feat(memory): refactor allocation and add new queue

Refactored memory management by removing safety checks and introducing `MemoryHandle` for centralized tracking. Simplified allocation logic across allocators and enhanced `Dispose` methods for better resource cleanup.

Added `UnsafeChunkedQueue<T>`, a lock-free, dynamically resizing queue with chunk-based memory management, supporting parallel producers and consumers.

Updated unit tests to validate new queue functionality and ensure compatibility with refactored memory logic. Incremented assembly version to 1.6.12.

BREAKING CHANGE: Removed `#if MHP_ENABLE_SAFETY_CHECKS` blocks, altering memory validation behavior.
This commit is contained in:
2026-04-10 14:44:48 +09:00
parent dea8de60d0
commit a0deadc363
25 changed files with 647 additions and 456 deletions

View File

@@ -159,10 +159,12 @@ public unsafe struct Arena : IMemoryAllocator<Arena, Arena.CreationOptions>
return;
}
MemoryUtility.Free(_buffer);
var ptr = _buffer;
_buffer = null;
_size = 0;
_offset = 0;
MemoryUtility.Free(ptr);
}
}