Fixed bug in ImageResultFloat
Added scoped to in TKey key
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@@ -1,3 +1,4 @@
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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namespace Misaki.HighPerformance.LowLevel;
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@@ -86,7 +87,7 @@ public unsafe struct UniquePtr<T> : IEquatable<UniquePtr<T>>
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_value = value;
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}
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public T* Get()
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public readonly T* Get()
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{
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return _value;
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}
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@@ -101,6 +102,12 @@ public unsafe struct UniquePtr<T> : IEquatable<UniquePtr<T>>
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return new SharedPtr<T>(_value);
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}
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public void Attach(T* value)
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{
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Debug.Assert(_value == null);
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_value = value;
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}
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public T* Detach()
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{
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var temp = _value;
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@@ -146,6 +153,67 @@ public unsafe struct UniquePtr<T> : IEquatable<UniquePtr<T>>
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}
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}
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[NonCopyable]
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public unsafe struct DisposablePtr<T> : IDisposable, IEquatable<DisposablePtr<T>>
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where T : unmanaged, IDisposable
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{
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private T* _value;
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public DisposablePtr(T* value)
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{
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_value = value;
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}
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public readonly T* Get()
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{
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return _value;
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}
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public ref T GetRef()
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{
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return ref *_value;
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}
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public readonly SharedPtr<T> Share()
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{
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return new SharedPtr<T>(_value);
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}
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public void Dispose()
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{
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if (_value != null)
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{
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_value->Dispose();
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_value = null;
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}
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}
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public readonly bool Equals(DisposablePtr<T> other)
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{
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return other._value == _value;
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}
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public override readonly bool Equals(object? obj)
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{
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return obj is DisposablePtr<T> ptr && Equals(ptr);
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}
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public override readonly int GetHashCode()
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{
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return ((nint)_value).GetHashCode();
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}
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public static bool operator ==(DisposablePtr<T> left, DisposablePtr<T> right)
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{
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return left.Equals(right);
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}
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public static bool operator !=(DisposablePtr<T> left, DisposablePtr<T> right)
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{
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return !(left == right);
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}
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}
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public ref struct Ref<T> : IEquatable<Ref<T>>
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{
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private ref T _value;
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@@ -193,23 +261,23 @@ public ref struct Ref<T> : IEquatable<Ref<T>>
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/// <summary>
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/// Provides a wrapper for a value type that implements <see cref="IDisposable"/>, ensuring proper disposal of the contained value.
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/// </summary>
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/// <remarks>The <see cref="Owner{T}"/> class manages the lifetime of the contained value by calling its
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/// <remarks>The <see cref="Wrapper{T}"/> class manages the lifetime of the contained value by calling its
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/// <see cref="IDisposable.Dispose"/> method when the wrapper is disposed or finalized. After disposal, accessing the value
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/// will throw an <see cref="ObjectDisposedException"/>.</remarks>
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/// <typeparam name="T">The value type to wrap. Must be a struct that implements <see cref="IDisposable"/>.</typeparam>
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public class Owner<T> : IDisposable
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public class Wrapper<T> : IDisposable
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where T : struct, IDisposable
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{
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private T _value;
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private bool _disposed;
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public Owner(T value)
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public Wrapper(T value)
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{
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_value = value;
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}
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~Owner()
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~Wrapper()
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{
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Dispose();
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}
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