feat(memory): refactor allocation and add new queue

Refactored memory management by removing safety checks and introducing `MemoryHandle` for centralized tracking. Simplified allocation logic across allocators and enhanced `Dispose` methods for better resource cleanup.

Added `UnsafeChunkedQueue<T>`, a lock-free, dynamically resizing queue with chunk-based memory management, supporting parallel producers and consumers.

Updated unit tests to validate new queue functionality and ensure compatibility with refactored memory logic. Incremented assembly version to 1.6.12.

BREAKING CHANGE: Removed `#if MHP_ENABLE_SAFETY_CHECKS` blocks, altering memory validation behavior.
This commit is contained in:
2026-04-10 14:44:48 +09:00
parent dea8de60d0
commit a0deadc363
25 changed files with 647 additions and 456 deletions

View File

@@ -183,7 +183,12 @@ public unsafe struct DynamicArena : IMemoryAllocator<DynamicArena, DynamicArena.
return;
}
var current = _root;
var ptr = _root;
_root = null;
_current = null;
var current = ptr;
while (current != null)
{
var next = current->next;
@@ -191,8 +196,5 @@ public unsafe struct DynamicArena : IMemoryAllocator<DynamicArena, DynamicArena.
MemoryUtility.Free(current);
current = next;
}
_root = null;
_current = null;
}
}