Enhance memory management and performance benchmarks

Added a new configuration setting in `.editorconfig` to sort system directives last and increased the maximum line length to 400 characters.
Added a new static class `MathUtilities` in `MathUtilities.cs` with a method `CeilPow2` for computing powers of two.
Added a new benchmark class `CollectionBenchmark` in `CollectionBenchmark.cs` to measure performance of standard versus unsafe arrays.
Added a new benchmark class `HashCodeBenchmark` in `HashCodeBenchmark.cs` to evaluate hash code generation performance.
Added new utility methods in `UnsafeUtilities.cs` for memory allocation and deallocation, including `Malloc`, `AlignedAlloc`, `Realloc`, and `Free`.
Added a new `AllocationType` enum in `AllocationType.cs` to specify memory allocation types.

Changed the project file `Misaki.HighPerformance.Mathematics.csproj` to target .NET 9.0 and enable implicit usings and nullable reference types.
Changed the `ParallelNoiseBenchmark` class in `ParallelNoiseBenchmark.cs` to improve memory allocation strategies and performance.
Changed memory management in `Arena.cs` and `DynamicArena.cs` to use custom `Malloc` and `Free` functions.
Changed the `IUnsafeCollection` interface in `IUnsafeCollection.cs` to include new methods for resizing collections and obtaining unsafe pointers.
Changed the `UnsafeArray.cs` to improve management of unsafe arrays, including constructor and method updates.
Changed the `UnsafeHashMap` and `UnsafeHashSet` classes to enhance performance and memory management.
Changed the `UnsafeCollectionExtensions` class to provide additional methods for copying elements and converting collections.
Changed the `ObjectPool` class in `ObjectPool.cs` to simplify cleanup and remove auto-cleanup functionality.
Changed job scheduling and worker classes in `JobExtensions.cs` and `JobWorker.cs` to improve job scheduling in a thread pool.

Removed commented-out code in `Program.cs` related to previous testing methods.
Removed auto-cleanup functionality from the `ObjectPool` class.
This commit is contained in:
2025-04-03 09:13:07 +09:00
parent 060b4c9477
commit 48f2dce778
27 changed files with 1557 additions and 228 deletions

View File

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using Misaki.HighPerformance.Unsafe.Buffer;
namespace Misaki.HighPerformance.Unsafe.Collections.Services;
public static unsafe class AllocationManager
{
private static DynamicArena _arena;
private static bool _initialized;
private static readonly Lock _lock = new();
public static void Initialize(uint initialSize)
{
_arena = new DynamicArena(initialSize);
_initialized = true;
}
public static T* Allocate<T>(uint size, uint alignSize, Allocator allocator, AllocationType allocationType)
where T : unmanaged
{
if (!_initialized)
{
throw new InvalidOperationException("The AllocationManager has not been initialized.");
}
lock (_lock)
{
return allocator switch
{
Allocator.Temp => (T*)_arena.Allocate(size * (uint)sizeof(T), alignSize, allocationType),
Allocator.Persistent => (T*)AlignedAlloc((nuint)(size * sizeof(T)), alignSize),
_ => throw new ArgumentOutOfRangeException(nameof(allocator), "Invalid allocator type."),
};
}
}
public static void Reset(bool clear = false)
{
if (!_initialized)
{
throw new InvalidOperationException("The AllocationManager has not been initialized.");
}
_arena.Reset(clear);
}
public static void Dispose()
{
_arena.Dispose();
}
}