Refactor memory management and allocation strategies
Changed the `AllocationManager` initialization to specify size in `Program.cs` and commented out the disposal of `unfreeArray`. Changed `UnsafeArray` to use `AllocationManager.Realloc` for memory reallocation. Changed constructors of `UnsafeHashMap` and `UnsafeHashSet` to include an `AllocationOption` parameter for improved memory management. Added a `Remove` method to `UnsafeHashMap` for key-value pair removal. Changed `AllocationManager` to use a hash map instead of a queue for managing allocations. Added a `Realloc` method in `AllocationManager` for handling memory reallocation. Changed the `Free` method in `AllocationManager` to iterate through the hash map for freeing allocated memory.
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@@ -49,9 +49,9 @@ public unsafe struct UnsafeHashSet<T> : IUnsafeCollection<T>, IEnumerable<T>
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public IEnumerator<T> GetEnumerator() => new Enumerator((HashMapHelper<T>*)UnsafeUtilities.AddressOf(ref _hashMap));
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IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
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public UnsafeHashSet(int capacity, Allocator allocator)
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public UnsafeHashSet(int capacity, Allocator allocator, AllocationOption allocationOption)
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{
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_hashMap = new HashMapHelper<T>(capacity, 0, HashMapHelper<T>.MINIMAL_CAPACITY, allocator);
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_hashMap = new HashMapHelper<T>(capacity, 0, HashMapHelper<T>.MINIMAL_CAPACITY, allocator, allocationOption);
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}
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/// <summary>
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