This commit is contained in:
2026-03-30 12:47:29 +09:00
parent 04dd7222d9
commit 8231d6df60
45 changed files with 2497 additions and 707 deletions

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@@ -1,5 +1,4 @@
using Misaki.HighPerformance.LowLevel.Buffer;
using System.Diagnostics;
namespace Misaki.HighPerformance.Test.UnitTest.Buffer;
@@ -10,28 +9,28 @@ public unsafe class TestFreeList
public void SingleThreadedAllocFreeTest()
{
using var freeList = new FreeList(8, 1024);
// Allocate various sizes
void* p1 = freeList.Allocate(16, 8);
void* p2 = freeList.Allocate(32, 8);
void* p3 = freeList.Allocate(64, 8);
var p1 = freeList.Allocate(16, 8);
var p2 = freeList.Allocate(32, 8);
var p3 = freeList.Allocate(64, 8);
Assert.IsTrue(p1 != null);
Assert.IsTrue(p2 != null);
Assert.IsTrue(p3 != null);
// Free them
freeList.Free(p1);
freeList.Free(p2);
freeList.Free(p3);
// Allocate again - should reuse from buckets (or at least succeed)
void* p4 = freeList.Allocate(16, 8);
void* p5 = freeList.Allocate(32, 8);
var p4 = freeList.Allocate(16, 8);
var p5 = freeList.Allocate(32, 8);
Assert.IsTrue(p4 != null);
Assert.IsTrue(p5 != null);
freeList.Free(p4);
freeList.Free(p5);
}
@@ -42,23 +41,25 @@ public unsafe class TestFreeList
const int threadCount = 8;
const int iterations = 1000;
using var freeList = new FreeList(8, 64 * 1024, threadCount);
var threads = new Thread[threadCount];
for (int i = 0; i < threadCount; i++)
for (var i = 0; i < threadCount; i++)
{
threads[i] = new Thread(() =>
{
for (int j = 0; j < iterations; j++)
for (var j = 0; j < iterations; j++)
{
void* ptr = freeList.Allocate(16, 8);
var ptr = freeList.Allocate(16, 8);
Assert.IsTrue(ptr != null);
freeList.Free(ptr);
}
});
}
foreach (var t in threads) t.Start();
foreach (var t in threads) t.Join();
foreach (var t in threads)
t.Start();
foreach (var t in threads)
t.Join();
}
[TestMethod]
@@ -68,27 +69,27 @@ public unsafe class TestFreeList
const int consumerCount = 4;
const int iterations = 5000;
using var freeList = new FreeList(8, 64 * 1024, producerCount + consumerCount);
var queue = new System.Collections.Concurrent.ConcurrentQueue<IntPtr>();
var producers = new Thread[producerCount];
var consumers = new Thread[consumerCount];
bool producing = true;
for (int i = 0; i < producerCount; i++)
var producing = true;
for (var i = 0; i < producerCount; i++)
{
producers[i] = new Thread(() =>
{
for (int j = 0; j < iterations; j++)
for (var j = 0; j < iterations; j++)
{
void* ptr = freeList.Allocate(32, 8);
var ptr = freeList.Allocate(32, 8);
Assert.IsTrue(ptr != null);
queue.Enqueue((IntPtr)ptr);
}
});
}
for (int i = 0; i < consumerCount; i++)
for (var i = 0; i < consumerCount; i++)
{
consumers[i] = new Thread(() =>
{
@@ -106,12 +107,16 @@ public unsafe class TestFreeList
});
}
foreach (var t in producers) t.Start();
foreach (var t in consumers) t.Start();
foreach (var t in producers) t.Join();
foreach (var t in producers)
t.Start();
foreach (var t in consumers)
t.Start();
foreach (var t in producers)
t.Join();
Volatile.Write(ref producing, false);
foreach (var t in consumers) t.Join();
foreach (var t in consumers)
t.Join();
}
[TestMethod]
@@ -120,32 +125,34 @@ public unsafe class TestFreeList
// Set maxConcurrencyLevel to 1, but use more threads
const int threadCount = 5;
using var freeList = new FreeList(8, 1024, 1);
var threads = new Thread[threadCount];
for (int i = 0; i < threadCount; i++)
for (var i = 0; i < threadCount; i++)
{
threads[i] = new Thread(() =>
{
void* ptr = freeList.Allocate(16, 8);
var ptr = freeList.Allocate(16, 8);
Assert.IsTrue(ptr != null);
freeList.Free(ptr);
});
}
foreach (var t in threads) t.Start();
foreach (var t in threads) t.Join();
foreach (var t in threads)
t.Start();
foreach (var t in threads)
t.Join();
}
[TestMethod]
public void LargeAllocationTest()
{
using var freeList = new FreeList(8, 1024);
// Allocate larger than default chunk size
nuint largeSize = 2048;
void* ptr = freeList.Allocate(largeSize, 8);
var ptr = freeList.Allocate(largeSize, 8);
Assert.IsTrue(ptr != null);
freeList.Free(ptr);
}
}

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@@ -49,7 +49,7 @@ public class TestConcurrentSlotMap
{
var slotIndex = _slotMap.Add(200, out var generation);
Assert.IsTrue(_slotMap.Contains(slotIndex, generation));
var removed = _slotMap.Remove(slotIndex, generation + 1); // Wrong generation
var removed = _slotMap.Remove(slotIndex, generation + 1); // Wrong Generation
Assert.IsFalse(removed);
Assert.IsTrue(_slotMap.Contains(slotIndex, generation));
}
@@ -71,11 +71,11 @@ public class TestConcurrentSlotMap
const int itemsPerThread = 1000;
var tasks = new List<Task>();
for (int t = 0; t < threadCount; t++)
for (var t = 0; t < threadCount; t++)
{
tasks.Add(Task.Run(() =>
{
for (int i = 0; i < itemsPerThread; i++)
for (var i = 0; i < itemsPerThread; i++)
{
_slotMap.Add(i, out _);
}
@@ -98,11 +98,11 @@ public class TestConcurrentSlotMap
var count = 0;
for (int t = 0; t < threadCount; t++)
for (var t = 0; t < threadCount; t++)
{
tasks.Add(Task.Run(() =>
{
for (int i = 0; i < operationsPerThread; i++)
for (var i = 0; i < operationsPerThread; i++)
{
if (rand.NextDouble() < 0.5)
{

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@@ -1,5 +1,4 @@
using Misaki.HighPerformance.Collections;
using System.Collections.Concurrent;
namespace Misaki.HighPerformance.Test.UnitTest.Collections;
@@ -43,7 +42,7 @@ public class TestSlotMap
{
var slotIndex = _slotMap.Add(200, out var generation);
Assert.IsTrue(_slotMap.Contains(slotIndex, generation));
var removed = _slotMap.Remove(slotIndex, generation + 1); // Wrong generation
var removed = _slotMap.Remove(slotIndex, generation + 1); // Wrong Generation
Assert.IsFalse(removed);
Assert.IsTrue(_slotMap.Contains(slotIndex, generation));
}

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@@ -29,12 +29,12 @@ public class TestUnsafeArray
[TestMethod]
public void TestIndexAccess()
{
for (int i = 0; i < _arr.Count; i++)
for (var i = 0; i < _arr.Count; i++)
{
_arr[i] = i * 10;
}
for (int i = 0; i < _arr.Count; i++)
for (var i = 0; i < _arr.Count; i++)
{
Assert.AreEqual(i * 10, _arr[i]);
}
@@ -45,7 +45,7 @@ public class TestUnsafeArray
{
_arr.Clear();
int expectedValue = 0;
var expectedValue = 0;
foreach (var item in _arr)
{
Assert.AreEqual(expectedValue, item);

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@@ -23,14 +23,14 @@ public class TestUnsafeStack
[TestMethod]
public void TestPushPop()
{
for (int i = 0; i < 10; i++)
for (var i = 0; i < 10; i++)
{
_stack.Push(i);
}
Assert.AreEqual(10, _stack.Count);
for (int i = 9; i >= 0; i--)
for (var i = 9; i >= 0; i--)
{
int value = _stack.Pop();
var value = _stack.Pop();
Assert.AreEqual(i, value);
}
Assert.AreEqual(0, _stack.Count);
@@ -40,7 +40,7 @@ public class TestUnsafeStack
public void TestPeek()
{
_stack.Push(42);
int value = _stack.Peek();
var value = _stack.Peek();
Assert.AreEqual(42, value);
Assert.AreEqual(1, _stack.Count);
}
@@ -48,12 +48,12 @@ public class TestUnsafeStack
[TestMethod]
public void TestEnumeration()
{
for (int i = 0; i < 5; i++)
for (var i = 0; i < 5; i++)
{
_stack.Push(i);
}
int expected = 4;
var expected = 4;
foreach (var item in _stack)
{
Assert.AreEqual(expected, item);

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@@ -36,7 +36,7 @@ public static class CompressStoreTest
);
}
private unsafe static void TestPattern_Double(double[] input, bool[] keepPattern)
private static unsafe void TestPattern_Double(double[] input, bool[] keepPattern)
{
// 1. Setup Input Vector
// Handle case where Vector<TLane> is smaller than 8 (e.g. 2 or 4)

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@@ -34,7 +34,7 @@ internal unsafe struct Vector2LerpJob : IJobSPMD<float>
{
var a = MathV.LoadVector2<TLane, float>(ref arrayA[baseIndex].x);
var b = MathV.LoadVector2<TLane, float>(ref arrayB[baseIndex].x);
var t = TLane.Create(0.5f);
var lerped = MathV.Lerp(a, b, t);
var len = TLane.Sqrt(MathV.LengthSquared(lerped));
@@ -213,7 +213,7 @@ public class SPMDTest
// Verify all normalized vectors have length ~1
for (var i = 0; i < count; i++)
{
var length = math.sqrt(output[i].x * output[i].x + output[i].y * output[i].y +
var length = math.sqrt(output[i].x * output[i].x + output[i].y * output[i].y +
output[i].z * output[i].z + output[i].w * output[i].w);
Assert.AreEqual(1.0f, length, 0.001f, $"Vector at index {i} is not normalized");
}

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@@ -4,7 +4,6 @@ using Misaki.HighPerformance.LowLevel.Collections;
using Misaki.HighPerformance.LowLevel.Utilities;
using Misaki.HighPerformance.Mathematics.SPMD;
using Misaki.HighPerformance.Test.Jobs;
using System.Runtime.InteropServices;
namespace Misaki.HighPerformance.Test.UnitTest.Jobs;