Enhance memory management and performance benchmarks

Added a new configuration setting in `.editorconfig` to sort system directives last and increased the maximum line length to 400 characters.
Added a new static class `MathUtilities` in `MathUtilities.cs` with a method `CeilPow2` for computing powers of two.
Added a new benchmark class `CollectionBenchmark` in `CollectionBenchmark.cs` to measure performance of standard versus unsafe arrays.
Added a new benchmark class `HashCodeBenchmark` in `HashCodeBenchmark.cs` to evaluate hash code generation performance.
Added new utility methods in `UnsafeUtilities.cs` for memory allocation and deallocation, including `Malloc`, `AlignedAlloc`, `Realloc`, and `Free`.
Added a new `AllocationType` enum in `AllocationType.cs` to specify memory allocation types.

Changed the project file `Misaki.HighPerformance.Mathematics.csproj` to target .NET 9.0 and enable implicit usings and nullable reference types.
Changed the `ParallelNoiseBenchmark` class in `ParallelNoiseBenchmark.cs` to improve memory allocation strategies and performance.
Changed memory management in `Arena.cs` and `DynamicArena.cs` to use custom `Malloc` and `Free` functions.
Changed the `IUnsafeCollection` interface in `IUnsafeCollection.cs` to include new methods for resizing collections and obtaining unsafe pointers.
Changed the `UnsafeArray.cs` to improve management of unsafe arrays, including constructor and method updates.
Changed the `UnsafeHashMap` and `UnsafeHashSet` classes to enhance performance and memory management.
Changed the `UnsafeCollectionExtensions` class to provide additional methods for copying elements and converting collections.
Changed the `ObjectPool` class in `ObjectPool.cs` to simplify cleanup and remove auto-cleanup functionality.
Changed job scheduling and worker classes in `JobExtensions.cs` and `JobWorker.cs` to improve job scheduling in a thread pool.

Removed commented-out code in `Program.cs` related to previous testing methods.
Removed auto-cleanup functionality from the `ObjectPool` class.
This commit is contained in:
2025-04-03 09:13:07 +09:00
parent 060b4c9477
commit 48f2dce778
27 changed files with 1557 additions and 228 deletions

View File

@@ -1,21 +1,25 @@
using Misaki.HighPerformance.Unsafe.Collections.Contracts;
using Misaki.HighPerformance.Unsafe.Collections.Services;
using Misaki.HighPerformance.Unsafe.Helpers;
using System.Collections;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace Misaki.HighPerformance.Unsafe.Collections;
public unsafe struct UnsafeArray<T> : IUnsafeCollection<T>, IEnumerable<T>
/// <summary>
/// A structure for managing an array of unmanaged types with unsafe memory operations.
/// </summary>
/// <typeparam name="T">Represents a type that can be stored in an unmanaged memory context.</typeparam>
public unsafe struct UnsafeArray<T> : IUnsafeCollection<T>
where T : unmanaged
{
private struct Enumerator : IEnumerator<T>
{
private UnsafeArray<T> _collection;
private UnsafeArray<T>* _collection;
private int _index;
private T _value;
public Enumerator(ref UnsafeArray<T> collection)
public Enumerator(UnsafeArray<T>* collection)
{
_collection = collection;
_index = -1;
@@ -26,9 +30,9 @@ public unsafe struct UnsafeArray<T> : IUnsafeCollection<T>, IEnumerable<T>
public bool MoveNext()
{
_index++;
if (_index < _collection.Size)
if (_index < _collection->_count)
{
_value = UnsafeUtilities.ReadArrayElement<T>(_collection.Buffer, _index);
_value = UnsafeUtilities.ReadArrayElement<T>(_collection->_buffer, _index);
return true;
}
@@ -42,22 +46,16 @@ public unsafe struct UnsafeArray<T> : IUnsafeCollection<T>, IEnumerable<T>
}
// Let NativeArray indexer check for out of range.
public T Current
public readonly T Current
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
return _value;
}
get => _value;
}
object IEnumerator.Current
readonly object IEnumerator.Current
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
return Current;
}
get => Current;
}
public void Dispose()
@@ -66,10 +64,9 @@ public unsafe struct UnsafeArray<T> : IUnsafeCollection<T>, IEnumerable<T>
}
private T* _buffer;
private int _size;
private int _count;
public readonly T* Buffer => _buffer;
public readonly int Size => _size;
public readonly int Count => _count;
public readonly ref T this[int index]
{
@@ -77,14 +74,31 @@ public unsafe struct UnsafeArray<T> : IUnsafeCollection<T>, IEnumerable<T>
get => ref UnsafeUtilities.ReadArrayElementRef<T>(_buffer, index);
}
public IEnumerator<T> GetEnumerator() => new Enumerator(ref this);
public readonly bool IsCreated
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => _buffer != null;
}
public IEnumerator<T> GetEnumerator() => new Enumerator((UnsafeArray<T>*)UnsafeUtilities.AddressOf(ref this));
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
public UnsafeArray(int size, AllocationType allocationType)
/// <summary>
/// Initializes a new instance of UnsafeArray with a specified number of elements and an allocation type. It
/// allocates memory and optionally clears it.
/// </summary>
/// <param name="count">Specifies the number of elements to allocate in the array, which must be greater than zero.</param>
/// <param name="allocationType">Determines how the allocated memory should be initialized, either uninitialized or cleared.</param>
/// <exception cref="ArgumentOutOfRangeException">Thrown when the specified number of elements is less than or equal to zero.</exception>
public UnsafeArray(int count, Allocator allocator, AllocationType allocationType = AllocationType.UnInitialized)
{
_size = size;
_buffer = (T*)NativeMemory.AlignedAlloc((nuint)(size * sizeof(T)), AlignOf<T>());
if (count <= 0)
{
throw new ArgumentOutOfRangeException(nameof(count), "Count must be greater than zero.");
}
_buffer = AllocationManager.Allocate<T>((uint)count, (uint)AlignOf<T>(), allocator, allocationType);
_count = count;
if (allocationType == AllocationType.Clear)
{
@@ -92,29 +106,47 @@ public unsafe struct UnsafeArray<T> : IUnsafeCollection<T>, IEnumerable<T>
}
}
public void ReAlloc(int newSize)
/// <summary>
/// Initializes an UnsafeArray with a pointer to a buffer and a count of elements. The count is adjusted based on
/// the size of the type T.
/// </summary>
/// <param name="buffer">A pointer to the memory location that holds the elements of the array.</param>
/// <param name="count">The total size of the data in bytes, which is divided by the size of type T to determine the number of elements.</param>
public UnsafeArray(void* buffer, int count)
{
if (newSize == _size)
_buffer = (T*)buffer;
_count = count;
}
public void Resize(int newSize)
{
if (newSize == _count)
{
return;
}
_buffer = (T*)NativeMemory.AlignedRealloc(_buffer, (nuint)(newSize * sizeof(T)), AlignOf<T>());
_size = newSize;
_buffer = (T*)AlignedRealloc(_buffer, (nuint)(newSize * sizeof(T)), AlignOf<T>());
_count = newSize;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Clear()
public readonly void Clear()
{
MemClear(_buffer, (uint)(_size * sizeof(T)));
MemClear(_buffer, (uint)(_count * sizeof(T)));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly void* GetUnsafePtr()
{
return _buffer;
}
public void Dispose()
{
NativeMemory.AlignedFree(_buffer);
AlignedFree(_buffer);
_buffer = null;
_size = 0;
_count = 0;
}
}