(nameof(allocator), "Invalid allocator type.");
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}
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}
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if (allocationOption.HasFlag(AllocationOption.Clear))
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{
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MemClear(buffer, size * (uint)sizeof(T));
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}
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return buffer;
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return buffer;
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}
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}
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}
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}
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@@ -120,10 +114,11 @@ public static unsafe class AllocationManager
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var allocationSize = size * (nuint)sizeof(T);
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var allocationSize = size * (nuint)sizeof(T);
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newBuffer = (T*)AlignedRealloc(buffer, allocationSize, alignSize);
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newBuffer = (T*)AlignedRealloc(buffer, allocationSize, alignSize);
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#if UNSAFE_COLLECTION_CHECK
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// If the allocation map can not find the old value, it means that it was a untracked allocation
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// If the allocation map can not find the old value, it means that it was a untracked allocation
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if (_allocated.Remove((IntPtr)buffer))
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if (_allocated.Remove((IntPtr)buffer))
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{
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{
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_allocated[(IntPtr)newBuffer] = new AllocationInfo
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_allocated[(IntPtr)newBuffer] = new MemoryLeakExceptionInfo
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{
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{
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Size = allocationSize,
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Size = allocationSize,
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#if DEBUG
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#if DEBUG
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@@ -131,6 +126,7 @@ public static unsafe class AllocationManager
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#endif
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#endif
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};
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};
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}
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}
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#endif
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break;
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break;
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default:
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default:
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@@ -148,6 +144,9 @@ public static unsafe class AllocationManager
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if (allocator == Allocator.Persistent)
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if (allocator == Allocator.Persistent)
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{
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{
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AlignedFree(ptr);
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AlignedFree(ptr);
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#if UNSAFE_COLLECTION_CHECK
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_allocated.Remove((IntPtr)ptr);
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#endif
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}
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}
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}
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}
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}
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}
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@@ -169,7 +168,9 @@ public static unsafe class AllocationManager
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/// <summary>
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/// <summary>
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/// Disposes of the AllocationManager, freeing all allocated memory and resources.
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/// Disposes of the AllocationManager, freeing all allocated memory and resources.
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/// </summary>
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/// </summary>
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/// <exception cref="InvalidOperationException">Thrown if there are still allocated buffers that have not been freed.</exception>
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#if UNSAFE_COLLECTION_CHECK
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/// <exception cref="MemoryLeakException">Thrown if there are still allocated buffers that have not been freed.</exception>
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#endif
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public static void Dispose()
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public static void Dispose()
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{
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{
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if (!_initialized)
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if (!_initialized)
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@@ -179,6 +180,7 @@ public static unsafe class AllocationManager
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_arena.Dispose();
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_arena.Dispose();
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#if UNSAFE_COLLECTION_CHECK
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nuint unfreeBytes = 0u;
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nuint unfreeBytes = 0u;
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foreach (var pair in _allocated)
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foreach (var pair in _allocated)
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{
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{
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@@ -192,5 +194,8 @@ public static unsafe class AllocationManager
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}
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}
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_allocated.Clear();
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_allocated.Clear();
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#endif
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_initialized = false;
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}
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}
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}
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}
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19
Misaki.HighPerformance.Unsafe/Buffer/UnsafeArrayPool.cs
Normal file
19
Misaki.HighPerformance.Unsafe/Buffer/UnsafeArrayPool.cs
Normal file
@@ -0,0 +1,19 @@
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using Misaki.HighPerformance.Unsafe.Collections;
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namespace Misaki.HighPerformance.Unsafe.Buffer;
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// TODO: Implement a pool for UnsafeArray<T>.
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public unsafe static class UnsafeArrayPool
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{
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public static UnsafeArray<T> Rent<T>(int minimalSize)
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where T : unmanaged
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{
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throw new NotImplementedException();
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}
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public static void Return<T>(UnsafeArray<T> array)
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where T : unmanaged
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{
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throw new NotImplementedException();
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}
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}
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@@ -31,4 +31,8 @@ public enum Allocator : byte
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/// Allocator for persistent allocations. Allocations are not cleared after use.
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/// Allocator for persistent allocations. Allocations are not cleared after use.
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/// </summary>
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/// </summary>
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Persistent,
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Persistent,
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/// <summary>
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/// Allocator for external memory. Allocations are not cleared after use.
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/// </summary>
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External
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}
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}
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@@ -0,0 +1,13 @@
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namespace Misaki.HighPerformance.Unsafe.Collections.Contracts;
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internal unsafe interface IAllocator : IDisposable
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{
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public T* Allocate<T>(uint size, uint alignSize, AllocationOption allocationOption)
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where T : unmanaged;
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public T* Reallocate<T>(T* buffer, uint size, uint alignSize)
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|
where T : unmanaged;
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|
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public void Free<T>(T* buffer, uint size, uint alignSize)
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|
where T : unmanaged;
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}
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@@ -1,6 +1,6 @@
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using Misaki.HighPerformance.Unsafe.Collections.Contracts;
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using Misaki.HighPerformance.Unsafe.Buffer;
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using Misaki.HighPerformance.Unsafe.Collections.Contracts;
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using Misaki.HighPerformance.Unsafe.Helpers;
|
using Misaki.HighPerformance.Unsafe.Helpers;
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using Misaki.HighPerformance.Unsafe.Services;
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using System.Collections;
|
using System.Collections;
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using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
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@@ -86,12 +86,18 @@ public unsafe struct UnsafeArray<T> : IUnsafeCollection<T>
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IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
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IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
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|
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/// <summary>
|
/// <summary>
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/// Initializes a new instance of UnsafeArray with a specified number of elements and an allocation type. It
|
/// Constructs an UnsafeArray with a default size of 1 and uses the Persistent allocator.
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/// allocates memory and optionally clears it.
|
/// </summary>
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|
public UnsafeArray() : this(1, Allocator.Persistent)
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|
{
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|
}
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|
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|
/// <summary>
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/// Initializes a new instance of UnsafeArray with a specified number of elements and an allocation type.
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/// </summary>
|
/// </summary>
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/// <param name="count">Specifies the number of elements to allocate in the array, which must be greater than zero.</param>
|
/// <param name="count">Specifies the number of elements to allocate in the array, which must be greater than zero.</param>
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/// <param name="allocator">Specifies the allocator to use for memory allocation, which determines the memory management strategy.</param>
|
/// <param name="allocator">Specifies the allocator to use for memory allocation, which determines the memory management strategy.</param>
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/// <param name="allocationOption">Determines how the allocated memory should be initialized, either uninitialized or cleared.</param>
|
/// <param name="allocationOption">Determines how the memory should be allocated.</param>
|
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/// <exception cref="ArgumentOutOfRangeException">Thrown when the specified number of elements is less than or equal to zero.</exception>
|
/// <exception cref="ArgumentOutOfRangeException">Thrown when the specified number of elements is less than or equal to zero.</exception>
|
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public UnsafeArray(int count, Allocator allocator, AllocationOption allocationOption = AllocationOption.None)
|
public UnsafeArray(int count, Allocator allocator, AllocationOption allocationOption = AllocationOption.None)
|
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{
|
{
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@@ -103,22 +109,23 @@ public unsafe struct UnsafeArray<T> : IUnsafeCollection<T>
|
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_buffer = AllocationManager.Allocate<T>((uint)count, (uint)AlignOf<T>(), allocator, allocationOption);
|
_buffer = AllocationManager.Allocate<T>((uint)count, (uint)AlignOf<T>(), allocator, allocationOption);
|
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_count = count;
|
_count = count;
|
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_allocator = allocator;
|
_allocator = allocator;
|
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|
|
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if (allocationOption == AllocationOption.Clear)
|
|
||||||
{
|
|
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Clear();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Initializes an UnsafeArray with a pointer to a buffer and a count of elements.
|
/// Initializes an UnsafeArray with a pointer to a buffer and a count of elements. This does not copy the data.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="buffer">A pointer to the memory location that holds the elements of the array.</param>
|
/// <param name="buffer">A pointer to the memory location that holds the elements of the array.</param>
|
||||||
/// <param name="count">The total size of the data.</param>
|
/// <param name="count">The total size of the data.</param>
|
||||||
|
/// <remarks>
|
||||||
|
/// When using this constructor, the user is responsible for managing the memory pointed to by the buffer.
|
||||||
|
/// Disposing of the UnsafeArray does not free the memory and only release the reference. The memory should be freed manually when no longer needed.
|
||||||
|
/// Use <see cref="UnsafeArray(int, Allocator, AllocationOption)"/> constructor and <see cref="MemCpy(void*, void*, nuint)"/> if you are not sure what you are doing.
|
||||||
|
/// </remarks>
|
||||||
public UnsafeArray(void* buffer, int count)
|
public UnsafeArray(void* buffer, int count)
|
||||||
{
|
{
|
||||||
_buffer = (T*)buffer;
|
_buffer = (T*)buffer;
|
||||||
_count = count;
|
_count = count;
|
||||||
|
_allocator = Allocator.External;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Resize(int newSize)
|
public void Resize(int newSize)
|
||||||
@@ -128,7 +135,7 @@ public unsafe struct UnsafeArray<T> : IUnsafeCollection<T>
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
_buffer = AllocationManager.Realloc<T>(_buffer, (uint)newSize, (uint)AlignOf<T>(), _allocator);
|
_buffer = AllocationManager.Realloc(_buffer, (uint)newSize, (uint)AlignOf<T>(), _allocator);
|
||||||
_count = newSize;
|
_count = newSize;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -129,6 +129,10 @@ public unsafe struct UnsafeList<T> : IUnsafeCollection<T>
|
|||||||
|
|
||||||
public ParallelWriter AsParallelWriter() => new((UnsafeList<T>*)UnsafeUtilities.AddressOf(ref this));
|
public ParallelWriter AsParallelWriter() => new((UnsafeList<T>*)UnsafeUtilities.AddressOf(ref this));
|
||||||
|
|
||||||
|
public UnsafeList() : this(1, Allocator.Persistent)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
public UnsafeList(int capacity, Allocator allocator, AllocationOption allocationType = AllocationOption.None)
|
public UnsafeList(int capacity, Allocator allocator, AllocationOption allocationType = AllocationOption.None)
|
||||||
{
|
{
|
||||||
_array = new UnsafeArray<T>(capacity, allocator, allocationType);
|
_array = new UnsafeArray<T>(capacity, allocator, allocationType);
|
||||||
|
|||||||
@@ -79,6 +79,10 @@ public unsafe struct UnsafeQueue<T> : IUnsafeCollection<T>
|
|||||||
public IEnumerator<T> GetEnumerator() => new Enumerator((UnsafeQueue<T>*)UnsafeUtilities.AddressOf(ref this));
|
public IEnumerator<T> GetEnumerator() => new Enumerator((UnsafeQueue<T>*)UnsafeUtilities.AddressOf(ref this));
|
||||||
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
|
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
|
||||||
|
|
||||||
|
public UnsafeQueue() : this(1, Allocator.Persistent)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
public UnsafeQueue(int capacity, Allocator allocator, AllocationOption allocationType = AllocationOption.None)
|
public UnsafeQueue(int capacity, Allocator allocator, AllocationOption allocationType = AllocationOption.None)
|
||||||
{
|
{
|
||||||
_array = new UnsafeArray<T>(capacity, allocator, allocationType);
|
_array = new UnsafeArray<T>(capacity, allocator, allocationType);
|
||||||
|
|||||||
@@ -23,6 +23,10 @@ public unsafe struct UnsafeStack<T> : IUnsafeCollection<T>
|
|||||||
return GetEnumerator();
|
return GetEnumerator();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public UnsafeStack() : this(1, Allocator.Persistent)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
public UnsafeStack(int initialSize, Allocator allocator, AllocationOption allocationOption = AllocationOption.None)
|
public UnsafeStack(int initialSize, Allocator allocator, AllocationOption allocationOption = AllocationOption.None)
|
||||||
{
|
{
|
||||||
_array = new UnsafeArray<T>(initialSize, allocator, allocationOption);
|
_array = new UnsafeArray<T>(initialSize, allocator, allocationOption);
|
||||||
|
|||||||
@@ -1,11 +1,27 @@
|
|||||||
using Misaki.HighPerformance.Unsafe.Services;
|
#if DEBUG
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
#endif
|
||||||
|
|
||||||
namespace Misaki.HighPerformance.Unsafe;
|
namespace Misaki.HighPerformance.Unsafe;
|
||||||
|
|
||||||
internal class MemoryLeakException(params AllocationInfo[] Infos) : Exception
|
public readonly struct MemoryLeakExceptionInfo
|
||||||
{
|
{
|
||||||
|
public nuint Size
|
||||||
|
{
|
||||||
|
get; init;
|
||||||
|
}
|
||||||
|
#if DEBUG
|
||||||
|
public StackTrace StackTrace
|
||||||
|
{
|
||||||
|
get; init;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
public class MemoryLeakException(params MemoryLeakExceptionInfo[] Infos) : Exception
|
||||||
|
{
|
||||||
|
#if DEBUG
|
||||||
private static string GetMessage(StackTrace? stackTrace)
|
private static string GetMessage(StackTrace? stackTrace)
|
||||||
{
|
{
|
||||||
if (stackTrace == null)
|
if (stackTrace == null)
|
||||||
@@ -27,6 +43,7 @@ internal class MemoryLeakException(params AllocationInfo[] Infos) : Exception
|
|||||||
|
|
||||||
return stringBuilder.ToString();
|
return stringBuilder.ToString();
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
public override string Message
|
public override string Message
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
|
using Misaki.HighPerformance.Unsafe.Buffer;
|
||||||
using Misaki.HighPerformance.Unsafe.Collections;
|
using Misaki.HighPerformance.Unsafe.Collections;
|
||||||
using Misaki.HighPerformance.Unsafe.Services;
|
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
|
|
||||||
|
|||||||
@@ -69,6 +69,11 @@ public static unsafe class MemoryUtilities
|
|||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
public static void Free(void* ptr)
|
public static void Free(void* ptr)
|
||||||
{
|
{
|
||||||
|
if (ptr == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
NativeMemory.Free(ptr);
|
NativeMemory.Free(ptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -80,6 +85,11 @@ public static unsafe class MemoryUtilities
|
|||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
public static void AlignedFree(void* ptr)
|
public static void AlignedFree(void* ptr)
|
||||||
{
|
{
|
||||||
|
if (ptr == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
NativeMemory.AlignedFree(ptr);
|
NativeMemory.AlignedFree(ptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -19,4 +19,8 @@
|
|||||||
<ProjectReference Include="..\Misaki.HighPerformance\Misaki.HighPerformance.csproj" />
|
<ProjectReference Include="..\Misaki.HighPerformance\Misaki.HighPerformance.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Folder Include="Collections\Allocator\" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
Reference in New Issue
Block a user