feat(lowlevel): add VirtualStack, update allocators, docs
Introduce VirtualStack allocator, refactor memory management to use virtual memory stacks, and update documentation. Added VirtualStack as a new stack allocator using virtual memory, replaced Stack with VirtualStack in allocation manager and related APIs, and updated TempJobAllocator to use VirtualArena. Introduced AllocationManagerInitOpts for allocator configuration. Replaced ENABLE_COLLECTION_CHECKS with ENABLE_SAFETY_CHECKS for safety checks. Removed Result.cs and updated project files and examples. Added comprehensive README files for all major packages and improved root documentation. BREAKING CHANGE: Stack allocator replaced by VirtualStack; TempJobAllocator and AllocationManager initialization signatures changed; Result types removed.
This commit is contained in:
@@ -1,6 +1,9 @@
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using Misaki.HighPerformance.Collections;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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#if ENABLE_DEBUG_LAYER
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using System.Runtime.InteropServices;
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#endif
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namespace Misaki.HighPerformance.LowLevel.Buffer;
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@@ -26,6 +29,24 @@ public readonly struct AllocationInfo
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}
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}
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public readonly struct AllocationManagerInitOpts
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{
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public nuint ArenaCapacity
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{
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get; init;
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}
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public nuint StackCapacity
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{
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get; init;
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}
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public int FreeListConcurrencyLevel
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{
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get; init;
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}
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}
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/// <summary>
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/// Provides memory allocation management for native memory allocations, with support for tracking,
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/// debugging, and custom allocation strategies.
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@@ -181,8 +202,13 @@ public static unsafe class AllocationManager
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{
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private const int _STACK_MAGIC_ID = -6843541;
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private static void** s_pStackBuffers = null;
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private static int s_stackCount = 0;
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private static int s_stackCapacity = 0;
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private static readonly SpinLock s_locker = new SpinLock(false);
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[ThreadStatic]
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private static Stack s_stack;
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private static VirtualStack s_stack;
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private AllocationHandle _handle;
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public readonly AllocationHandle Handle => _handle;
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@@ -199,8 +225,49 @@ public static unsafe class AllocationManager
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};
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}
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private static void EnsureInitialize()
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{
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if (s_stack.Buffer == null)
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{
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s_stack = new VirtualStack(s_threadLocalStackDefaultSize);
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var token = false;
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try
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{
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s_locker.Enter(ref token);
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if (s_pStackBuffers == null)
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{
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s_pStackBuffers = (void**)Malloc((nuint)(sizeof(void*) * Environment.ProcessorCount));
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s_stackCapacity = Environment.ProcessorCount;
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}
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if (s_stackCount >= s_stackCapacity)
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{
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var pOld = s_pStackBuffers;
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var newCapacity = s_stackCapacity * 2;
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var pNew = (void**)Realloc(pOld, (nuint)(sizeof(void*) * newCapacity));
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s_pStackBuffers = pNew;
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s_stackCapacity = newCapacity;
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}
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s_pStackBuffers[s_stackCount] = s_stack.Buffer;
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s_stackCount++;
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}
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finally
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{
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if (token)
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{
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s_locker.Exit();
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}
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}
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}
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}
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private static void* Allocate(void* instance, nuint size, nuint alignment, AllocationOption allocationOption, MemoryHandle* pHandle)
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{
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EnsureInitialize();
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var ptr = s_stack.Allocate(size, alignment, allocationOption);
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if (ptr == null)
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{
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@@ -219,6 +286,8 @@ public static unsafe class AllocationManager
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return Allocate(instance, newSize, alignment, allocationOption, pHandle);
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}
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EnsureInitialize();
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// Optimize for last allocation. Set offset directly.
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var oldBase = s_stack.Buffer + s_stack.Offset - oldSize;
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if (ptr == oldBase)
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@@ -254,14 +323,23 @@ public static unsafe class AllocationManager
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return handle.id == _STACK_MAGIC_ID && handle.generation <= (int)s_stack.Offset;
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}
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public static Stack.Scope CreateScope(StackAllocator* pSelf)
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public static VirtualStack.Scope CreateScope(StackAllocator* pSelf)
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{
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EnsureInitialize();
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return s_stack.CreateScope(pSelf->_handle);
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}
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public readonly void Dispose()
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{
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Stack.DisposeAll();
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if (s_pStackBuffers == null)
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{
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return;
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}
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for (var i = 0; i < s_stackCount; i++)
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{
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Free(s_pStackBuffers[i]);
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}
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}
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}
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@@ -345,8 +423,6 @@ public static unsafe class AllocationManager
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private static StackAllocator* s_pStackAllocator;
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private static FreeListAllocator* s_pFreeListAllocator;
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private static bool s_initialized;
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#if ENABLE_DEBUG_LAYER
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private static SpinLock s_liveLock;
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private static AllocationHeader* s_pLiveHead;
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@@ -356,12 +432,16 @@ public static unsafe class AllocationManager
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public static readonly MemoryHandle MagicHandle = new MemoryHandle(int.MinValue, int.MinValue);
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private static bool s_initialized;
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internal static nuint s_threadLocalStackDefaultSize;
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/// <summary>
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/// Gets the number of live persistent heap allocations when the debug layer is disabled.
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/// Gets the number of live tracked heap allocations.
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/// </summary>
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public static int LiveAllocationCount => s_allocations.Count;
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public static void Initialize(nuint arenaCapacity, int freeListConcurrencyLevel)
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public static void Initialize(AllocationManagerInitOpts opts)
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{
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if (s_initialized)
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{
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@@ -382,10 +462,12 @@ public static unsafe class AllocationManager
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s_pStackAllocator = (StackAllocator*)(ptr + sizeof(ArenaAllocator) + sizeof(HeapAllocator));
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s_pFreeListAllocator = (FreeListAllocator*)(ptr + sizeof(ArenaAllocator) + sizeof(HeapAllocator) + sizeof(StackAllocator));
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s_pArenaAllocator->Init(arenaCapacity);
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s_pArenaAllocator->Init(opts.ArenaCapacity);
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s_pHeapAllocator->Init();
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s_pStackAllocator->Init();
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s_pFreeListAllocator->Init(freeListConcurrencyLevel);
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s_pFreeListAllocator->Init(opts.FreeListConcurrencyLevel);
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s_threadLocalStackDefaultSize = opts.StackCapacity;
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s_initialized = true;
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}
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@@ -652,7 +734,7 @@ public static unsafe class AllocationManager
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/// </summary>
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/// <returns>A <see cref="Stack.Scope"/> instance representing the newly created stack scope. The scope must be disposed when no longer needed to release allocated resources.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static Stack.Scope CreateStackScope()
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public static VirtualStack.Scope CreateStackScope()
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{
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Debug.Assert(s_initialized, "AllocationManager is not initialized.");
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return StackAllocator.CreateScope(s_pStackAllocator);
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@@ -7,14 +7,14 @@ namespace Misaki.HighPerformance.LowLevel.Buffer;
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/// A memory management structure that allocates and resets memory blocks with specified alignment.
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/// </summary>
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[StructLayout(LayoutKind.Explicit, Size = 64)] // Cache line aligned to prevent false sharing
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public unsafe struct Arena : IMemoryAllocator<Arena, Arena.CreateOptions>
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public unsafe struct Arena : IMemoryAllocator<Arena, Arena.CreationOptions>
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{
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public struct CreateOptions
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public struct CreationOptions
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{
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public nuint size;
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}
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public static Arena Create(in CreateOptions opts)
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public static Arena Create(in CreationOptions opts)
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{
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return new Arena(opts.size);
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}
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@@ -1,3 +1,4 @@
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace Misaki.HighPerformance.LowLevel.Buffer;
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@@ -30,27 +31,17 @@ public unsafe struct DynamicArena : IMemoryAllocator<DynamicArena, DynamicArena.
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[FieldOffset(8)]
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private ArenaNode* _current;
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[FieldOffset(16)]
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private uint _initialSize;
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private readonly nuint _initialSize;
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[FieldOffset(20)]
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[FieldOffset(24)]
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private volatile int _nodeCreationLock;
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/// <summary>
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/// Initializes a new instance of DynamicArena with the specified initial size.
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/// </summary>
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/// <param name="initialSize">The initial size in bytes for the first arena block.</param>
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public DynamicArena(uint initialSize)
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public DynamicArena(nuint initialSize)
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{
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Initialize(initialSize);
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}
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public void Initialize(uint initialSize)
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{
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if (_root != null)
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{
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return;
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}
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_initialSize = initialSize;
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_root = (ArenaNode*)Malloc(SizeOf<ArenaNode>());
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_root->arena = new Arena(initialSize);
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@@ -143,6 +134,7 @@ public unsafe struct DynamicArena : IMemoryAllocator<DynamicArena, DynamicArena.
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return result;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public readonly void Free(void* ptr)
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{
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}
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@@ -38,8 +38,7 @@ public unsafe struct MemoryPool<T, TOpts> : IDisposable
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return Allocate(pAllocator, newSize, alignment, allocationOption, pHandle);
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}
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MemoryHandle newHandle;
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var newPtr = Allocate(pAllocator, newSize, alignment, allocationOption, &newHandle);
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var newPtr = Allocate(pAllocator, newSize, alignment, allocationOption, pHandle);
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if (newPtr == null)
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{
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return null;
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@@ -48,7 +47,6 @@ public unsafe struct MemoryPool<T, TOpts> : IDisposable
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MemCpy(newPtr, ptr, Math.Min(oldSize, newSize));
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Free(pAllocator, ptr, *pHandle);
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*pHandle = newHandle;
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return newPtr;
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}
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@@ -1,29 +1,8 @@
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using Misaki.HighPerformance.LowLevel.Utilities;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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namespace Misaki.HighPerformance.LowLevel.Buffer;
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public unsafe partial struct Stack
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{
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private static void** s_pStackBuffers = null;
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private static int s_stackCount = 0;
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private static int s_stackCapacity = 0;
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private static readonly SpinLock s_locker = new SpinLock(false);
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public static void DisposeAll()
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{
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if (s_pStackBuffers == null)
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{
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return;
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}
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for (var i = 0; i < s_stackCount; i++)
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{
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MemoryUtility.Free(s_pStackBuffers[i]);
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}
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}
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}
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/// <summary>
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/// Provides a stack-based memory allocator for unmanaged memory, enabling fast allocation and deallocation of memory
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/// blocks within a preallocated buffer.
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@@ -41,8 +20,6 @@ public unsafe partial struct Stack : IMemoryAllocator<Stack, Stack.CreationOpts>
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return new Stack(opts.size);
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}
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private const nuint _DEFAULT_SIZE = 1024 * 1024; // 1MB
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public readonly ref struct Scope : IDisposable
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{
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private readonly Stack* _allocator;
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@@ -56,7 +33,9 @@ public unsafe partial struct Stack : IMemoryAllocator<Stack, Stack.CreationOpts>
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_allocator = allocator;
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_handle = handle;
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_originalOffset = allocator->_offset;
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#if ENABLE_SAFETY_CHECKS
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_allocator->_activeScopeCount++;
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#endif
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}
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public void Dispose()
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@@ -64,7 +43,9 @@ public unsafe partial struct Stack : IMemoryAllocator<Stack, Stack.CreationOpts>
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if (_allocator != null)
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{
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_allocator->_offset = _allocator->_offset > _originalOffset ? _originalOffset : _allocator->_offset;
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#if ENABLE_SAFETY_CHECKS
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_allocator->_activeScopeCount--;
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#endif
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}
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}
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}
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@@ -72,14 +53,15 @@ public unsafe partial struct Stack : IMemoryAllocator<Stack, Stack.CreationOpts>
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private byte* _buffer;
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private nuint _size;
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private nuint _offset;
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#if ENABLE_SAFETY_CHECKS
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private uint _activeScopeCount;
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#endif
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internal readonly byte* Buffer => _buffer;
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public nuint Offset
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internal nuint Offset
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{
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readonly get => _offset;
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internal set => _offset = value;
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set => _offset = value;
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}
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/// <summary>
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@@ -87,81 +69,15 @@ public unsafe partial struct Stack : IMemoryAllocator<Stack, Stack.CreationOpts>
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/// </summary>
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/// <param name="size">The size, in bytes, of the memory buffer to allocate for stack-based allocations. Must be greater than zero.</param>
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public Stack(nuint size)
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{
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if (size == 0)
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{
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throw new ArgumentException("Size must be greater than zero.", nameof(size));
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}
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Init(size);
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}
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private void Init(nuint size)
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{
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ArgumentOutOfRangeException.ThrowIfNegative(size);
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if (_buffer != null)
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{
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Free(_buffer);
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}
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_buffer = (byte*)Malloc(size);
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if (_buffer == null)
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{
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throw new OutOfMemoryException("Failed to allocate memory for the stack.");
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}
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_size = size;
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_offset = 0;
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#if ENABLE_SAFETY_CHECKS
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_activeScopeCount = 0;
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var token = false;
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try
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{
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s_locker.Enter(ref token);
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if (s_pStackBuffers == null)
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{
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s_pStackBuffers = (void**)Malloc((nuint)(sizeof(void*) * Environment.ProcessorCount));
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s_stackCapacity = Environment.ProcessorCount;
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}
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if (s_stackCount >= s_stackCapacity)
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{
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var pOld = s_pStackBuffers;
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var newCapacity = s_stackCapacity * 2;
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var pNew = (void**)Realloc(pOld, (nuint)(sizeof(void*) * newCapacity));
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s_pStackBuffers = pNew;
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s_stackCapacity = newCapacity;
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}
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s_pStackBuffers[s_stackCount] = _buffer;
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s_stackCount++;
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}
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finally
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{
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if (token)
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{
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s_locker.Exit();
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}
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}
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|
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}
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private readonly void ThrowIfNoScope()
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{
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if (_activeScopeCount == 0)
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{
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throw new InvalidOperationException("Allocations can only be made within an active memory scope.");
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}
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}
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private void EnsureInitialize()
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{
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if (_buffer == null || _size == 0)
|
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{
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Init(_DEFAULT_SIZE);
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}
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#endif
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}
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/// <summary>
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@@ -174,7 +90,6 @@ public unsafe partial struct Stack : IMemoryAllocator<Stack, Stack.CreationOpts>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public Scope CreateScope(AllocationHandle handle)
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{
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EnsureInitialize();
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return new Scope((Stack*)Unsafe.AsPointer(ref this), handle);
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}
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@@ -189,7 +104,12 @@ public unsafe partial struct Stack : IMemoryAllocator<Stack, Stack.CreationOpts>
|
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/// there is insufficient space in the buffer.</returns>
|
||||
public void* Allocate(nuint size, nuint alignment, AllocationOption allocationOption = AllocationOption.None)
|
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{
|
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ThrowIfNoScope();
|
||||
#if ENABLE_SAFETY_CHECKS
|
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if (_activeScopeCount == 0)
|
||||
{
|
||||
throw new InvalidOperationException("Allocations can only be made within an active memory scope.");
|
||||
}
|
||||
#endif
|
||||
|
||||
if (size == 0)
|
||||
{
|
||||
@@ -202,7 +122,6 @@ public unsafe partial struct Stack : IMemoryAllocator<Stack, Stack.CreationOpts>
|
||||
}
|
||||
|
||||
var alignedOffset = (_offset + alignment - 1) & ~(alignment - 1);
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||||
|
||||
var newOffset = alignedOffset + size;
|
||||
|
||||
if (newOffset > _size)
|
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@@ -222,6 +141,7 @@ public unsafe partial struct Stack : IMemoryAllocator<Stack, Stack.CreationOpts>
|
||||
return ptr;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly void Free(void* ptr)
|
||||
{
|
||||
}
|
||||
@@ -229,6 +149,7 @@ public unsafe partial struct Stack : IMemoryAllocator<Stack, Stack.CreationOpts>
|
||||
/// <summary>
|
||||
/// Resets the internal offset to its initial position.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Reset()
|
||||
{
|
||||
_offset = 0;
|
||||
|
||||
@@ -6,8 +6,17 @@ namespace Misaki.HighPerformance.LowLevel.Buffer;
|
||||
/// <summary>
|
||||
/// A thread-safe memory management structure that reserves a large virtual address space and commits physical memory on demand as allocations are made.
|
||||
/// </summary>
|
||||
public unsafe struct VirtualArena
|
||||
public unsafe struct VirtualArena : IMemoryAllocator<VirtualArena, VirtualArena.CreationOptions>
|
||||
{
|
||||
public struct CreationOptions
|
||||
{
|
||||
public nuint reserveCapacity;
|
||||
}
|
||||
public static VirtualArena Create(in CreationOptions opts)
|
||||
{
|
||||
return new VirtualArena(opts.reserveCapacity);
|
||||
}
|
||||
|
||||
private const nuint _PAGE_SIZE = 64 * 1024;
|
||||
|
||||
private byte* _baseAddress;
|
||||
@@ -95,6 +104,11 @@ public unsafe struct VirtualArena
|
||||
return ptr;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly void Free(void* ptr)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the arena.
|
||||
/// </summary>
|
||||
|
||||
180
Misaki.HighPerformance.LowLevel/Buffer/VirtualStack.cs
Normal file
180
Misaki.HighPerformance.LowLevel/Buffer/VirtualStack.cs
Normal file
@@ -0,0 +1,180 @@
|
||||
using Misaki.HighPerformance.LowLevel.Utilities;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Misaki.HighPerformance.LowLevel.Buffer;
|
||||
|
||||
public unsafe struct VirtualStack : IMemoryAllocator<VirtualStack, VirtualStack.CreationOpts>
|
||||
{
|
||||
private const nuint _PAGE_SIZE = 64 * 1024;
|
||||
|
||||
public struct CreationOpts
|
||||
{
|
||||
public nuint reserveCapacity;
|
||||
}
|
||||
|
||||
public static VirtualStack Create(in CreationOpts opts)
|
||||
{
|
||||
return new VirtualStack(opts.reserveCapacity);
|
||||
}
|
||||
|
||||
public readonly ref struct Scope : IDisposable
|
||||
{
|
||||
private readonly VirtualStack* _allocator;
|
||||
private readonly AllocationHandle _handle;
|
||||
private readonly nuint _originalOffset;
|
||||
|
||||
public readonly AllocationHandle AllocationHandle => _handle;
|
||||
|
||||
internal Scope(VirtualStack* allocator, AllocationHandle handle)
|
||||
{
|
||||
_allocator = allocator;
|
||||
_handle = handle;
|
||||
_originalOffset = allocator->_allocatedOffset;
|
||||
#if ENABLE_SAFETY_CHECKS
|
||||
_allocator->_activeScopeCount++;
|
||||
#endif
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_allocator != null)
|
||||
{
|
||||
_allocator->_allocatedOffset = _allocator->_allocatedOffset > _originalOffset ? _originalOffset : _allocator->_allocatedOffset;
|
||||
#if ENABLE_SAFETY_CHECKS
|
||||
_allocator->_activeScopeCount--;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private byte* _baseAddress;
|
||||
private nuint _reserveCapacity;
|
||||
private nuint _committedSize;
|
||||
private nuint _allocatedOffset;
|
||||
#if ENABLE_SAFETY_CHECKS
|
||||
private uint _activeScopeCount;
|
||||
#endif
|
||||
|
||||
internal readonly byte* Buffer => _baseAddress;
|
||||
internal nuint Offset
|
||||
{
|
||||
readonly get => _allocatedOffset;
|
||||
set => _allocatedOffset = value;
|
||||
}
|
||||
|
||||
public VirtualStack(nuint reserveCapacity)
|
||||
{
|
||||
_reserveCapacity = (reserveCapacity + _PAGE_SIZE - 1) & ~(_PAGE_SIZE - 1);
|
||||
_committedSize = 0;
|
||||
_allocatedOffset = 0;
|
||||
|
||||
_baseAddress = (byte*)Mmap(null, _reserveCapacity, VirtualAllocationFlags.Reserve);
|
||||
|
||||
#if ENABLE_SAFETY_CHECKS
|
||||
_activeScopeCount = 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new scope instance associated with the current stack context.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The instance of <see cref="VirtualStack"/> must be pinned or allocated on the native heap to ensure that the pointer remains valid for the lifetime of the scope.
|
||||
/// </remarks>
|
||||
/// <returns>A <see cref="Scope"/> object that represents a scope tied to this stack.</returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public Scope CreateScope(AllocationHandle handle)
|
||||
{
|
||||
return new Scope((VirtualStack*)Unsafe.AsPointer(ref this), handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Allocates a block of memory of the specified size and alignment.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This is not thread-safe. It is designed for single-threaded or thread-local contexts.
|
||||
/// </remarks>
|
||||
public void* Allocate(nuint size, nuint alignment, AllocationOption option = AllocationOption.None)
|
||||
{
|
||||
#if ENABLE_SAFETY_CHECKS
|
||||
if (_activeScopeCount == 0)
|
||||
{
|
||||
throw new InvalidOperationException("Allocations can only be made within an active memory scope.");
|
||||
}
|
||||
#endif
|
||||
|
||||
if (size == 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if ((alignment & (alignment - 1)) != 0)
|
||||
{
|
||||
throw new ArgumentException("Alignment must be a power of two.", nameof(alignment));
|
||||
}
|
||||
|
||||
// Align the requested offset
|
||||
var alignedOffset = (_allocatedOffset + alignment - 1) & ~(alignment - 1);
|
||||
var newAllocatedOffset = alignedOffset + size;
|
||||
|
||||
if (newAllocatedOffset > _reserveCapacity)
|
||||
{
|
||||
return null; // Out of reserved space
|
||||
}
|
||||
|
||||
if (newAllocatedOffset > _committedSize)
|
||||
{
|
||||
var sizeToCommit = newAllocatedOffset - _committedSize;
|
||||
|
||||
// Align the commit size to the 64KB OS Page Size
|
||||
sizeToCommit = (sizeToCommit + _PAGE_SIZE - 1) & ~(_PAGE_SIZE - 1);
|
||||
|
||||
var commitAddress = _baseAddress + _committedSize;
|
||||
var result = Mmap(commitAddress, sizeToCommit, VirtualAllocationFlags.Commit);
|
||||
|
||||
if (result == null)
|
||||
{
|
||||
return null; // Out of physical RAM
|
||||
}
|
||||
|
||||
_committedSize += sizeToCommit;
|
||||
}
|
||||
|
||||
var userPtr = _baseAddress + alignedOffset;
|
||||
_allocatedOffset = newAllocatedOffset;
|
||||
|
||||
if (option.HasFlag(AllocationOption.Clear))
|
||||
{
|
||||
MemClear(userPtr, size);
|
||||
}
|
||||
|
||||
return userPtr;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the internal offset to its initial position, keeping the committed physical memory intact for future reuse.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Reset()
|
||||
{
|
||||
_allocatedOffset = 0;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly void Free(void* ptr)
|
||||
{
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_baseAddress != null)
|
||||
{
|
||||
Munmap(_baseAddress, _reserveCapacity);
|
||||
|
||||
_baseAddress = null;
|
||||
_reserveCapacity = 0;
|
||||
_committedSize = 0;
|
||||
_allocatedOffset = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user