feat(lowlevel): add VirtualStack, update allocators, docs
Introduce VirtualStack allocator, refactor memory management to use virtual memory stacks, and update documentation. Added VirtualStack as a new stack allocator using virtual memory, replaced Stack with VirtualStack in allocation manager and related APIs, and updated TempJobAllocator to use VirtualArena. Introduced AllocationManagerInitOpts for allocator configuration. Replaced ENABLE_COLLECTION_CHECKS with ENABLE_SAFETY_CHECKS for safety checks. Removed Result.cs and updated project files and examples. Added comprehensive README files for all major packages and improved root documentation. BREAKING CHANGE: Stack allocator replaced by VirtualStack; TempJobAllocator and AllocationManager initialization signatures changed; Result types removed.
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@@ -1,29 +1,8 @@
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using Misaki.HighPerformance.LowLevel.Utilities;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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namespace Misaki.HighPerformance.LowLevel.Buffer;
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public unsafe partial struct Stack
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{
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private static void** s_pStackBuffers = null;
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private static int s_stackCount = 0;
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private static int s_stackCapacity = 0;
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private static readonly SpinLock s_locker = new SpinLock(false);
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public static void DisposeAll()
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{
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if (s_pStackBuffers == null)
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{
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return;
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}
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for (var i = 0; i < s_stackCount; i++)
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{
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MemoryUtility.Free(s_pStackBuffers[i]);
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}
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}
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}
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/// <summary>
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/// Provides a stack-based memory allocator for unmanaged memory, enabling fast allocation and deallocation of memory
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/// blocks within a preallocated buffer.
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@@ -41,8 +20,6 @@ public unsafe partial struct Stack : IMemoryAllocator<Stack, Stack.CreationOpts>
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return new Stack(opts.size);
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}
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private const nuint _DEFAULT_SIZE = 1024 * 1024; // 1MB
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public readonly ref struct Scope : IDisposable
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{
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private readonly Stack* _allocator;
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@@ -56,7 +33,9 @@ public unsafe partial struct Stack : IMemoryAllocator<Stack, Stack.CreationOpts>
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_allocator = allocator;
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_handle = handle;
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_originalOffset = allocator->_offset;
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#if ENABLE_SAFETY_CHECKS
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_allocator->_activeScopeCount++;
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#endif
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}
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public void Dispose()
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@@ -64,7 +43,9 @@ public unsafe partial struct Stack : IMemoryAllocator<Stack, Stack.CreationOpts>
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if (_allocator != null)
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{
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_allocator->_offset = _allocator->_offset > _originalOffset ? _originalOffset : _allocator->_offset;
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#if ENABLE_SAFETY_CHECKS
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_allocator->_activeScopeCount--;
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#endif
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}
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}
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}
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@@ -72,14 +53,15 @@ public unsafe partial struct Stack : IMemoryAllocator<Stack, Stack.CreationOpts>
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private byte* _buffer;
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private nuint _size;
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private nuint _offset;
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#if ENABLE_SAFETY_CHECKS
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private uint _activeScopeCount;
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#endif
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internal readonly byte* Buffer => _buffer;
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public nuint Offset
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internal nuint Offset
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{
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readonly get => _offset;
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internal set => _offset = value;
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set => _offset = value;
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}
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/// <summary>
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@@ -87,81 +69,15 @@ public unsafe partial struct Stack : IMemoryAllocator<Stack, Stack.CreationOpts>
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/// </summary>
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/// <param name="size">The size, in bytes, of the memory buffer to allocate for stack-based allocations. Must be greater than zero.</param>
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public Stack(nuint size)
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{
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if (size == 0)
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{
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throw new ArgumentException("Size must be greater than zero.", nameof(size));
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}
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Init(size);
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}
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private void Init(nuint size)
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{
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ArgumentOutOfRangeException.ThrowIfNegative(size);
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if (_buffer != null)
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{
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Free(_buffer);
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}
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_buffer = (byte*)Malloc(size);
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if (_buffer == null)
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{
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throw new OutOfMemoryException("Failed to allocate memory for the stack.");
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}
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_size = size;
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_offset = 0;
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#if ENABLE_SAFETY_CHECKS
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_activeScopeCount = 0;
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var token = false;
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try
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{
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s_locker.Enter(ref token);
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if (s_pStackBuffers == null)
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{
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s_pStackBuffers = (void**)Malloc((nuint)(sizeof(void*) * Environment.ProcessorCount));
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s_stackCapacity = Environment.ProcessorCount;
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}
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if (s_stackCount >= s_stackCapacity)
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{
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var pOld = s_pStackBuffers;
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var newCapacity = s_stackCapacity * 2;
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var pNew = (void**)Realloc(pOld, (nuint)(sizeof(void*) * newCapacity));
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s_pStackBuffers = pNew;
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s_stackCapacity = newCapacity;
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}
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s_pStackBuffers[s_stackCount] = _buffer;
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s_stackCount++;
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}
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finally
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{
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if (token)
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{
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s_locker.Exit();
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}
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}
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}
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private readonly void ThrowIfNoScope()
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{
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if (_activeScopeCount == 0)
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{
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throw new InvalidOperationException("Allocations can only be made within an active memory scope.");
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}
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}
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private void EnsureInitialize()
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{
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if (_buffer == null || _size == 0)
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{
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Init(_DEFAULT_SIZE);
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}
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#endif
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}
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/// <summary>
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@@ -174,7 +90,6 @@ public unsafe partial struct Stack : IMemoryAllocator<Stack, Stack.CreationOpts>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public Scope CreateScope(AllocationHandle handle)
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{
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EnsureInitialize();
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return new Scope((Stack*)Unsafe.AsPointer(ref this), handle);
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}
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@@ -189,7 +104,12 @@ public unsafe partial struct Stack : IMemoryAllocator<Stack, Stack.CreationOpts>
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/// there is insufficient space in the buffer.</returns>
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public void* Allocate(nuint size, nuint alignment, AllocationOption allocationOption = AllocationOption.None)
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{
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ThrowIfNoScope();
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#if ENABLE_SAFETY_CHECKS
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if (_activeScopeCount == 0)
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{
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throw new InvalidOperationException("Allocations can only be made within an active memory scope.");
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}
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#endif
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if (size == 0)
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{
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@@ -202,7 +122,6 @@ public unsafe partial struct Stack : IMemoryAllocator<Stack, Stack.CreationOpts>
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}
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var alignedOffset = (_offset + alignment - 1) & ~(alignment - 1);
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var newOffset = alignedOffset + size;
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if (newOffset > _size)
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@@ -222,6 +141,7 @@ public unsafe partial struct Stack : IMemoryAllocator<Stack, Stack.CreationOpts>
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return ptr;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public readonly void Free(void* ptr)
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{
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}
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@@ -229,6 +149,7 @@ public unsafe partial struct Stack : IMemoryAllocator<Stack, Stack.CreationOpts>
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/// <summary>
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/// Resets the internal offset to its initial position.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Reset()
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{
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_offset = 0;
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